Champion Concept-Cervius: The Puppet Master (UPDATED)

Talon Gerrard·12/9/2014, 3:51:46 PM·3 votes·1,165 views

This post contains the champion's lore, abilities, his game play description, stats, quotes, and special interactions. The visual I added is a sneak peak at the splash art I am hand drawing for him. If you like the concept, be sure to give it an upvote and comment your thoughts on it. I'd like to know what you all think about it.

Lore

Mechanics of the Living Soul Research Notes Day 1 Today, I have arrived at the Piltover Yordle Academy of Science and Progress. The academy is still in it's early years and Professor Heimerdinger, the founder of the school, has offered me a job as an engineering professor. It was a very intriguing offer that I could not refuse. Now I have all the supplies and resources I need to get my research on souls under way. I have already learned all there is to know about machines and technology. I am well aware that technology is advancing at an alarming rate and I do intend to learn about these discoveries and anything else that may emerge in the future.

Day 55 Despite any attempts at trying to "see" a living soul inside a being, I cannot seem to make any kind of progress. It can be quite frustrating at times, however I have learned some things about the different life forms that live here including: behaviour, reactions to other living beings, desires, the way they think, and so on. For example, a being of the Yordle race has a kinder, more generous behaviour than that of some humans. On the other hand, I have seen vice-versa scenarios as well, mostly when it comes to Yordles that of the male gender.

Year 1, Day 174 My research still hasn't taken any big turns as of late. If only I could find a way to study the souls of living things without harming the subjects. The last thing I need is to have dead or injured people lying about simply because my experiments failed and to be kicked out of the academy. I must not lose these valuable resources!

Year 3, Day 92 The academy has really begun to flourish. Thanks to the recent decrease in crime, more and more students have joined the school and research success on average among the scientists has increased 68.383% since there is less chance of resources being stolen by thieves. I just wish I could say the same for me...

Year 7, Day 112? This is driving me absolutely insane! I'm not sure how much longer I can put up with this. Nearly every experiment I have performed has ultimately failed. I have tried everything and I am getting NOWHERE!

Year 7, Day 120 Today is a great day! Finally, I have found the answers I am looking for! The book I had found yesterday in the library's archived tomes had all the information I could have ever dreamed! I will continue my research with great pleasure knowing that I am finally achieving success.

Year 7, Day 354 I have done it! I finally figured out how to study the living soul! Once I saw one for myself, it wasn't anything that I hypothesized it to be. I had thought that one would look what some would say would be a ghost like figure filling the body of an individual, or maybe an aura that resided just outside the body. But, it was a lot more simple than that. It was a just a luminent blue sphere sitting in the individuals chest. Fascinating!

Year 8, Day 13 The amount of information in this book is far greater than what I could have imagined. It tells of an ancient field of study known as Alchemy, something I thought was a less advanced form of chemistry up until now. I had never taken an interest to it, but perhaps it may be worth looking into.

Year 8, Day 85? I have torn through this ancient book several times. Memorized every context it contains and learned all there is to know about how a soul works. I thought I would feel excited once I had reached this point. But, I don't feel anything. It is quite boring. I studied and learned about living souls and how they work in different bodies and learn all there is to know about an individual just by peering into there soul. Find every little imperfection they have.

Year 8, Day? It is starting to become too much. I can't even look at someone without seeing their soul. No matter where I look, I see imperfections. It makes me sick. This ability has begun to turn my mind caliginous. I must put it to an end.

Year 8, Day I have tried to find a way to reverse the effects on my mind. I am tired. Tired of all those around me. Tired of imperfections. Tired of this world. There must be a way to stop this.

Year After pondering my options for a long while, and losing track of the time, I have come to the conclusion that this world must end. This world is imperfect. All imperfection must be eliminated. I will destroy this world and all that reside in it and create it anew, I as the creator. I will create a perfect world. Only a select few will be chosen to live in it.

Journal Page 1 Why is this happening? How did he find out?! That intrepid fool, Cecil, has somehow discovered my plans and has ejected me from the college. I have lost almost everything. My resources, information, technology, and my research was destroyed. I managed to hang on to the book without him noticing. My plans must continue. However, I will have to start all over.

Page 2 I haven't slept in a week. I have only interrupted my research to eat and use the lavatory. I remember reading something in the book about some sort of alchemical procedure that may be able to help me. Soul Weaving I believe it is called. Threading the soul of an individual out of there body and sewing it into something else. The one performing the procedure will have control of these "soul strings" and be able to control the subject similar to that of how one would control a puppet. But who would I perform the procedure on? I must pause my research for now to eat the food Sylvia has brought into my study.

