Demitrox - Archeon of War [Lore and Abilities - A Darkin Champion Concept]

lCantPauseltMom··3 votes·1,404 views

Demitrox - Archeon of War

Lore: The elegance of war escapes those who do not appreciate it. The grace, the finesse; the art that is killing. There is no finer atonement for one's soul than purging your anger upon those who stand before you. When rivers run red and oceans become blood; then all will know who stood here once more.

Legend once told that the Darkin, a race on the brink of extermination, once stood at arms against foes like no other. The war was long and bloody, and was only brought back from the brink by a lone few fighters. The blood that decorated the battlefield was swallowed up by the cries of the few victorious survivors.

Yet the years went by and those who still remembered that day remember the darkness that hung at the fringes of everyone's minds. As the darkness of doubt and regret began to consume their minds, the Darkin became nomads; wandering what remained of the world and fleeing into legend.

Only five Darkin are known to remain. The former warrior Demitrox once stood proud and in full might; yet now only the pride and bloodlust remains of his former glory. As one of the last Darkin alive, he wanders throughout the world, seeking one last war to give him his final wish: A glorious death.

"Death is a means to an end; War is the end to all meaning. That's what makes it the sweetest atonement of all."

Abilities:

Passive: Crimson Purge Ability (Q): Into War Ability (W): Blood Barrier Ability (E): Rend and Release Ability (R): Atonement

Passive: Crimson Purge Passive

Demitrox's resource bar is replaced with blood, with a total 10/10 units. Every time a minion, monster, or pet dies within 650 units of Demitrox, he gains 1 stack in his blood meter instantly. The death of an allied or enemy champion within 650 units fills the blood meter instantly. When at 10 stacks, Demitrox's next basic attack or ability begins his purge: causing all of his auto attacks to cleave, dealing 30% damage in a 60 degree arc, and to gain 8/12/16/20% life steal until his blood meter runs out. The meter decays at 2 points per second, on every half second. Minion, monster, and pet deaths do not refresh the meter, but the deaths of enemy and allied champions will still increase the meter by half it's normal value. At the end of a Crimson Purge, Demitrox must wait 7/6/5/4 seconds until he can begin to gather blood again. Crimson Purge's cooldown timer is not affected by cooldown reduction.

Active (Q): Into War Line Skillshot/Small Area of Effect

First Cast: Demitrox slams his spear into the ground causing a fissure to open up and travel for 600 units in a line over 0.75 seconds, dealing 40/65/80/95/110 (+0.4 Attack Damage, +0.4 Ability Power) magic damage to all enemies struck and knocking them into the air for 1 second. In this time, Demitrox also knocks himself up into the air upon slamming the ground with his spear, becoming untargettable for the duration of the cast. Second Cast: Demitrox slams himself down into the ground at the current location of the fissure, taking all airborne targets (within a 250 Area of Effect of himself) down to the ground to deal 40/75/110/145/180 (+0.75 Attack Damage) physical damage and stun them briefly. If the target he strikes is not airborne, the damage to them upon striking the ground is only 20/50/80/110/140 (+0.5 Attack Damage) and does not stun. If Demitrox does not use his Second Cast in time after his first cast, he will slam back down at the location he leaped from.

Health Cost: 5.0/5.0/5.0/5.0/5.0% current health per cast. Cooldown: 18/16/14/12/10 seconds.

Active (W): Blood Barrier Direction Cast

Active: Demitrox creates a barrier of blood that blocks projectiles and attacks from a direction for 0.75 seconds and absorbing them. At the end of the 0.75 seconds, Demitrox releases the barrier in a frenzy of 5 missiles in a 90 degree cone that travel up to 650 units. These missiles deal 30/50/70/90/110 (+0.35 Ability Power, 2.0/2.5/3.0/3.5/4.0% of maximum health) magic damage to the first enemy struck. If Demitrox is hit by an ability that would normally distrupt channeling or spellcasting (Stun, silence, immobilize, etc), or the damage consumed is greater than the health consumed to summon the barrier, the barrier will stay up for 0.75 second then crumble into dust instead of firing its missiles. Enemies can be hit by multiple missiles.

