Game Mode Idea
One of the problems with game modes is the matter of balance. That's why Dominion was removed. Fortunately, this idea does not have that issue (not that I know of)
Don't have a name for this game mode yet. But basically, the players cannot see the amount of health/mana/energy/shield/fury/etc. they have throughout the game. This will be interesting as players will have to rely on guessing in order to determine if they should take certain risks in a match. In order to incentivize players to take risks, the amount of coin you recieve killing an enemy champion is doubled from the normal amount.