Page 3 I have been trying to perform the procedure in secret in my laboratory. Nothing but failures. Each subject has died gruesomely. What am I doing wrong? There seems to be some missing variable that I am overlooking.

Page 4 I have found the answer I have been looking for. How could I be so dense? It was right in front of me the whole time. My wife, Sylvia, would be the prefect subject for the procedure. The problem before was that the past subjects' souls were too impure and rejected the vessel I had created. However, Sylvia's soul is one of few that is pure enough to perform the procedure with success. I will need to create a new vessel for her to be sewn into.

Page 5 It was a success! Although it had caused my beloved much pain and agony, her soul remained alive as a sewed it into the mannequin vessel. However, there were some complications. Someone had found me in the middle of the procedure and stabbed me in my left shoulder. I have no feeling in it whatsoever. I suspect they had somehow severed a nerve connection in my shoulder. It was difficult finishing the procedure with one arm, yet I have done it! I managed to throw the attacker into a piece of machinery and they were crushed in the gears. The body is unrecognisable.

Page 6 It saddens me to write that I have discovered the identity of the attacker from the previous night. It had occurred to me that my daughter was nowhere to be found in the morning. I had searched everywhere, refusing to believe the fact. But, the damage had been done. I had killed my little girl. The only thing I had left. Now I have truly lost everything. No...I will remake her. Build her anew! Exactly the way she was before. No, even better! I have the knowledge and the skill to do it, but I need the resources. The only way I can think of is to abandon my current life. If I had done anything suspicious the academy would immediately know about it and put an end to my plans once more. I must fake my death. I will gather all the research and resources I currently obtained and set the laboratory ablaze with a copy of me I created inside. I shall join the rabble of the lowly criminal scum and steal all the resources and technology I need and build a new secret laboratory and continue with my research there. I have disguised myself in a mask and my father's old formal wear. My plans commence tonight. This will be the last I write in this journal for a while...

Cervius Stats

Health: 390 (+80 per level) [1,720 at 18] Mana: 275 (+65 per level) [1,380 at 18] Attack Damage: 48.5 (+3.2 per level) [102.9 at 18] Attack Speed: 0.638 (+2.6% per level) Movement Speed: 345 Health Regen: 3.5 (+0.6 per level) [13.7 at 18] Mana Regen: 8 (+0.5 per level) [16.5 at 18] Armor: 16 (+3 per level) [67 at 18] Magic Resist: 30 (+0 per level) [30 at 18]

Sylvia Stats (Only increase with level. Items do not affect Sylvia in any way not including movement speed)

Health: 300 (+40 per level) Energy: 200 Attack Damage 55 (+3 per level) Attack Speed: 0.583 Movement Speed: 345 (Would be affected the same as Cervius by speed increasing items) Health Regen: 0 (Only heals with self repair when shut down. This also means she is not affected by heals, healing items, healing abilities, or standing in the fountain) Energy Regen: 5 Armor: 20 (+5 per level) [80 at 18] Magic Resist: 0 (+0 per level)

Game Play: Cervius, the Puppet Master

Cervius is a long ranged melee fighter and mage that uses weapons and contraptions to do the hard hitting for him. His basic attack uses mechanical arms that he conceals under his cloak that fire out when he activates them. They give him a considerable reach advantage against other melee champs and allows him to stay in the action at a safe distance. He has two ability sets, a personal kit and one that is active when his marionette Sylvia is active. Cervius’s and Sylvia’s health and mana/energy bars are separate from one another. They both share an experience bar unlike their health and mana/energy bars. Items bought at the shop do not apply to Sylvia.

Laning

Cervius would be champ mostly likely to found in the middle lane, as he can focus more attacks on a single target, harrassing and poking them all while staying out of reach of his opponent. With Sylvia active, he can order her to attack targets while he stays back at a safe distance and will also be able to attack a different or the same target. He has a strong farm with his personal E, Ingrannagio, and with Sylvia's W. His passive, Vivace, allows him to make surpising plays and counter attack if Sylvia is coming back after being shut down. With Sylvia active, one can make impressive combos by using her abilities accordingly. A good example would be if you activate Barra (Q) and then Libbra (Q) for a devastating combonition, slashing and pounding your enemy and then switching to Punta (W) and Trapano (W) for some devastating area damage that is hard to escape from. If your opponent is weak, you can pull off Rapsodia di Recordi (E) for heavy pressure with a full on assault of punches and blows, each one stronger than the last.

