New Juggernaut Item Idea - Warmog's Halberd and Warmog's Greaves
One of the biggest beefs people have with the new Juggernaut item, Sterak's Gage
, is that lightweight champions can abuse it.
What we need are Juggernaut items that will not be broken on ADCs.
Our juggernauts need to be unstoppable forces, crushing over everything in their path.
Edit: Removed broken bits Edit 2: Removed more broken stuff
With these items, Warmog's Armor's effect should trigger at a higher health (4500), and its cost should be increased to 3500, but it should give 1K Health.
Warmog's Halberd (3500 / 1150 Gold) http://leaguecraft.com/assets/images/icons/spells/spell_102.jpg
= Sheen (1050 / 700 Gold)
---- Sapphire Crystal (300 Gold) 
= Crystalline Bracer (650 / 100 Gold)
---- Ruby Crystal (400 Gold)
---- Rejuvenation Bead (150 Gold) 
= Crystalline Bracer (650 / 100 Gold)
---- Ruby Crystal (400 Gold)
---- Rejuvenation Bead (150 Gold) 
Stats: Grants WARMOG'S FIST if you have at least 4500 maximum health. +300 Mana +500 Health +150% Base Health Regeneration +20% Cooldown Reduction
Unique: Spellblade: After using an ability, your next attack deals 100% base AD as bonus physical damage. (1.5 sec cooldown) WARMOG'S FIST: After using an ability, your next attack deals 100% of your total AD and 75% of your maximum health as bonus physical damage. (1.5 sec cooldown)
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Warmog's Greaves (3500 / 1100 Gold)
= Mercury's Treads (1100 / 350 Gold) ---- Boots of Speed (300 Gold) ---- Null-Magic Mantle (450 Gold)
= Crystalline Bracer (650 / 100 Gold)
---- Ruby Crystal (400 Gold)
---- Rejuvenation Bead (150 Gold) 
= Crystalline Bracer (650 / 100 Gold)
---- Ruby Crystal (400 Gold)
---- Rejuvenation Bead (150 Gold) 
Stats: Grants WARMOG'S STRIDE if you have at least 4500 maximum health +500 Health +150% Base Health Regeneration +45 Magic Resist
Unique: ENHANCED MOVEMENT: +75 Flat Movement Speed TENACITY: Reduces the duration of all crowd control effects by 30%, except for Suppression, Stasis, and Airborne effects such as Knockbacks, Knockups and Pulls. WARMOG'S STRIDE: When another champion slows or stuns you, you do damage equal to your movement speed to them.
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