A few new Champion ideas for TFT

PepeTheBusDriver·8/7/2019, 6:50:10 PM·1 votes·1,177 views

Orianna - Robot/Sorcerer - 5 Cost Ultimate: Command: Shockwave Orianna throws her Ball forward, which explodes on destination, damaging and displacing units within a 2/3/4 tile radius. Damage: 300/600/900

*I like the idea of classes like Robot and Exile only allowing 1 unit since their ults are pretty impactful hard CC. Players should have to choose between Blitzcrank pulls or Orianna shockwaves. **Could also slap on the Hextech class but I feel that may be overkill.

Amumu - Yordle/Exile - 5 Cost Ultimate: Curse of the Sad Mummy Amumu unleashes a burst of despair, damaging and stunning nearby units with a 2/3/4 tile radius. Damage: 400/800/1200

*Like what I said above, choosing Amumu or Yasuo as exiles would be an interesting player choice, and may be nice to have access to a level 5 yordle for late game. **Yordle buff may need a nerf from this lol

Nautilus - Pirate/Phantom - 4 Cost Ultimate: Depth Charge Nautilus slams his anchor into the ground, sending a tidal shockwave that travels forward in a line. Each enemy unit struck by the blasts is damaged and knocked up for 1.5 seconds. Damage: 200/450/700

*I want more Phantom options and we don't currently have a 4 cost Pirate. **Maybe Kindred can move to 3 cost or Naut can be a 3 cost instead. ***It would be nice to have more frontline options for other classes.

Malphite - Brawler/Elementalist - 3 cost Ultimate: Unstoppable Force Malphite lunges to a backline unit, damaging and knocking them up for 2 seconds. Damage: 250/500/750

*None of the elementalists are frontliners, and even though the class buff creates a tank unit, I think it will be nice to have more to choose from. **Daisy spawn could have scaling health based on # of elementalists.

Qiyana - Blademaster/Elementalist - 2/3 Cost Ultimate: Terrashape Qiyana lashes her Ohmlatl forward, damaging enemies and providing additional effects based on her current element taken. After casting, she dashes, taking on a new element. Attacks on champions with a new element provides a small bonus damage.

  • Rock: Extra damage to targets below 50% health.
  • Grass: Qiyana briefly becomes invisible and untargetable,
  • River: Roots units in front of her for 2 seconds. Damage: 200/500/800

*Qiyana will have a small mana pool similar to Fiora so she can cast and dash often. ** A sort of alternate to Fiora with switching targets and less CC focused. ***With 9 blademasters being a high roll possibility, it may be nice to have one more to access earlier on.

Let me know what you guys think!

2 Comments

Cdrk068/8/2019, 1:53:15 PM1 votes

New Origin: Lover The effect changes depending on how many Lovers you have. (1) Lover gain a 200 shield and 50% attack speed for 5s upon casting. (2) All Lovers premanently gain 5 Spell Power everytime a Lover casts a spell stacking up indefinitely.

Rakan - Lover/Guardian - 4 cost Ultimate: Battle Dance (50 mana) Rakan dashes to the lowest allies, shielding them for 5s in the process. Number of allies: 2/4/all allies Shield amount: 150/300/700

Xayah - Lover/Ranger - 5 cost Ultimate: Bladecaller (100 mana) Everytime Xayah attacks, she drops a feather behind her target. Upon casting, she recalls all the feathers dealing damage to any enemy they pass through. Maximum feathers dropped: 7/12/20 Damage: 25/75/150

New Class: Blacksmith Blacksmiths increase all base item stats by 20%. This effect stacks.

Ornn - Demon/Blacksmith - 3 cost Ultimate: Bellows Breath (75 mana) Ornn gain defenses as he advances breathing fire, dealing continuous damage to the enemies facing him. Armor and Magic Resist: 25/50/100 Total damage: 7%/12%/20% of target's maximum health

New Class: Deviant Deviants gain double mana from attacks at level 2 and gain double attack speed at level 3. Base item stats on them are increased. (2) Base Item stats increased by 40%.

Sylas - Exile/Deviant - 2 cost Ultimate: Hijack (75 mana) Sylas steals his target's ultimate and immediately casts a level 1 version of it with increased spell power. If the target has no ultimate, he gains their passive indefinitely instead. Spell power increase: 25/75/150

Kayn - Demon/Shapeshifter/Deviant - 4 cost Ultimate: The Darkin Scythe (150 mana) If Kayn has more than 30% health, he will become the Shadow Assassin and gain attack damage. If he has less than 30% health, he will become the Darkin and heal for a percentage of damage dealt. Attack damage gained: 50%/100%/200% Healing: 40%/80%/120%