[Champion Concept] Grog, the Foul Brute
Primary: Tank. Secondary: Fighter. Additional Roles: Player Choice. Statistics: Attack Power: 6. Defense Power: 10. Ability Power: 2. Difficulty: 7. Place of Origins: Zaun. Upon Selection: Time to make a bloody mess Grit.
Health: 480(+29). Health Regen.: 2.0(+0.39) Mana: 338(+28). Mana Regen.: 1.9(+0.38) Range: 125(Melee). Attack Damage: 46(+2.7) Armor: 18(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
Friends: None.
Enemies:
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Appearance: Grog is a 5’5ft tall mutant human/troll hybrid that looks like a heavy build orc, his skin is dark green while having black marks on his back, shoulders, arms & neck but his eyes are burning red. Grog also has several massive scars & burn marks on his chest, left arm & scalp. Grog wears a pair of dark brown jeans & hefty looking boots, he also has a pair of armbands & his waist has some armor plating that goes down his thighs. Grog has 2 weapons, a large hatchet & his mega fly Grit.
Summoner Spells:
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Item Builds:
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Passive: Grit You Annoying Pest. Grog’s pet Mega Fly Grit will remain by his masters side Auto-Attacking the same enemy target that Grog Auto-Attacks dealing 3% of Grog’s current Attack Damage as Physical Damage, when Grog kills an enemy Grit will fly to the targets corpse & pluck a hunk of meat from the target. After acquiring the meat Grit will start eating it for 2.5 seconds, for the duration Grog will be Healed by having 2% of his missing HP being Restored every 0.5 seconds but Grit will be unable to help Grog in declaring attacks until it’s down eating the meat.
Q-Ability: Vile Roar. Range: Self-Cast. Cool Down: 16/15/14/13/12. Cost: 65/75/85/95/105. Magic Damage: 35/55/75/95/115(+20% bonus AP). Activate: after Grog has activated this Ability Grog will unleash a blood curdling roar, after the initial activation Grog will roar that covers a 185-radius around him that will deal Magic Damage to all affected enemies while also applying a 1.25 second Fear also for the duration of the Fear any affected enemies will have their Armor reduced by 10%.
W-Ability: Get’Em Grit. Range: 500. Cool Down: 15/14.5/14/13.5/13. Cost: 50/60/70/80/90. Physical Damage: 60/80/100/120/140(+40% bonus AD). Passive: every 3rd Basic Attack that Grog makes Grit will fire a highly corrosive spitball at the target dealing 30(+5pts per Rank)(+10% bonus AD) Physical Damage, if this enhanced Auto-Attacks results in a kill then the Heal from Grog’s Main Passive will be increased by 1.5%. Activate: after Grog has chosen a narrow path with this Ability then upon its activation Grog will have Grit fly in the chosen direction, the first enemy that Grit comes in contact with Grit will deal Physical Damage & will stick to the target for 2 seconds. for the duration Grit will provide Vision of the target while also declaring its own Auto-Attacks every 0.5 seconds dealing its current damage output, Grit will also prock the Passive of this Ability. While Grit is attached to its target Grog will not have his Main Passive active for him, at the end of the duration Grit will fly back to Grog & if Grit kills the target it will activate the Healing portion of Grog’s Main Passive.
E-Ability: Gouge & Gorge. Range: 400. Cool Down: 18/17/16/15/14. Cost: 100. Initial Physical Damage: 75/105/135/165/195(+40% bonus AD). Additional Physical Damage: 30/40/50/60/70(+20% bonus AD). Activate: after Grog has chosen a single enemy target within this Abilities Casting Range then upon its activation Grog will dash at his chosen target, after reaching his chosen target Grog will tackle the enemy dealing Physical Damage & Stunning the target for 1.5 seconds. After Stunning the target Grog will be enraged allowing his next 2 Basic Attacks deal additional Physical Damage.
R-Ability: Grotesque Anger. Range: Self-Cast. Cool Down: 200/180/160. Cost: 4/6/8% Max HP. Damage Reduction: 10/12/14%. Movement Speed Boost: 25/35/45%. Activate: after Grog has activated this Ability Grog will start beating himself for a 0.5 second delay, after the initial cast Grog will use a percentage of his Max HP to give him a percentage of Damage Reduction while also gaining a Movement Speed Boost for 6 seconds. for the duration all of Grog’s Basic Attacks will deal 10% increased Damage while also being Immune to Unit Collision.