TFT Ideas

ChaosReyn·7/13/2019, 3:10:09 PM·1 votes·1,301 views

#Xayah

  • Tier 2
  • Ranger / Battledancer
  • 450/850/1500hp
  • 50AD/25AR/20MR/4RN/0.65AS
  • Ability: Double Daggers - Xayah throws two feather daggers in a line, damaging all enemies in their path.
  • 100/200/300 per dagger / 6 range / medium-low mana cost.

#Rakan

  • Tier 4
  • Sorcerer / Battledancer
  • 550/1000/1900hp
  • 50AD/25AR/20MR/1RN/0.65AS
  • Ability: Gleaming Quill - Rakan throws a feather at a single enemy, and heals himself and all adjacent allies after a delay.
  • 150/250/400 damage / 3 range || 200/400/550 ally heal / adjacent allies (2s after Q hit) (medium mana cost)
  • Spell Power only scales the damage - heal is fixed amount

#Battledancer Buff

  • Having both Battledancers on the field allows them to gain 75% of the mana gained by their counterpart (giving one SoS basically gives them both SoS)

#Abyssal Mask

  • Replaces Ionic Spark (Rod + Cloak)
  • Ability: After casting your ability, gain 10% spell damage. Stacks until end of round.

#Gargoyle Stoneplate

  • Replaces Runaan's Hurricane (spatula + cloak)
  • Ability: Deal 20% less damage, but take 50% less damage from all sources.

Just...throwing some stuff out there...

1 Comments

Kazekiba7/13/2019, 4:16:17 PM1 votes

TFT Idea: Each player is designated, alternating, "Offensive" or "Defensive" Offense player has to get their units to the Defense player's Little Legend as fast as possible to attack it. Defense player tries to keep Offense players from hitting the Little Legend, but cant move. After each round you switch roles.

Offense player can place like, balistas and stuff while Defense player gets turrets and AoE spells to ward off offense.

Now we call it like "Siege Tactics" or something