Jurgessen - The Armored Man-Beast
Jurgessen is a slow immobile tank, with a crippling 310 movement speed. He deals heavy damage with his two-handed battle axe and takes next to no damage with his divine armor.
Passive: Armor of the Gods: Jurgessen takes 10/15/20/25/30% (+ 2% = 100 AD) reduced physical and magic damage. Jurgessen's attack speed cap is at 2.000.
Cooldown: 12 seconds Cost: 100/110/120/130/140 mana
Q: Brawl Mode: Jurgessen tosses his axe away and switches from his 200 range axe to 125 range fists. Jurgessen's next 5 basic attacks are at 2.500 attack speed and deal 80/85/90/95/100% of his AD as physical damage. While Brawl Mode is on, he gains 32/34/36/38/40% bonus lifesteal.
Cooldown: 21/19/17/15/13 seconds Mana: 90 mana
W: Crystal Armor: Jurgessen covers himself in ice, slowing his speed by 10%, and shielding himself for 5/10/15/20/25% of his maximum health for 4 seconds. If this breaks, Jurgessen loses Armor of the Gods for 5 seconds.
Cooldown: 8/7/6/5/4 seconds Mana: 50/70/90/110/130 mana
E: Decapitate: Jurgessen targets an enemy target, cleaving the target and all enemies next to them, dealing 100/125/150/175/200 (+ 1.00 AD) physical damage. If Decapitate is activated while in Brawl Mode, he will reequip his axe after using the ability, but it now deals 35/40/45/50/55 true damage each second for 5 seconds.
Cooldown: 100/80/60 seconds Mana: 300 mana.
R: Rage Attack: Jurgessen doubles his movement speed for 10 seconds, which stops when he uses an ability. If he kills an enemy champion while Rage Attack is active, the duration is increased for another 2 seconds, capping at 10 seconds, and his next basic attack will do true damage. He cannot hold more than 3 true damage basic attacks at a time.