Contesse, The Jungle Tamer [Champion Concept] HUGE CONCEPT.
Contesse is a monster tamer from Noxus. She utilizes monsters she has captured over the course of her years for military applications. Being a rank under Swain in military expertise, She has been chosen to participate in the league of legends.
Passive: Contesse and her monster counter part both share the same health bar. Damage done to either is mitigated by 10% no less and no more unless stated by items. Contesse has the ability to capture up to 3 jungle monsters which are interchangeable and can retreat them to use her own spells. (Like kindred choosing a mark click on a circle to summon a monster) Contesse's atk speed is naturally capped against jungle camps at 2.50 and can be increased to clear camps faster to capture monsters. She can capture a monster up to a cap of 2 increasing their damage output by 2.5%/5% respectively and not her own. Recalling animals remove the damage mitigation passive.
Ability: Q) Damage abilities. Contesse - Whip Away is an ability that knocks targets back a distance of 150 units and deals 100/110/120/130/140(+15%ap +20% bonus ad) A. Battle wolf - Launches a skill shot dealing 70/85/100/130/150(+15% bonus ad) physical damage that procs on hit effects. B. Raptor - Launches a homing missile that hits a target dealing 50/70/90/110/130(+10% ability power) magic damage then explodes dealing aoe damage. AOE is similar to Vlads E. C. Gromp - Shoots a tongue skill shot dealing 60/65/70/75/80 (+20% ap) magic damage similar to tahm kench but stuns for .5 seconds. D. Krug - Rolls onto an enemy knocking them up for .5 seconds.
W) Escape/Chase abilities Contesse - Whip Lash is an ability that deals 50/70/90/110/130(25% ap +10% bonus ad) damage at the whips tip and knocks her self away A. Battle wolf - Contesse hops onto her wolf gaining single use dash ability that deals 60/80/100/120/140 (+20%bonus ad) B. Raptor - Contesse hops onto her raptor gaining 15% bonus movement speed while rapidly firing a machine gun of fire up to two seconds max damage of 500 magic damage. C. Gromp - Gromp engulfs her and it's movement speed decreases by 15% while gaining and extra 10% damage reduction. D. Krug - Krug rolls around in a targeted area dealing 40/50/60/70/80/ (+10% ap) magic damage each time it passes through enemies.
E) CC abilities. Contesse - Contesse strangles an enemy champion in a snare losing her whip and ability to her own spells for 15 seconds. A. Battle Wolf - Jumps in the targeted area scaring all champs in the area for .75 seconds. B. Raptor - Shoots feathers out in a skill shot fashion slowing enemies and dealing 60/70/80/90/100 (+15% ap) C. Gromp - Gromp engulfs Contesse and jumps to the targeted area dealing 70/80/90/100/110 (+10% ap) D. Krug - Plants itself in an area becoming a non target-able and impassable terrain.
R) Fusion - Contesse fuses with her monsters for 15 seconds. Gaining their abilites with new passives and smite abilities become innate except the wolf smite mechanic. Her monsters W abilities become passives on her with the exception of the Battle wolf dash. Battle wolf Contesse - Her autos become melee and gain a bleed affect increasing her movement speed the blood stacks her enemy has. Raptor Contesse - Her autos become aoe. Gromp Contesse - Her autos become melee and she gains permanent poison skin during the duration. Krug Contesse - Her autos become melee and she is permanently able to walk through minions and champs during the duration.
Gameplay: Contesse can be played anywhere. Assassin AD mid when capturing the wolf. AP mid chaser when getting the Raptor. Tanky top getting gromp or mixing it up to become a bruiser top with gromp and wolves. CC zoner support when getting krugs. AP support bully when getting Krugs and Raptors. APC bot lane with Raptors. ADC lane pusher when no pets are on the field.
Her kit is very versatile, but it comes at the price of animal placement as they both share the same health bar. Her kit shines the best when selected as a jungler as she can build and naturally be whatever the team lacks.
this champion shoudl be jg due to the fact that her theme fits the role of a jg, but if anything should not be a generalist like