Skip to content

Champion Concept: Kym, The Dark Tide

LeShadowMistress··3 votes·1,860 views

Kym was once a Marai and was the chosen Tidecaller, and she set off on her quest to retrieve an abyssal pearl. She faced many horrors and with each one she grew more insane, and broken. At last she could see the pearl and she swam to it, but then she heard a faint whisper that said "Come Kym Your people will fear you for you are Broken and Warped", and it was true Kym's Beautiful multicolored scales were now dark blue, her Marvelous tail had fanned out and turned Greenish black. She called back "but what about the quest?" The Voice laughed "Your people already send someone to replace you." Kym Snarled. She never liked the Marai any way, she liked to use more force, while the were more passive. So she followed the voice and it lead her to a shrine glowing purple In the water. In the shrine Laid a Staff That Irradiated Dark Energy. without thinking Kym dropped her coral staff and Grabbed the Other. As soon as she touched it She felt a Surge of power. She smiled, It felt good. The voice Spoke "Now Kym Exact Revenge on the one who was Chosen After you, LET HER FEEL THE POWER OF THE DARK TIDE!"

Kym- "You too, will be swimming with the fishes!"

Enemies- NamiNami , and FizzFizz

Passive-Mal De Mer(Sailor's term for seasickness) Kym's Abilities slow champions.

Q-Abyssal wave-(Skill shot)(Cost: 50 mana) Kym shoots forth a Wave of water, That stuns all enemies hit 40/60/80/100/120(+20% Ap) Duration 0.5/0.8/1.0/1.4/1.9 secs

W- Abyssal Rage-Passive-Kym irradiates Abyssal Power increasing allies Magic resistance by 5%/6%/7%/8%/9%(+15% Ap)(+12% of MR). Active-(Cost: 10 mana) Reveal any enemy champions in 2000 range.

E-Abyssal Song-(Cost: 40 mana) Kym sings a song sang by the abyssal creatures causing all near by (600 units) enemies to walk to her harmlessly.(Duration: 4 sec) applies a debuff: Off-guard- Kym's next ability deals 5%(+5% Ap) more damage.

R- Wrath of The Abyss- (Cost: 200 mana) Kym calls upon the power of the abyss And Sends 6 waves of energized water towards a target(Like Lucian's ult but it homes in).The first wave doing 100/150/200(+100% Ap). Each wave hit makes the next do 10%(+10% Ap) more damage.(The waves collide with minions, neutral monsters, but not walls.)

I have no concept art cause i suck at drawing If you could Post them. I would appreciate it thanks

                                       ^-v-^-v-^-v-^-v-^-v-^-v-^CHANGE-LOG^-v-^-v-^-v-^-v-^-v-^-v-^

Name change: From Kym To Kaia

Her appearance if you would like to contribute is Nami, but with tentacles, and darker Purple/white scales. She has a Staff That is a fishes Skeleton.Other than that use you imagination.

Q-Abyssal wave-(Skill shot)(Cost: 75 mana)(Range:First hit 1100, Second 500) Kaia shoots forth a Wave of water, That stuns the first target hit, Then it would cause the wave to split in half around it, shooting two new projectiles at approximately a 30 degree angle behind the initial target, hitting new targets for half the original stun duration, and damage. 40/60/80/100/120(+20% Ap) Duration 0.3/0.6/0.9/1.2/1.5 secs

W-Pearl of the Abyss- Summons a pearl at the target location, When stepped on by enemies they are revealed for 1.0/1.75/2.50/3.0/3.75 seconds, and applied a stack of Off-Guard Kaia's next ability deals 5%(+5% Ap) that lasts for 20 seconds.

E-Abyssal Song-(Cost: 40 mana) Kaia sings a song sang by the abyssal creatures causing all near by (600 units) enemies to walk to her harmlessly.(Duration: 0.5/1.0/1.5/2.0/2.5 sec) applies a debuff: Off-guard- Kaia's next ability deals 5%(+5% Ap) more damage.

