[Champion Concept] Kaji, Lost Son of Ionia

Jellycake Demon·5/18/2016, 6:18:17 AM·1 votes·303 views

Place of Origins: Ionia. Primary: Marksmen. Secondary: Assassin. Additional Roles: Player Choice.

Statistics: Attack Power: 9. Defense Power: 3. Ability Power: 1. Difficulty: 9.

Health: 409(+30) Health Regen.: 2.0(+0.38) Manna: 382(+29) Mana Regen.: 1.9(+0.37) Attack Range: 520(Range) Attack Damage: 52(+3.4) Armor: 13(+2.1) Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%) Move. Speed: 342

Friends: . Enemies: .

**Appearance: ** Kaji is a 5’1ft tall man with brown-colored eyes & black hair that has a short ponytail, on Kaji’s left shoulder are 3 large scars. Kaji wears a short-cut vest with only a right sleeve; the lower half of his face is covered by the vest neck collar. Kaji also wears a pair of slightly loose pants with a fully armored boot for his left leg; he also has a scarf with several dozen eagle feathers stitched into it wrapped around his neck.

Summoner Spells: summoner 4 & summoner 7

Item Builds: Starting Items: item 3340/item 2003/item 1055 Essential Items: item 3158/item 3078/item 3102 Offensive Items: item 3036/item 3139/item 3085/item 3031 Defensive Items: item 3025/item 3053/item 3026/item 3222

Passive: Master of his Craft. If Kaji gets the kill on an enemy Champion his proficiency of utilizing the bow increases his current Attack Damage by 3% & his Ability to find the weakness in his targets defense grants him 1% Armor Penetration.

Q-Ability: Arrows Rain. Range: Self-Cast. Cool Down: 20/19/18/17/16. Cost: 50/60/70/80/90. Physical Damage: 30/35/40/45/50(+50% bonus AD). Additional Arrows per Rank: 1/1/2/3/4. **Activation: ** After Kaji has activated this Ability he will hold a set number of additional arrows in his right hand that he will fire all at once, after the initial activation Kaji’s next Basic Attack will fire all additional arrows at his designated target. Each arrow after his initial Basic Attack will deal additional Physical Damage every 0.25 seconds. These additional arrows do not stack with On-Hit effects.

W-Ability: Stormbolt Arrow. Range: Self-Cast. Cool Down: 25/23/21/19/17. Cost: 100. True Damage: 40/50/60/70/80. **Activation: ** After Kaji has activated this Ability then upon its activation he will start to fully drawback on his bow, after the initial activation Kaji will start to charge his next Basic Attack which will deal True Damage will instead of dealing Physical Damage when Kaji releases this enhanced Auto-Attack & because of the force of this shot the targets Armor will be Reduced by 5% for 1.25 seconds when it hits. While Kaji is Charging this Auto-Attack he can increase the True damage by 4% & increases his Attack Range by 100-Unites every 1 second up to a max Charge of 4 seconds, however when Kaji uses any of his other Abilities except Stride of Wind while he’s Charging this enhanced Auto-Attacks he will actually cancel this Ability. Until Kaji makes a Basic Attack after activating this Ability this Ability will not go on Cool Down.

E-Ability: Stride of Wind. Range: 400. Cool Down: 22/20/18/16/14. Cost: 60/70/80/90/100. Damage Reduction: 5/7/9/11/13%. **Passive: ** While Kaji has not been damaged by an enemy Champion for 3.5 seconds he will gain 15% Movement Speed & Immunity to Unit Collision. **Activation: ** After Kaji has chosen a narrow path with this Ability then upon its activation Kaji will summersault in the chosen direction, while Kaji is summersaulting he is Immune to Auto-Attacks but takes reduced damage from Projectile Abilities but can still be affected by ground based Abilities. If Kaji comes in contact with Wall he will actually flip over the Wall & then perform another summersault, these additional summersaults can be triggered continuously as long as Kaji manages to come in contact with another wall.

R-Ability: Eyes of a Falcon. Range: Global. Cool Down: 250/230/210. Cost: 150. Physical Damage: 250/350/450(+50% bonus AD). Bonus Damage per Killed Enemy: 50/100/150. Activation: After Kaji has chosen a narrow path with this Ability then upon its activation he will fire a white feathered arrow in the targeted direction, after firing this arrow it will continue to travel down the chosen path until it has made contact with an enemy Champion. When the arrow makes contact with an enemy it will deal Physical Damage to the Champion while also applying a 20% Movement Speed Slow & a Bleed for 2.5 seconds. If this arrow manages to kill its target upon contact then it will continue to fly down its path but it will also have its current damage be increased by certain amount.

1 Comments

SecondAirbane5/18/2016, 10:21:48 AM1 votes

up the true damage on the w a little probably 60-70-80-90-100 or make him deal damage with it like 70/110/140/170/200 (not true damage) i like his kit though little strong though