[Champion Concept] Vaux, Leader of the Rouges Five

Jellycake Demon·2/24/2017, 9:06:12 AM·1 votes·595 views

Place of Origins: Zaun. Primary: Assassin. Secondary: Marksmen. Additional Roles: Player Choice. Upon Selection: Alright gang lets wreck some havoc. Arriving on the Rift: Rouges Five, lets ransack this town!

Statistics: Attack Power: 8. Defense Power: 6. Ability Power: 1. Difficulty: 9.

Health: 388(+30) Health Regen.: 2.0(+0.38) Manna: 285(+29) Mana Regen.: 1.9(+0.37) Attack Range: 520(Range) Attack Damage: 51(+3.2) Armor: 14(+2.1) Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%) Move. Speed: 342

Friends: None. Enemies: Ekko & Viktor.

Appearance: (Bodily design) . Vaux is a 5ft tall Caucasian middle-age man with dark brown hair with 3 streaks of grey hair, while his left eye is red but his right eye is brown. Over his left eye is a tattoo of the No.5 with a dagger behind it, his right arm has 4 old puncture wounds. (Clothing & Special features) . Vaux wears a short-cut brown jacket with the right-sleeve rolled up to the elbow, he wears a deep red shirt that has an elaborate design of Zaun on it. He wears a pair of black jeans with belt that has 2 holsters he also wears a pair of boots with a metal tips & heel guards. (Equipment) . Vaux carries a pair of hex-tech pistols with large barrels &b casing.

Summoner Spells: summoner 4 & summoner 12

Item Builds: Starting Items: item 3340/item 1055/item 2003 Essential Items: item 3009/item 3153/item 3814 Offensive Items: item 3508/item 3124/item 3036/item 3085 Defensive Items: item 3800/item 3222/item 3025/item 3102

Innate Passive: Don’t Just Stand There. After Vaux has activated an Ability the corresponding Gang Member will remain at his side until he makes his next Basic Attack, however this Passive cannot be stacked so summoning another Gang Member while Vaux already has one will be replaced. Depending on which Gang Member that Vaux has at his side will grant him a special Buff or Effect on his next Basic Attack, but in triggering this enhanced Auto-Attack the Passive will go on a 12 second Cool Down: Don: When Don is used to enhance Vaux’s next Basic Attack Don will deal 4.5% of the targets Maximum HP as bonus Physical Damage. Krista: When Krista is used to enhance Vaux’s next Basic Attack Krista will cause the targets next Basic Attack to backfire hitting their owner instead. Buzz: When Buzz is used to enhance Vaux’s next Basic Attack Buzz will hurl an insult at the target that made the target upset preventing the next Ability the target tried to use to be negated. Alexis: When Alexis is used to enhance Vaux’s next Basic Attack Alexis will fire gunpowder round at the target that causes a 175-radius explosion that deals Vaux’s current Attack Damage to all enemies around the main target.

Q-Ability: Break It Down. Range: 400. Cool Down: 17/16/15/14/13. Cost: 50/60/70/80/90. Physical Damage: 45/75/105/135/165(+50% bonus AD). **Activation: ** After Vaux has chosen a broad with this Ability then upon its activation Vaux will have Don run down the path with a massive spiked hammer in hand, as Don is traveling down the path the first enemy Champion or Tower that he comes in contact with will have him slam his hammer on the target dealing Physical Damage but if Don hits a Champion he will also Slow the targets Movement Speed by 30% as well as increasing the damage the target takes by 5% for 1.5 seconds.

W-Ability: Get Us Out. Range: Self-Cast. Cool Down: 18/16/14/12/10. Cost: 95. **Activation: ** After Vaux has activated this Ability Vaux will make Krista appear & tear apart any Traps or Obstacles in their way, after the initial activation Krista spin around Vaux with her unusual tool kit that will Remove any Movement Inhibiting De-Buffs & any Traps that are within 160-radius of himself. If Krista manages to either removing any De-Buffs or destroying any Traps then Vaux will gain 25% Attack & Movement Speed for 2.5 seconds.

E-Ability: Get Going Buzz. Range: 450. Cool Down: 16/15/14/13/12. Cost: 60/70/80/90/100. Physical Damage: 30/35/40/45/50(+40% bonus AD). Activation: After Vaux has chosen a 175-radius within this Abilities Casting Range then upon its activation Vaux will grab Buzz by the collar of his shirt then throws him at the center of the targeted area, once Buzz lands at the targeted area after a 0.25 second delay Buzz will start causing a ruckus that Taunts all enemies in the Radius around him for 1.25 seconds. If Buzz starts receiving any damage from Minions, Monsters or Champions he starts to fight back dealing Physical Damage to his attacker every time he receives damage.

R-Ability: Let’s Wrap This Up. Range: 500. Cool Down: 175/155/135. Cost: 145. Physical Damage: 135/165/195(+50% bonus AD). Magic Damage: 50/70/90(+40% bonus AP). Activation: After Vaux has chosen a narrow path with this Ability then upon its activation Alexis will shove Vaux aside then uses her own firearm that fires a large disk down the path, the first enemy Champion that the disk comes in contact with will be deal Physical Damage initially then the disk release cables that Stun the target for 1.5 seconds. While the target is stun the disk will start releasing high volts of electricity dealing additional Magic Damage every 0.5 seconds.

2 Comments

Korijenkins2/24/2017, 9:08:22 AM3 votes

Rogue is spelled R O G U E. Unless you mean to spell it rouge.