Team Fights

Cervius has some special capabilities when it comes to team fights. Using his marionette, Sylvia, he is able to stay out of harm's reach and last longer in the fights than other champs. Also he is able to attack with Sylvia and attack targets himself at the same time, although his personally abilities can't be activated until Sylvia is shut down. His ult, Vicino Tenda, is extremely powerful and can catch the other team completely off guard if they aren't paying attention. In any bad situation, Cervius' ult can turn the tides of the fight completely. If timed right, he can go into the team fight when Sylvia is nearly repaired. Once Sylvia is repaired and teleports back to Cervius, you can activate his ult and the other team may not being attention to Sylvia since she was not there before, and get caught in the devastating destruction of Cervius' ult.

Cervius Personal Abilities:

Passive: Vivace-Whenever Cervius selects a target to basic attack, Sylvia will attack it herself. While she is attacking the target, Cervius can attack another target. After Sylvia kills her target, she will return back to Cervius. Cervius can command her to come back by selecting her (right click). Ritorno-When Sylvia’s health drops to zero, she will shut down and enter self-repair mode for 150 seconds and Cervius’ ability set changes to his personal kit. When Sylvia is fully repaired, Cervius will call her back and she will immediately teleport to his side. If Cervius dies, Sylvia will automatically start heading back to base, leaving her vulnerable to enemy attacks since there is no one to control her. They both share an experience bar, unlike their health and mana/energy bars.

Q: Primavera Cost: 50/65/80/95/110 Mana Range: 680 Cooldown: 17/15/13/11/9 seconds Cervius throws out a spring like contraption that fires up in the direction it is thrown, dealing damage to enemies hit in a straight line and knocking the first enemy hit back a short distance. Deals 65/75/85/95/105(+70% of ability power) and knocks back first enemy hit 200 units.

W: Avvolgere Cost: 70 Mana Range: 1,000 Cooldown: 20/18.5/17/15.5/14 Cervius fires puppet strings from inside his sleeve out an enemy. The strings will wrap around the first enemy it encounters and slow them. If the enemy is close enough when the strings first wrap, the hold on the enemy will be strong enough to allow Cervius to pull them closer to him. If he successfully pull the target within a certain range, the strings will root the target. Cervius cannot move while ability is in affect. If an enemy champion attacks Cervius while the ability is active, it will be disrupted and cancel out. This does not apply to target.

Cervius fires puppet strings from his sleeve. If they encounter an enemy, they will wrap around the enemy and slow them by 40/45/50/55/60% for 3 seconds. If the enemy encountered is within 500 range, Cervius will pull them and root them for 1 second if they get pulled within 100 range.

E: Ingrannagio Cost: 70/85/100/115/130 Mana Range: 850 Cooldown: 27/24/21/18/15 Cervius throws out a small gear the begins to spin when thrown to target location. As it spins, it begins to grow to an enormous size and deals damage to enemies that are standing too close to the gear. After reaching full size, it will return to normal and come back to Cervius.

Cervius throws out a small gear to a target location. It will take 0.5 seconds for it to reach the target location. The gear will begin to spin and grow for 5 seconds after reaching the target location. Enemies standing in the gear's spin zone will be dealt 25/38/51/64/77 (+30% of ability power) damage per second. After 1 second of reaching full size, the gear will shrink to normal and return to Cervius.

R: Vicino Tenda Cost: 100/300/500 Mana Cast Range: Self Ability Range: 2,000 Cooldown: 90/85/70 Can only be used if Sylvia is active. Cervius gives Sylvia a voice command that activates a time bomb in her chest and begins to count down from 5 to 0. Any enemy within the gigantic radius of the blast will receive decimating amounts of damage. More damage is dealt to enemies closer to the center of the blast than towards the outside and are thrown back a much larger distance. The explosion will cause Sylvia to shut down and go into self-repair mode for twice as long as normal. Cervius gives Sylvia a voice command when she active which turns on a time bomb in Sylvia. After 5 seconds, bomb will explode, dealing damage to any enemy within 2,000 range dealing a maximum 300/500/700 (+100% of ability power) at the center and minimum 100/300/500 (100% of ability power) at the edge of the blast zone and knocking enemies back a maximum of 2,500 units at the center and a minimum of 250 at the edge of the blast zone. After the explosion Sylvia will shut down 300 seconds.