Health Cost: 10/12.5/15/17.5/20% of current health. Cooldown: 16/15/14/13/12 seconds.

Active (E): Rend and Release Passive/Area of Effect around Caster

Passive: Demitrox's every third strike now cleaves through a target, causing the first target behind the initial target to take 40/55/70/85/100% damage and applies on-hit effects. The cleave in Crimson Purge has it's damage increased to 40/50/60/70/80% damage. Active: Demitrox swings his spear in a wide circle around himself twice, dealing 40/60/80/100/120 (+0.35 Attack Damage, +0.25 Ability Power) physical damage for every strike. Those struck by the head of the spear take 125% damage and are slowed by 20% for 2 seconds, stacking up to twice. Kills and Assists while in a Crimson Purge reduces the cooldown of Rend and Release by 50% of it's maximum value.

Health Cost: 3.0/3.5/4.0/4.5/5.0% current health. Cooldown: 9.0/8.5/8.0/7.5/7.0 seconds.

Ability (R): Atonement Passive

Demitrox passively gains attack speed for every enemy he kills; minions cause a /0.05/0.15/0.25% permanent increase, enemy champion assists cause a 1.5/2.0/2.5% increase, and enemy champion kills grant 2.5/5.0/7.5%. This can only stack up to a maximum of 60/90/120%. Upon assisting or killing an enemy champion, Demitrox gains a burst of speed, causing him to attack at maximum attack speed that decays over 1.25 seconds. Upon killing an enemy champion, Demitrox causes his next basic attack to become a dash that can reach up to 400/500/600 units away for 95/110/125% damage. The permanent attack speed bonus only begins to stack after the first point is taken into it. Any minion kills before the first point was taken are not counted.

Hope you enjoyed reading about Demitrox - The Archeon Of War as much as I enjoyed making him!

LAStorm

19 Comments

Candurill3 votes

I haven't read the concept yet and I will, don't worry :) im just incredibly curious what this Darkin hype is all about...5 out of 10 champion concepts I see on this board is like "Darkin Arrow" "Darkin Blade" "Darkin everything"....Just curious, this is not critique on your champion :O

Shadr23693 votes

{quoted}

I haven't read the concept yet and I will, don't worry :) im just incredibly curious what this Darkin hype is all about...5 out of 10 champion concepts I see on this board is like "Darkin Arrow" "Darkin Blade" "Darkin everything"....Just curious, this is not critique on your champion :O

the Darkin race is really mysterious because there are conspiracies as to whether there are other darkin champions apart from aatrox already there. Not much is also known about the Darkin as well. If the community takes an interest in the lore then I'm sure that riot will do more.

Artificial Human1 votes

There are 5 Darkins in total.

ApexInTheCircle1 votes

{quoted}

I haven't read the concept yet and I will, don't worry :) im just incredibly curious what this Darkin hype is all about...5 out of 10 champion concepts I see on this board is like "Darkin Arrow" "Darkin Blade" "Darkin everything"....Just curious, this is not critique on your champion :O

Yeah the Darkin are extremely interesting. Considering they show themselves during times of conflict and war (Ehem BILGEWATER EVENT ANYONE?) it would be really cool to introduce a new darkin. My idea was to have them all use different forms of weapons, just like the 4 horsemen in darksiders.

Candurill1 votes

{quoted}

Yeah the Darkin are extremely interesting. Considering they show themselves during times of conflict and war (Ehem BILGEWATER EVENT ANYONE?) it would be really cool to introduce a new darkin. My idea was to have them all use different forms of weapons, just like the 4 horsemen in darksiders.

wouldn't it be a good idea to try and create a darkin for every role? :P maybe make a mage or priest as support...or go for a tanky supp....i could make a darkin support...

lCantPauseltMom1 votes

{quoted}

wouldn't it be a good idea to try and create a darkin for every role? :P maybe make a mage or priest as support...or go for a tanky supp....i could make a darkin support...

