Haemtrox - The Plague of Strife
Haemotrox - The Plague of Strife
Primary Role: Mage Secondary Role: Tank
Lore: War is an element of the world where there are no rulers and death is the only king. Suffering brought through greed, animosity, and a desperate will to conquer. Where lives are thrown into chaos. Where the ones who die are considered the lucky ones. Where the victor is determined by the amount of blood shed.
What a beautiful thing war is.
Over centuries, there has been wars to end all wars, to start times of peace, to bring about massive change in the world. However, the balance of destruction can oh so easily be tipped into obliteration. There is no greater reason to rejoice than in the miraculous desolation of an entire race. They call me the fate-weaver, the god of war, the ender of suffering. How delusional they are.
I am the soul who thrives in the blood of fallen enemies. I am the soul who wanders through the battlefield, feeding off the life that is taken away so easily. I am the soul who quietly changes the direction of battles, of wars, of civilisations.
I am Haemtrox, third of the five remaining Darkin warriors.
I. Am. War.
Abilities:
Innate Ability - Thrill of War Ability One (Q) - Blood Spite Ability Two (W) - Hyperthermia Ability Three (E) - Haemobarrier Ultimate Ability (R) - Embrace Death
Innate Ability - Thrill of War
Passive: Haemtrox rejoices in the loss of blood on a battlefield, causing him to gain 0.30/0.35/0.40/0.45/0.50% bonus movement speed and 0.25% cooldown reduction for every 1% of health he is missing. This can go up to a maximum of 25/30/35/40/45% bonus movement speed and 20% bonus cooldown reduction.
Ability One - Blood Spite
Passive: Haemtrox thrives on spilling an enemy's blood, causing him to gain 1.0% bonus spell vampirism for every 3.5/3.0/2.5/2.0/1.5% of health he is missing. This can go up to a maximum of 20% spell vampirism at any time. Active: Haemtrox sacrifices a portion of his own blood to send a spear of frozen blood in a line, dealing 40/70/100/130/160 (+0.5 Ability Power; plus 100% of the sacrificed health from Blood Spite) magic damage. If it hits an enemy champion, the spear shatters and damages enemies in an Area of Effect, causing anyone caught in the area of effect to take 85% of the damage. Enemy champions take 125% damage and are slowed by 20% that decays over 1.25 seconds.
Health Cost: 20/35/50/65/80 (+7.5% of current health) health. Cooldown: 5.5/5.0/4.5/4.0/3.5 seconds
Ability Two (W) - Hyperthermia
Active: Haemtrox causes a rapid increase in temperature in the area, causing enemies to be marked with "Boiling Blood" for 5 seconds. Enemies marked with "Boiling Blood" take 10/15/20/25/30 (+0.1 Ability Power) magic damage per second. People who attack targets affected by "Boiling Blood" gain 35/50/65/80/105% increased base health regeneration for 2 seconds. At the end of the 5 seconds, or if activated manually again by Haemtrox, all targets affected by "Boiling Blood" have their blood cooled dramatically, causing them to take 50/75/100/125/150 (+0.5 Ability Power; +10/12.5/15/17.5/20% of their current health) magic damage and to heal Haemtrox for 60/65/70/75/80% of the damage dealt.
Health Cost: 20/25/30/35/40 (+2.5% of current health) health. Cooldown: 16/14.5/13/11.5/10 seconds.
Ability Three (E) - Haemobarrier
Active: Haemtrox sacrifices a large portion of his blood to create a shield of 40/80/120/160/200 (+0.35 Ability Power; +125% of the sacrificed health from Haemobarrier) strength for 6 seconds. If the shield breaks, the shards that made up the shield are send back at the enemy who broke the shield, dealing 50/75/100/125/150 (+0.45 Ability Power) magic damage to the attacker. If the shield lasts until the 6 seconds are over, then the current leftover value of the shield gets converted back into health for Haemtrox.
Health Cost: 50/75/100/125/150 (+5% of current health) health. Cooldown: 14/13/12/11/10 seconds.
Ultimate Ability - Embrace Death
Haemtrox channels on the spot to cause the blood of all enemies in an area around him to begin to freeze, slowing their attack and movement speed to 100% over 1.5 seconds. They then freeze on the spot for 1.25/1.75/2.25 seconds and take 125/200/275 (+0.75 Ability Power) magic damage. The channel lasts up until 5 seconds, unless cancelled by Haemtrox or by a silence, stun, immobilise, knock up, knock back, polymorph, or taunt.
Health Cost: 0/0/0 health. Cooldown: 105/90/75 seconds.
Author's Note: Haemtrox is the second Darkin warrior I've created. The second warrior, Demitrox, can be found below: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/i02hGiFh-demitrox-archeon-of-war-lore-and-abilities-a-darkin-champion-concept
I hope you enjoyed Haemtrox!
flashbacks, but still a good idea. i've been waiting for some more Darkin champ ideas on these boards.