[Champion Re-Work] Kindred
Kindred has been a very fond champion of mine since her launch, she's got very good potential to excel however she's greatly limited due to some underlining factors in her design. And these range from her globally-known marks, to her inability to synchronize in a team fight, let alone in a 2v2 scenario, because of her ultimate alone.
When Xayah was released, she had a duo partner. One that greatly increased her potential, and has become a quite popular champion since her release. Kindred has, however fallen short and isn't quite used as an Attack-Damage Carry, nor a Jungler any more. Simply because there is so many, many better options. However with a few simple changes, Kindred can once again climb the ladder and join the team of ADC's once again, instead of an ARAM "oh gawd, why did I buy this champion."
Kindred's Lore, theme and general game-play are fun. She's a fun champion to play, changing that may not make Kindred.. well, Kindred anymore. I purpose a few minor adjustments; These are copy/pastes from the Wikipedia, located at: http://leagueoflegends.wikia.com/wiki/Kindred with a few minor rewordings, below can be found a complete list of changes.
#Passive: "Mark of the Kindred" INNATE: Both Lamb and Wolf mark targets to hunt. Scoring a takedown on a marked target permanently empowers Kindred's abilities, as well as granting her 75 - 250 (based on Marks) bonus range.
LAMB - ENEMY CHAMPIONS: Lamb is offered a selection of champions to take down, which is hidden while in combat with an enemy champion. Once selected, there's an 8 seconds delay before the Mark can be collected, and Lamb can change her target if the target hasn't died during a period of time. Targets successfully hunted cannot be targeted again for some minutes.
WOLF - ENEMY MONSTERS: Starting at 2:30, Wolf periodically selects ANY monster camp NEAREST Lamb, based on Lamb's current Marks for 180 seconds, and selects another one 50 seconds after killing a marked monster. Wolf's Marks are not shown on the map, only a bloodhunt like trail leads Wolf to his prey.
#Ultimate (R): "Lamb's Respite" ACTIVE: Lamb lets Wolf consume her, for four seconds, and she is unable to take damage below 10% health. She is able to walk through minions, and champions alike. If Lamb recasts her ultimate within those four seconds, she is healed for double the default value of; 200 / 250 / 300.
#Changelog:
Wolf - Enemy Monster's target has been changed to the nearest camp, and instead of a shown location, Lamb is lead by a (Warwick like) Blood Hunt trail to Wolf's target.
Lamb's ultimate has been changed from a ground AOE to a personal buff, allowing her to disable her invulnerability for increased health return.