Nova, The Aura Master

Poof Poof·3/30/2017, 12:24:32 AM·2 votes·420 views

Howdy

This is my first time trying to come up with some ideas for a champion concept, and I'd like some input/ideas thrown my way about her :D Also, any tips on how to balance cooldowns and damage scaling would be appreciated, too.

This is a_ SUPER_ rough draft, so language/word choice is kinda sporadic throughout descriptions (sry)

Nova The Aura Master

Short description:
She's an aura master who wields emotion and spirit as her weapon. Don't have much of idea of how she would look.

At first glance, you wouldn’t believe that Nova is a ticking time bomb of emotion. With a sweet face and relaxed posture, Nova seems surprisingly approachable. But don’t let her looks fool you, her emotions are as unpredictable and lethal as they are mesmerizing.

Rough Ideas:

(P) Anticipation As an enemy approaches Nova, a gloomy aura of fear builds up around her. Once attacked, her aura bursts, fearing one enemy within range.

(P) add on Once Nova is level 11, her aura fears two champions in range for a shorter period of time.

Not So Close! Nova creates a turquoise aura that stretches out two spirit-like arms rooting an enemy champion.

Refreshed Nova builds a green aura that deals damage over time, healing her for a small amount in return.

Hot Headed Nova accumulates an angry, red aura, damaging enemies around her. The longer it’s charged, the more damage dealt.

2 Comments

LeifTheExplorer3/30/2017, 12:56:12 AM2 votes

You got something going, but you need to flesh it out. Like REALLY flesh it out. Talking from experience.

First, you need to specify everything. It's hard to determine how good/bad/OP an ability will be unless you provide all the important information. When I make a champion concept, I'm sure to include these things:

1. Mana Costs 2. Cooldowns 3. Range of Abilities (In Units) 4. Damage and Ratios 5. More Detailed and Legalistic Descriptions of Abilities

These don't need to be included necessarily in that order, but in order to give better critique, us board members need ALL info. I know its tedious, but trust me, its worth it.

BTW, dont forget champs have 4 spells lol.

Keep it up! Don't abandon your idea! Nurture it, make it grow into something great!

If you want an idea of how to structure a champion concept, take a look at my most recent one: Esben, The Leveler