[Champion Concept] Ivan, the Bloody Baron
Before anything, I would like to hear everyone's thoughts on a previous champion concept I made! http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vAGjxhN9-champion-concept-yadec-the-lord-of-rot
IVAN THE BLOODY BARON
Affinity: Noxus
LORE: A Noxian Noble with a Black Heart. His blood lust grows the more Demacians he murders. Sitting within his wealthy mansion in Noxus, he remains the most infamous killer in the nation, but he is however widely accepted to be a reliable and powerful individual by the Noxian officials. With his Enchanted Mercury Blade, a sword that he stumbled upon in his childhood, he continues to Butcher others in hopes of seeing Demacia crumble one day.
FRIENDS:
RIVALS:

ROLES: Primary Role: Fighter Secondary Role: Assassin
STATS:
Health: 577.5 (+82 per level) Health Regeneration: 7.65 (+0.6 per level) Mana: 310 (+33 per level) Mana Regeneration: 6 (+0.7 per level) Attack Damage: 54.3 (+3.2 per level) Attack Speed: 0.652 (+3% per level) Armor: 24.4 (+3.5 per level) Magic Resistance: 32.1 (+2 per level) Movement Speed: 330 Range: 150 (+5 per level)
ABILITIES:
PASSIVE "Sanguine Sword" -Ivan's Enchanted Mercury Sword extends every time he levels up, increasing his Range by 5 per level. -Ivan's Blood also consumes the Blood he spills, healing him for 10% of the damage he deals. -Ivan's Basic Attacks reduce the cooldowns of his basic abilities by 0.2 seconds per hit.
Q "Trail of Bloodshed" -Ivan floats in the air for 1 second, and then dashes, slicing through all enemies within a line for 80/125/170/215/260 (+40% AP) Magical Damage and slows them by 25/30/35/40/45% for 1/1.5/2/2.5/3 seconds. -Ivan does not face the line of attack when the channel is in process, allowing for massive unpredictability with this skill. -Ivan can be attacked while channeling, but cannot be interrupted. -The CC is applied after the dash. -This ability can pass through walls. -Damaging a Slowed enemy whom was slowed by Ivan with this ability will root them for 0.5 seconds. Mana Cost: 60/65/70/75/80 Cooldown: 10 seconds Type: Line Range: 900
W "Crimson Shield" -Ivan projects a Red Barrier around him for 2 seconds. If an enemy champion attacks him in the duration, the damage will be reflected back to them. -Does not reflect CC. -If the reflection is successful, the Cooldowns of his other abilities are reduced by 4 seconds. Mana Cost: 80 Cooldown: 22/21/20/19/18 seconds Type: Self
E "Bloody Fate" -Passively makes Ivan's Basic Attacks and Q Ability apply Bloody Glyphs on the victim. There can be a maximum of 3 Bloody Glyphs stacked on an enemy. -Upon activation, Ivan will detonate all nearby Bloody Glyphs around him, damaging the victims for 65/95/125/155/185 (+30% AP, and 15% of Missing Health) in Magical Damage, and will reduce their Movement Speed by 15/30/45/60/75%. Victims will take 25% extra damage for every extra Bloody Glyph applied. -All Bloody Glyphs on a victim will vanish if a Bloody Glyph has not been applied to the target in a period of 6 seconds. -Bloody Glyphs can still be applied to the enemy while this ability is on cooldown. -Ivan's Passive is enhanced when attacking targets with Bloody Glyphs. He heals himself for 5% of the damage he deals per Glyph, up to a maximum of 15%, combined with his Passive's 10%. (Ex. Hitting a target with 3 Bloody Glyphs heals Ivan for 25% of the damage dealt.) This effect is doubled when Ivan attacks an enemy who has been hit with Red Savagery (R) in the past 10 seconds of affliction. -Damaging a Slowed enemy whom was slowed by Ivan with this ability will root them for 0.5 seconds. Mana Cost: 70/75/80/85/90 Cooldown: 18 seconds Type: Self Range: 700
R "Red Savagery" -Ivan teleports to a target Enemy Champion, dealing 200/300/400 (+35% AP) True Damage and applies 3 Bloody Glyphs on the victim. -The Victim is then surrounded by a Blackish-Red glow for 10 seconds. -If the Victim is then killed within the 10-second duration, Ivan's cooldowns are reduced by 10 seconds, and he temporarily gains 50 Movement Speed for 3 seconds. Mana Cost: 120 Cooldown: 100/90/80 seconds Type: Target Range: 500
ANIMATIONS
Joke Gets into a menacing pose, until his long hair gets in the way. He pulls his hair back and groans.
Taunt Ivan observes his blade pensively, stroking his hand on it. He then looks up and points it forward.
Dance Sword Dancing. https://www.youtube.com/watch?v=N47ns2G8mME
Laugh Sticks his sword in the ground and laughs wickedly.
VOICES
Upon Selection "Blood will be spilled."
Movement "I'll see to it that blood is shed." "To the bloodstained field!" "To the tainted battlefield!" "A Crimson Ocean awaits..." "My craving will never end!" "I'll reduce them to flesh." "It is better to be feared than loved." "They will receive ceaseless pain." "This blade shall slay the weak." "Kindness is insanity, cruelty is power." "Their agony is my fuel..." "Demacia will crumble..." "Only Noxus shall prevail..."
Attacking "Slay the weak!" "Scatter and crush!" "Cease and Desist!" "Slice and Dice!" "Embrace your agony!" "Perish, knave!" "Your head is mine!" "Feed me your suffering!" "Fear the Bloody Baron!"
Joke "They will all suff- agh, come on... get out of my face!" "They will all suff- ugh, I really need a haircut..."
Taunt "I'll show no mercy to anyone... just you watch." "I will butcher everyone who stand in my way... starting with you."
Taunt towards Jarvan IV "The Prince of Demacia... another trophy to add to my collection."
Taunt towards Garen "Your Pride won't save you... prepare to die!"
Taunt towards Lux "You remind me of my daughter, she despised Noxus... and for that her head became one of my trophies."
Upon killing Baron Nashor "There can be only one!" "You are not a real Baron, abomination!"
Upon purchasing Hextech Revolver "More fuel for my sword..." "The real bloodshed begins..."
Upon purchasing Will of the Ancients "A Sanguine Future awaits..."
http://i883.photobucket.com/albums/ac35/jamaicatrip/Ivan_zpsg9kvk26h.jpg A little sketch on what he could look like.
Possible Skins: "Black Knight Ivan"
Make sure to leave your thoughts below! Don't ignore this!
look like
in comparison. W shield is longer than
at early levels and would be an insanely strong blocker of abilities for your ADC. Q is far too versatile for the damage it deals. 50% AP scaling on an AOE ability that also allows you to travel a long distance and also gives a knock-up... no not op at all. sadly the only reasonable ability is the ultimate that empowers yourself and allies. (everyone would play him top lane or jungle with 