[CHAMPION CONCEPT] Karden - The Forgotten Forge

Sicarius Æternum·9/5/2015, 1:57:03 PM·3 votes·887 views

Lore: As a young child, Karden was known by his fellow Ionian peers and mentors as a great blacksmith, creating things perfect for its job. Karden quickly surpassed his mentors, and went to learn in a hidden house, where he perfected his skill and love for blacksmithing. His metals and weapons were the most sought after in all of Runeterra. As he forged, he kept wanting to get better until he realized that the thing setting him back was his human boundaries. He replaced piece by piece, and his works became stronger and stronger. Eager to show his friends his creations, he returned to Ionia. When he arrived, he was immediately seen as a threat from Zaun. He was locked up in the dungeon for years, watching his friends die off in wars and battles. He soon couldn't take it anymore, and started forging a hammer to smash his way through the walls. He created it from the metal of the walls of the dungeon, slowly chipping away at it with his bare hands. When he finally finished it, he connected it to his hand and used the mighty hammer to bring down what once contained him. He ran back into his forge, realizing that he was alone now, with nobody who recognized him.

One day in his forge, he couldn't find his hammer after coming back from the woods. He decided to create a better hammer that he would connect to him at all times. After months of grueling work, he found a metal that he couldn't get enough of. It seemed to be perfect for everything, and as Karden forged it, it kept getting better. He applied for the League of Legends so that he could always have an accurate test for his hammer, and keep improving it until he made it perfect.

Weapon: Hammer (kinda like thor's) connected to his arm.

Secondary Bar : Mana~

Passive: Eternal Forge Kills/Assists add 1 stack 3 stacks: 5% of AD -> AP 7 stacks: 10%MR -> AR and 10%AR -> MR Doesn't stack off of each other 11 stacks: 10%of AD -> AP (15% total) 15 stacks: All buffs are doubled (30% of AD Converts to AP, and 20% Of mr goes to Ar and vise versa)

Q: Pillar of Force Cooldown:5 sec Mana*: 40/45/50/55/60~ Karden creates a pillar of iron that deals damage in an area and slows for 1 second. (pillars stay for 6 seconds) This ability can be cast on an existing pillar again to deal 1.5 damage and stun instead of slow

W: Heavy strike Cooldown:6 Mana~: 60/70/80/90/100~ Next basic attack knocks enemy back and deals bonus damage 5/10/15/20/25 (30% bonus AD) (10% AP)

E: Harden Cooldown:10 Mana~: 50/55/60/65/70~ Karden creates an Iron shield 75/125/175/225/275 (60%AP) around him that slowly rusts off over 5 seconds.

R: Final Touches Cooldown: 160 Mana ~ : 120 Karden cannot move/attack/use spells/take damage for 3 seconds (he can be cc'd to interrupt channel) After the channel, he emerges in an improved form, gaining 25% bonus Armor, MR, AP, and AD for 25 seconds ~

If you have any ideas for his model, please post a comment. I'm a horrible drawer and if I drew him I would just mess it up item 3070 "~" Means I've edited it because why not

5 Comments

Zenfro9/5/2015, 4:22:58 PM1 votes

YES! Seems like a top laner. The only change that I would make is that that secondary bar should be mana.

Zhugan9/5/2015, 4:25:02 PM1 votes

Ultimate and passive are too strong. Ultimate duration needs to be brought down to like 10-15 seconds. Full stacks on passive needs to be reduced to something like 1.25x or 1.5x not 2x.

The rest of his kit seems alright, although energy as a resource for someone who isn't a ninja kinda breaks from their theme.

I Will Miss Q9/5/2015, 6:24:07 PM1 votes

Two things i think are impractical other than whats been mentioned is the w, the knockback is a bit ridiculous for an autoattack enhancer. And also the 3 second cast time for the ult, you need are useless for 3 seconds once a fight breaks out which could lose your team the fight