Qiyana: Making Audacity More Interesting

Meme God Shrek·8/25/2019, 5:55:10 PM·1 votes·1,183 views

First off, keep in mind the idea here is not to buff her, but to make her kit work together better and make her more fun/skillful to play. I'm aware that in high elo she has a pretty good win rate. If these numbers need toning down or she needs other nerfs then so be it, this is about making her E more interesting.

Not sure about any Qiyana players, but personally I find Audacity is a bit bland, and I have what I think is a pretty good idea for making it a bit more complex and interesting. It feels like too little of her power budget is in it, and seeing as Qiyana has quite a high skill cap already I hope everyone likes it.

That being said, the idea is that it will do less damage, but in exchange if she has an element gathered it will have an additional effect based on the element she has. This is to offer the option of saving Elemental Wrath when you have an element gathered instead of immediately using it after gathering an element in order to benefit from Terrashape's passive attack speed and on-hit damage. It will also give Audacity more utility, rather than just being a targeted dash for chasing and a bit of extra damage.

Audacity

Active: Qiyana dashes a fixed distance towards the target unit, dealing physical damage. If Qiyana has gathered an element, Audacity gains an additional effect based on the element held.

Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 50% bonus AD)

Brush: Qiyana gains bonus attack speed for 3 seconds.

Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%

River: Qiyana gains bonus movement speed for 3 seconds

Bonus Movement Speed: 12 / 14 / 16 / 18 / 20%

Terrain: The target has their Armor reduced for 3 seconds

Armor Reduction: 10 / 15 / 20 / 25 / 30

Casting Edge of Ixtal during Audacity will aim at the dash target.

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