Sylvia’s ability set:

Sylvia will only basic attack targets when ordered to. If Cervius were to select someone to basic attack, Sylvia would move ahead at the target first, allowing Cervius to attack other targets at the same time. Abilities: Sylvia doesn’t use mana for her abilities, but uses energy, meaning that her using abilities doesn’t affect Cervius’ mana at all.

Q: Barra/Libbra Cost: 30 Energy/50 Energy Range: 800 Sylvia will swing her arm upward, slashing an target enemy with her blade like fingers. If activated again, she will bring her arm back down and pound the target with her fist, dealing a small amount of damage to enemies surrounding the target. Sylvia swings her arm and slashes a target enemy, dealing 30/45/60/75/90 damage (+75% of ability power). Sylvia will then have 1 second after completing the action to activate the ability again. If activated again, Sylvia will bring her fist back down on the target, dealing 45/65/85/105/120 damage (+75% of ability power)

W: Punta/Trapano Cost: 60 Energy/20 Energy Sylvia turns her fingers into spikes and extends her arms out. Her fingers will fire forward and deal damage to all enemies that are within range and retract back into her hands. If activated again, the spikes will spin and drill all enemies caught by the spikes for extra damage before retracting. Sylvia turns her fingers into spikes. Her fingers extend rapidly forward and deal 70/80/90/100/110 (+50% of ability power). She will have 1 second to activate the ability again. If activated, the spikes spin and drill all enemies caught in the spikes, dealing an extra 20/40/60/80/100 damage (+30% of ability power).

E: Rapsodia di Recordi Cost: 200 Energy Sylvia expires all of her energy into one powerful combination of attacks. She dashes forward at a target champion, ramming into them and stunning them. She then unleashes a devastating series of punches, following the main target and dealing damage to all enemies in her path. Sylvia uses all of her energy for a huge series of attacks and dashes towards, rams into, and stunning a target champion for 0.5 seconds as well as dealing 50/55/60/65/70 damage (+35% of ability power). She then punch at the target champion for 6/7/8/9/10 seconds, following them wherever they go. Every punch after the first will deal 7% more damage than the previous punch (7% increase does not apply to ap bonus).

Quotes

Champion Select: The currents have opened. Let the show begin...

Moving from base: Let's get to work, shall we? Well...Shall we begin? Hmm...To battle. I suppose I can spare a little time. So much research to get done. No time to waste. Come, Sylvia. There is so much to learn.

Moving: Oh? Intriguing. This will be very interesting. Come, Sylvia. I shall achieve perfection. This world is imperfect. I will change that. I despise manual labour. But things must get done. Hmm...I have much to learn. I'll record this in my notes.

Basic attacks: Hmph. You've made fatal mistake. You must be educated! I expect a lot. You'd best not disappoint. Now, submit to my tests... Hmm? You'd do well to step aside. Do entertain me. Show me the strength in your soul!

Killing an enemy: Well? Get up. Don't tell me you're done already. I overestimated your abilities. Something wrong? Let the experiments begin! You dare waste my precious research time? Back to the earth, imperfect worm. This data is worthless! You were within my estimates.

Killing an enemy when knocked below 30% health: You've surpassed my expectations. What a fine specimen you are! I can't wait to examine you. What a fine soul you have! Finally something worthy of my research. Your soul is of interest to me. Not perfect, but interesting. What a pleasant surprise.

Upon death: I have...much to learn... Bested by a fool! My research must continue... How could I have failed? Aelita. I've...failed you... Aelita. I'm sorry... Impossible! This doesn't match my research!

Abilities Passive (Vivace) activated: Go. Show them what you can do. Bring them to there knees, Sylvia. Vivace!

Passive (Ritorno) activated: Sylvia! Come, Sylvia! Return to me! Ritorno!

Cervius Q: Do watch yourself. Having fun? How's this? Primavera!

Syliva Q: Sylvia! Make quick work of them, Sylvia. Finish them, Sylvia! Barra! Libbra!

Cervius W: Hehe... Gotcha. Where do you think you're going? No escape. I'm not finished with you yet! Avvolgere!

Sylvia W: Drill through them, Sylvia. Show them you're power, Sylvia! End this, Sylvia. Punta! Trapano!

Cervius E: Here's a little something I whipped up. Resistance is futile. Can you withstand my attack? Ingrannagio!

