Support Role Ideas

Thirsty Gay Guy··2 votes·742 views

Seeing how the whole support role goes I think more can be done with their interactions, gameplay changes and builds. For example, we all know that Exhaust summoner 3 is mainly run on supports and what can we do for some adjustments or changes? I think making it kinda like smite summoner 11 with the two charges and combining the sightstone item 2049 with the current support items would be much better on freeing up some extra slots for support usage. I like supporting, but sometimes if we get stuck with that role it feels like there's nothing we can do if everyone falls behind. This can be troublesome for those who go into solo queue. So I was thinking combining item 2049 with Frost Queens Claim item 3092 to give the sightstone more variety. Now everyone will wonder, "Where did the Frost Queen's Unique active go?" Well it's in the exhaust. Exhaust has become an AOE summoner spell with a decrease in the damage reduction since it's now a group cast, but you have to wait 30 seconds between charges. "What about things like ancient coin item 3301 and relic shield item 3302." Well Ancient coin would change exhaust summoner 3 into a unique summoner spell (maybe "Energize") which would grant the temporary speed boost with the opposite of exhaust which is damage increase by percentage like 10% since it can be group cast. Then with relic shield it would change it into another summoner spell (maybe "Guardians Grace") where the single cast on yourself or allied champions would gain the shield that Face of the Mountain item 3401 would give but make them tankier for maybe turret dives or chances of excapes, but still keep it's exploding bubble.

Here's what I got: item 2049 + item 3092 : +50 AP +10% CDR +2 Gold per 10 seconds +50% mana regen -Keeps unique passive

  • summoner 3 now has unique active

item 2049 + item 3401 +500 health +100% mana regen +10% CDR -Keeps unique passive -summoner 3 becomes "Guardians Grace" and does it's unique active but more viable

item 2049 + item 3069
+100% base mana regen +100% base health regen +20 movement speed +10% CDR +2 gold per 10 -Keeps unique passive -summoner 3 becomes "Energize" does it's unique active with +10% damage increase as an aoe.

I have other ideas but not enough time.

5 Comments

ZeeDrakon1 votes

thats just plain stupid o.O

first of all support doesnt need to be changed, why would it... secondly this change is just randomly throwing stuff around in a way nothing makes sense anymore

Sonasaurous1 votes

I get where you're trying to go with this...but realistically, sightstone is not going to be merged with other items to make it somehow "more useful" (as most of the anti-supports claim).

My honest opinion is that if you can't figure out why sightstone is perfectly fine and very useful the way that it is, you shouldn't be playing support. Or at all, really, but that might be a little to harsh.

Where are all these people coming from where they think support should be another viable kill-based carry for the team? Google, define "support" for me, I think I forgot.

.-.

Luner Hunter1 votes

I get where you're trying to go with this...but realistically, sightstone is not going to be merged with other items to make it somehow "more useful" (as most of the anti-supports claim).

I AM A SUPPORT MAIN and i think sightstone is relatively useless

Here's the issue... sightstone is ONLY truly useful for tank supports otherwise as a mage support i'm getting a little bit of HP that wont help me cuz i'm squishy as fuck... it has no stats for a mage support aside from the ward passive. now i agree this isn't the best idea to fix sightstone, but its not worth downvoting, there is another suggestion to fix sightstone to be like the jungle items with enchantments

Google, define "support" for me, I think I forgot.

So i google'd "support" it's definition is more applicable to a carry role than that of rito's "support" role

sup·port səˈpôrt/ verb verb: support; 3rd person present: supports; past tense: supported; past participle: supported; gerund or present participle: supporting

1.
**bear all or part of the weight of; hold up.**

2.

** give assistance to**, especially financially; enable to function or act.

3.
Computing
(of a computer or operating system) allow the use or operation of (a program, language, or device).
"the new versions do not support the graphical user interface standard"

noun noun: support; plural noun: supports

1.

** a thing that bears the weight of something or keeps it upright.**

2.
material assistance.

To bear the weight of the team, also know as carrying the team, would be an AD/AP CARRY's description right? but "support" is defined as BEARING ALL OR PART OF THE WEIGHT OF SOMETHING... so the support should be carrying the team - getting the kills, taking the objectives, making the plays, ect

Now lets look at the bigger issue with "support" - Supports aren't to be no damage, useless by themselves, overly dependent ward dispensers that league players believe they should be - other MOBA's allow supports to be just as bad ass as other champions, INB4GOPLAYOTHERMOBAS (i already do :o) but i believe that if league would allow supports to be their own champion and not an attachment to the ADC it would be a better game. Remember when LuLu would go top, Sona mid, ANYONE REMEMBER THAT LEONA WAS SUPPOSE TO BE A TOP LANE TANK ON RELEASE?!

Sonasaurous1 votes

I'm a support main, too, and I have virtually no problems dealing out kill-level damage even with the purchase of my completely totally useless sightstone which I use consistently throughout the game to the point where it pays for itself after about 10 minutes at the most.

And from the definition you so kindly actually googled for me: "bear all or part of the weight of; hold up. give assistance to..."

Lol, well to me that doesn't sound like the AP/AD Carry, it sounds like a freaking support. Like, supporting the Carry. Carrying the weight (like the buffs the Carry needs to do his Carry-things but doesn't want to invest in because they have other things to buy that would be more useful to CARRYING).

You do realize supports can carry games without kills right? It's called assists. Oh, those wonderful assists. The higher the number, the more accomplished I feel. Reminds me how much I contributed as the weak, puny, sightstone-buying support.

QQ.

And side note, I still play Sona top and mid, what are you talking about "remember"? Lol.

Luner Hunter1 votes

Lol, well to me that doesn't sound like the AP/AD Carry, it sounds like a freaking support. Like, supporting the Carry. Carrying the weight like the buffs the Carry needs to do his Carry-things snip

so... bearing the weight of... carrying the team..... so the carry the carry and carry the team... doesnt sound like bearing all or part of the weight of winning a game......... O_O wut?

You do realize supports can carry games without kills right?

  1. No they can't carry games ( because carrying a game means getting kills, taking towers, dragons, and baron in which supports either dont have enough dmg or enough tank to take said objectives on their own) or else they'd be a CARRY and not a support in rito's eyes and rito doesn't like supports carrying anything better than a ward and "aura" items, let alone a game

  2. they can get more tanky, better heals, and a bit better CC but with rito's philosophy of what supports should be, and i mean the REAL supports (not Leona the tank top, Morgana the mage mid, Annie the mage Mid, but the real ones like Soraka, Sona, Nami ect) they don't deal

virtually no problems dealing out kill-level damage

if they could they could solo lane but they can't - everytime Sona becomes viable as a solo laner she gets nerfed, Lulu gets constantly nerfed for going top, anyone remember the MID LANE MAGE MADE SUPPORT Zyra whens the last time you saw her being strong without being nerfed for being "opressive", anyone remember the last time soraka solo laned AFTER her nerfs and then her rework? , Alistar use to top... then he got nerfed, long story short Supports aren't allowed to have 100-0 kill potental or lane by themselves cuz rito says they're "oppressive" but truly oppressive mages like Leblanc get off scott free they're flashy

And side note, I still play Sona top and mid, what are you talking about "remember"? Lol.

I remember 2500 dmg from a Q + q PC + Lichbane proc + R Sona the AURA MAGE vs 1400 full ap sona "snuggle box" """mage""" now

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