[Champion Concept] Melvira, the Harlequin

Rohman7·10/13/2014, 5:48:16 PM·1 votes·607 views

Melvira, the Harlequin

Lore

Melvira grew up with her twin sister, Vivian, in the heart of Noxus and both of them worked together as assassins, taking any prize for a kill and being careful not to leave a trace. As the heads in high-ranked positions kept rolling, suspicions around Noxus grew. The deal was sealed when Melvira's sister, after seducing an especially tough target for Melvira to poison later, forgot her glove at the victim's place. The price on the twins skyrocketed and, finally, Vivian got killed. Melvira was unable to spot the assassin but avoided being killed herself.

Sworn for vengeance, Melvira abandoned Noxus and anyone associated with it and went to the League, hoping to find her sister's killer.


**Base Stats**

**Health:** 400 (+80)
** Health Regeneration:** 7.5 (+0.6)
**Attack Damage:** 51 (+3.5)
**Attack Speed:** 0.58 (+2.6%)
**Armor:** 17 (+3.2)
**Magic Resistance:** 30 (+1.25)

Abilities

Passive: Where did she go? Whenever Melvira takes 6% or more damage of her current HP, she becomes invisible for 1.5 seconds and gains 5% movement speed. Stacks up to 8 times.

Q: Surprise Attack Melvira jumps onto an enemy, doing 40/50/60/70/80 (+85% AD) damage. For 3 seconds, Melvira can use Q again on another target, becoming untargetable for the distance leaped and dispelling all debuffs. The damage done to the second target is 10/20/30/40/50 (+45% AD).

Cost: 15 Energy, second cast: 10 Energy Cooldown: 14/12/10/8/6

W: Aim for the Neck Melvira's next attack has 20/30/40/50/60% increased critical strike chance and silences a target.

Cost: 7 Energy Cooldown: 9/7.5/6/4.5/3

E: Salto Melvira does a somersault, being untargetable for 0.5 seconds. For 4 seconds after, Melvira can reactivate E to teleport to target location within 420 range, leaving behind a trap that poisons an enemy as follows: target enemy loses 10 Armor and 5 Magic Resistance per second for 2/5/8/11/14 seconds. The trap remains for 8 seconds or until stepped on.

Cost: 30 Energy, second cast: 60 Energy Cooldown: 16/15.5/15/14.5/14

R: Come and Get Me Melvira reveals herself to all enemy champions for 15 seconds. For the duration she gets a Movement Speed (+20%), AD (+20%) and Lifesteal bonus.

Cost: 50 Energy Cooldown: 45 seconds


*Melvira plays as a squishy assassin that comes quickly in and out of battle*

**Items:** standard AD nuke.

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