Sylvia E: Finish them, Sylvia! Give it all that you have. End these imperfect fools! Rapsodia di Recordi!

R: Let's end this world and begin it anew! This imperfect world will exist no more! Let's close the curtain on this act. All according to plan. Take care of it, Sylvia. Vicino Tenda!

Taunts: Degenerate trash. Don't waste my time. I can't tell if you're trying. Proceed with caution, lab rat.

Jokes: If you're an optimist, the glass if half full. If you're a pessimist, the glass if half empty. If you're an engineer, the jar is twice as big as it needs to be. Three engineers, two walk into a bar, the third one ducks.

Dance: Waltzes with Sylvia.

Special Interactions (Special interactions are mixed in with the regular quotes except for jokes and taunts. Those will activate no matter what if the scenario is correct)

Heimerdinger: Moving around him: You've aged. Your curios never fail to disappoint, Cecil. You're gadgets are no match for my power! Well, well.

Attacking: So you know? Interesting. I thought you might be trouble. You've brought this upon yourself, Cecil. You are no longer my superior! Stay out of my way, you doddling fool! Let's see you withstand this!

Taunt: You disappoint me, Cecil. You galling variable. You made a big mistake back then, Cecil.

Caitlyn Moving around her: My, how you've grown. How do you do, Sheriff? I expect a lot out of you.

Attacking: Show me how much your soul has grown! Show me the worth of your soul! You may be worth examining further. Yes. Show me more! You're going to have to do more than that.

Taunt: You just can't seem to get a hold on me can you? The sheriff of the great city of Piltover can't catch one man? Pathetic. You take much pride in your sleuthing skills, yet you haven't figured out who I am.

Blitzcrank Moving around him: Hmm...Interesting. A golem with a developed personality? I must study this further. You upgraded yourself alone? Not too shabby...

Joke: A self aware robot? The end is coming... (joke about how robots will supposedly become self aware and enslave mankind)

Dr. Mundo Moving around him: You're a fool compared to me. You're not a scientist. You are simply insane. You give yourself too much credit. You call yourself a doctor? Pah!

Jax Taunt: A real weapon wouldn't help.

Jayce Moving around him: You're research is quite interesting. That hammer...Interesting... A transforming weapon? Hmm... Hero? Don't get ahead of yourself.

Jinx Moving around her: I don't think we've met. Quite an entrance you've made. You're soul is...different... It doesn't seem you are one that can be reasoned with A spastic one you are. Don't get too excited, now.

Orianna Moving around her: Another horrible accident... Get away from me! These memories... I sympathise for your creator.

Singed Moving around him: Now, look what you've done. You are hardly a man any more. You dabble in an unskilled craft. Chemistry? Pathetic.

Vi Moving around her: Idiot. Brute force will not be enough. You're not very bright, are you? Is punching things all you care about?

Viktor Moving around him: Your "glorious evolution" will not make you perfect. Your emotions got the better of you, fool. Your mechanisms do not impress me. Your technology is child's play in my eyes.

Ziggs Moving around him: You're quite the spaz. Your mind is imperfect but your heart is in the right place. Show me the power of your research!

Item Interactions

item 3128 : They will feel the grip of death sear their very soul. A grip that burns.

item 1056 : This will be useful. A very precious item indeed.

item 3108 : Hmmm. What interesting contexts. What information is held within this tome?

item 3026 : My research shall never end! I may fall, but I shall always get back up once more.

item 3151 : A mask for my mask? Interesting. Why would I need another one of these? Mine's better anyway.

item 3165 : The information within this tome...Heheheh. Such powerful information. I'll add to my notes. These contexts are extraordinary!

item 3089 : I'm not a hat person, but oh well. These whispers...

item 3116 : There is no escaping me! My subjects will never get away! Who knew a stick could be so useful?

item 3020 : They're a little small... Do they come in a bigger size?

item 3157 : Try as they may, I won't go down. No one can touch me!

Recommended Items

Starting: item 2003x2 item 1056 item 3340

Essential: item 3020 item 3136 item 3165

Offensive: item 3089 item 3151 item 3128 item 3135

Defensive: item 3116 item 3026 item 3157

Theme Ideas: https://www.youtube.com/watch?v=_vuwTrKtlfU https://www.youtube.com/watch?v=8RylciYBfo4 I am having trouble trying to find the perfect theme music for this concept. I'm looking something that is a little dramatic. Here are a couple ideas of the theme/style I'm looking for. If anyone has an good idea, please leave it in the comments below. If you like the ideas I have, then just tell me to stick with those.

