Wolf - The Ghost
Wolf is a top ranking official from an organization that involves robbing stores and heists. He excelled in taking out security so his team could rob the area.
Passive: Silenced Weapon: Wolf deals 90% of his AD as physical damage instead of 100%. He is immune to the effects of blind, and when he crits he slows enemies by 15% (+0.10 AP = 1%)
Q: Radar Jammer: Wolf places a jammer onto the floor covering a huge radius. All enemies hit by the initial shockwave have their minimaps turned off and they cannot activate items for 2.2/2.4/2.6/2.8/3 seconds.
W: Chameleon Suit: Wolf instantly stealths for 7 seconds. He can only activate this while standing right next to a wall and he can only move while sticking close to the wall. When he leaves the wall, he has 1 second until he unstealths. During the 7 second period, he will briefly unstealth when he basic attacks for 1.5 seconds, and then return to stealth. He will unstealth when he activates an ability.
E: Boom. Headshot: Wolf's critical strikes for the next 5 seconds or 3 auto attacks deal 50/60/70% bonus damage.
R: Akimbo: Wolf pulls out another pistol. The other pistol deals the same damage, applies on-hit effects, and doubles his attack speed as he alternates through guns. If Wolf has 2.500 attack speed and then activates this, he will have 2.700 attack speed.