R- Wrath of The Abyss- (Cost: 200 mana) Kaia calls upon the power of the abyss And Sends 6 waves of energized water towards a target(Like Lucian's ult but it homes in).The first wave doing 75/150/225(+50% Ap). Each wave hit makes the next do 20 more dmg(The waves collide with minions, neutral monsters, but not walls.)(Max possible damage with 500 Ap is 2,940 If Off-Guard is applied +172.)

Still needs some balancing but i hope you guys like it!

Thanks to- GaleWinUnleashed Arakadia PortalGreek Cystonic SailorPikaMars -For Helping me balance it!

10 Comments

GaleWinUnleashed2 votes

Needs much more clarification about the exact functionality of abilities, but the general thematic idea is excellent.

Q's stun duration scales incredibly hard with levels; either the stun is too strong, or the mana cost needs to increase to compensate. Quite aside from that, though, it feels incredibly similar to Zyra's Grasping Roots. My idea is to give it a new mechanic where hitting the first target would cause the wave to split in half around it, shooting two new projectiles at approximately a 25-30 degree angle behind the initial target, hitting new targets for a portion of the original stun duration.

W probably needs to be scrapped entirely. The passive is boring, and the active is already used elsewhere (you have a combination of Rek'Sai's Tremor Sense and Quinn's Heightened Senses). Something more interactive and/or unique is needed here.

E's duration is faaar too long. 4 seconds would pretty much destroy the entire enemy team if Kym flashed in and hit all of them with it. Knock that down by at least half and it's much more fair.

As for R, I'm going to assume an AP build with about 500 AP, and see what kind of damage that does. I'm going to ignore the AP scaling on the bonus damage for each successive hit, because that just complicates things without really adding to the point. The first hit does 700 damage. And each hit after that does 770 + 847 + 931 + 1025 + 1127, meaning that the best-case scenario deals a whopping 5400 damage. Needs an enormous nerf just to balance out that incredibly powerful best case, even if it would be nearly impossible to achieve.

Don't get me wrong, though; semi-homing missiles sound amazingly fun to work with.

Keep going, you're on the right track!

LeShadowMistress1 votes

Changelog soon!

GaleWinUnleashed1 votes

I see that change to Q. Stun duration at early levels is a little underwhelming now, perhaps change it to .7/.9/1.1/1.3/1.5?

Considering that it seems Kaia could be played as either a support or a mage, it seems strange to have her bonus damage from Off-Guard scale mostly with AP. Perhaps a flat increase to the next damage ability, along with the AP ratio? That way it would feel more impactful to use as a support. Slightly related topic: Off-Guard may have some problems. It enhances the damage of the next ability used on that target, but in many cases it seems like Q would already have been used, leaving only the ult available to take advantage of that bonus damage (at least until Q comes back up; that 20-second debuff duration would certainly allow for that).

Her current pattern right now appears to be to stun them with Q, walk up and use her ult at point-blank range, and then use E to charm them so they can't escape the damage, nor fight back. Or would using E interrupt the casting of her ult? It could still use more clarification, and perhaps some more thought about how her combo should work.

LeShadowMistress1 votes

So increase the duration, and her ult is channeled and can be canceled but it fires two a sec. taking three seconds to channel. The debuff will do 30 true dmg along with the 5%+5% ap

Arakadia1 votes

Kym is too much like the sea storm goddes name ( I believe you read Percy Jackson?:/ ) and her abilities are much 2 strong. Also you need to be more professional. Does her Q pass through enemies, if so its OP.

LeShadowMistress1 votes

I do and she came to mind yes, and the stun is a bit op, It should say it stops on impact with champs, I will re vise and Re-post, I will mention you both on the re post if you don't mind, I will give you some credit and all. And are there any dmg probs?

Arakadia1 votes

It would be awsome if you metioned me on the re-post! Moselle is a kewl, original name. I don't know what you mean by "are there any dmg probs" sry lol.

LeShadowMistress2 votes

How is the name Moselle?

PortalGreek1 votes

[deleted]

LeShadowMistress1 votes

As i said to i saw that was too strong and will change it, I will give you some credit and all. And are there any dmg probs?

More from Concepts & Creations

More by LeShadowMistress