If you have any questions, feel free to ask! It will help me improve this concept to the best it can be. People usually tend to be a little confused about the mechanics so I do eventually intend to have FAQ section.

If you're interested, here's a link to the original post of this champion concept. Cervius Original Post I changed up a few things and added some more stuff on this post but the old post may still be worth checking out. I hope you enjoyed the post and if you have ideas on how I could improve it please let me know!

3 Comments

Foruka12/9/2014, 9:14:39 PM1 votes

The lore is very cool, the writing is a little shaky at times, but the concept and story are great. I love the idea that you've created and how it fits in with the champion's kit. For actual details on the kit itself, I don't have time to look at it in depth at the moment, but at a quick look the ult's range is pretty insane, and given the 1.0 AP ratio even at max range the damage is high. Also, what's the point of the ult having a 90/85/70 second cooldown when Sylvia takes 300 seconds to reactive after using it? Some questions I have about sylvia are how does she gain ability power for her abilities, can you make sylvia walk around similarly to tibbers, and how do you control sylvia's abilities?

Talon Gerrard12/10/2014, 1:42:06 AM1 votes

I'm going to answer your questions one by one.

Ult As for the ult, it is insanely powerful, but you must also take into consideration that there are a lot of restrictions and weaknesses to it. 1. Sylvia must be active in order to use it, 2. There is a 5 second wind up before the damage is dealt. That gives you plenty of time to get out of the range of the blast if you're paying attention. I will nerf the damage some, though. An Idea I had recently for the ult is for the blast radius to increase as the time counts down, the bigger the blast radius the more damage that is dealt and you would be able to activate the ability again to set the blast off early. This way the enemy has more of a fair chance to get away because they see the range increasing and think "Oh, crap,".

Ult Cooldown I'm still a little shaky on keeping this idea. I could just make Sylvia go into self repair mode for the duration of the cooldown, but that would also mean the player will be left more vulnerable considering he does not have a strong burst like Sylvia. It also would leave room for strategic play because if I were to get rid of the cooldown and leave it to Sylvia's ult, the enemy would know that his ult is up and ready. If I leave the cooldown, they wouldn't know whether the ability is ready or not.

Sylvia Sylvia doesn't gain ability power for her abilities. The ap scale for her abilities are applied through Cervius, even though she may be the one attacking. My reason for this is that since no one scales in ap and it can only be increased through items, runes, and masteries, she wouldn't either and items don't affect her scaling. Since she can't gain ap, Cervius's ap is applied to her abilities. I guess you can think of it as an alchemical soul link? Or magical bond? (Note: The only thing that items affect on Sylvia's stats is movement speed. I guess you can say that Cervius and Sylvia share movement speed and ability power. If their movement speeds were different, Cervius would be able to move faster and Sylvia wouldn't be able to keep up.)

I could make her be controlled similarly to Tibbers with the Alt key mechanic, but I would like to leave it as it is. It forces the player to make decisions and pay close attention to Sylvia, knowing when to send her out and call her back. This can make Cervius a little tricky to play as but once a player gets used to it, Cervius can be mastered quite easily.

You control Sylvia's abilities like you would any other champion. Her kit takes over Cervius's kit when she is active, only allowing the player to activate those abilities until Sylvia gets shut down. Once she is in self repair mode, the kit will change over to Cervius's personal kit and the player will only be able to use his abilities instead of Sylvia's.

If you have any more questions please feel free to ask! I love answering questions that people have about my work! I understand that the mechanics are a little confusing on some things, but that is why you need to ask questions so everyone can see these answers and will no longer be confused. Thanks for taking the time to look through my concept!

Keagn3/10/2015, 8:28:04 PM1 votes

The lore creeps the hell out of me, which is pretty cool. Everything about his deteriorating psyche is believable. There are also startling similarities between Cervius/Sylvia and Widget/Bolt, which is even stranger (no idea this existed before you commented on Widget & Bolt). The design of each ability is interesting, but I think you give him too much individual action-potential, but you counter this with low damage values. So to do a lot of damage, he does need Sylvia (and likewise), but action-wise he feels a bit too separate, only reacting with Sylvia through his ult and auto attacks. Just a personal thought in all honesty, but I like the strings ability overall, it fits the concept really well, though I feel his Q and E are just spot fillers.