Champion creation

C00LE5T·12/12/2014, 6:44:01 AM·1 votes·859 views

My idea is I will create a "prompt" for a champion (lane, passive, and basic lore) and hopefully, from that people can add ideas until we have a finished champ. This means all 4 (or 8) abilities, a name, a title, and hopefully a visual. I don't care what it becomes, and y'all can decide when it's done. Good luck!

#1 lane - mid passive - ("mist" instead of mana) Mist will regenerate much faster when undetected. (cannot regenerate mist for a second after casting an ability. lore - Many years ago, ? traveled to the shadow isles, claiming that he would "unravel its secrets". When he did come back, he hadn't aged a day and held a strange power over a dark mist.

2 Comments

C00LE5T12/12/2014, 6:48:06 AM1 votes

As creator, I will make the first suggestion. Perhaps the Q could be that he throws forward a path of "mist" that drains mist the longer it's made. Along it, ? will have increased movement speed and decreased detection range or something. (like evelyn but on a set path)

aLawfulFalafel12/12/2014, 11:19:26 AM1 votes

Q - path of mist : drains more mist the further it spreads and allows 5% movement speed bonus to allies and 5% bonus to ? for each enemy in the mist (mist doesnt cause dmg) auto attacking an enemy standing in the mist will add 100% ap magic dmg (cannot crit) W - into the mist : ? can become untargetable if within his/her own mist for 1/1.5/2/2.5/3 seconds E - setlle the mist / call of the mist : after X seconds settles the mist nullyfying other mist buffs and rooting enemies in place / activate early to recall mist quickly regening a portion of mist and pulling in enemies ( pull should be like gravity in the sense that the closer you are to ? the more you will be pulled and if far enough no pull effect whatsoever ) R : places mist over entire map giving allies 5% movement speed, enemys -5% movement and ? 5% movement per enemy and ally alive for 20 seconds

you now have your first AA based mage with no Mana, self supporting and helps his other lanes when he ults

if this champ doesnt sound strong enough to you then u need to reread ^_^ only his AA stacks off AP atm but hes such a sustainable mage with AA dmg was also thinking his passive mist regen should scale with AP to help keep him a mage instead of a troll pick adc (requires heavy AP for sustainable regen on top of needing to recall his mist since he loses it if it settles)

if nothing else i hope this gives some ideas :)