Well Demitrox was originally going to be a support, based around an ability I created. I then made a lore and started basing it around that instead so... my mistake! Look, if you're an avid Champion Concept creator, then here; make a champion around what I thought was a Unique Ability:

Ability (W): Crimson Release Placement/Area of Effect

Demitrox sacrifices a portion of the health used to create a blood orb at a location. The orb will stay in place for up to 10 seconds before dissipating. Every 2 seconds, allies within 450 units of the blood orb will absorb some of the essence of the orb, being healed for 20/35/50/65/80 (+0.15 Ability Power, 1.5/2.0/2.5/3.0/3.5% maximum health) health. This can happen up to 4 times before the orb dissipates. If an ally or Demitrox walks over the orb, they are immediately healed for 60/100/140/180/220 (+0.5 Ability Power, 5% maximum health) health and destroys the blood orb. The heal from walking over the blood orb loses 25% of its value every time an ally is healed within the Area of Effect (1 heal - 25% less effective; 2 heals - 50% less effective, 3 heals - 75% less effective). The blood orb only automatically heals allied champions, not minions or pets. With enough cooldown reduction, it is possible to have two orbs active at once.

Cooldown: 15/14/13/12/11 seconds. Health Cost: 9.0/10.5/12/13.5/15.0% current health.

Of course, replace *Demitrox with whatever name you desire from your champion concept. Hope that helps come up with a Darkin-related support champion!

Candurill1 votes

{quoted}

Well Demitrox was originally going to be a support, based around an ability I created. I then made a lore and started basing it around that instead so... my mistake! Look, if you're an avid Champion Concept creator, then here; make a champion around what I thought was a Unique Ability:

Ability (W): Crimson Release Placement/Area of Effect

Demitrox sacrifices a portion of the health used to create a blood orb at a location. The orb will stay in place for up to 10 seconds before dissipating. Every 2 seconds, allies within 450 units of the blood orb will absorb some of the essence of the orb, being healed for 20/35/50/65/80 (+0.15 Ability Power, 1.5/2.0/2.5/3.0/3.5% maximum health) health. This can happen up to 4 times before the orb dissipates. If an ally or Demitrox walks over the orb, they are immediately healed for 60/100/140/180/220 (+0.5 Ability Power, 5% maximum health) health and destroys the blood orb. The heal from walking over the blood orb loses 25% of its value every time an ally is healed within the Area of Effect (1 heal - 25% less effective; 2 heals - 50% less effective, 3 heals - 75% less effective). The blood orb only automatically heals allied champions, not minions or pets. With enough cooldown reduction, it is possible to have two orbs active at once.

Cooldown: 15/14/13/12/11 seconds. Health Cost: 9.0/10.5/12/13.5/15.0% current health.

Of course, replace *Demitrox with whatever name you desire from your champion concept. Hope that helps come up with a Darkin-related support champion!

sounds interesting :D definitely something to consider...i don't know if healing is something that would fit a darkin...since they generally bring destruction i think...But i will think about it :P You'll hear it if i make a darkin support champion :P

lCantPauseltMom1 votes

{quoted}

sounds interesting :D definitely something to consider...i don't know if healing is something that would fit a darkin...since they generally bring destruction i think...But i will think about it :P You'll hear it if i make a darkin support champion :P

{quoted}

sounds interesting :D definitely something to consider...i don't know if healing is something that would fit a darkin...since they generally bring destruction i think...But i will think about it :P You'll hear it if i make a darkin support champion :P

Thats what I thought, but then I remembered: Aatrox techinically has a heal. Using his own blood (resource gauge) as a means to do the healing. So the only difference here is that this ability uses his blood for healing him/herself AND others.

Just food for thought haha. Looking forward to the concept. If you don't do it, I will haha.

Candurill1 votes

{quoted}

Thats what I thought, but then I remembered: Aatrox techinically has a heal. Using his own blood (resource gauge) as a means to do the healing. So the only difference here is that this ability uses his blood for healing him/herself AND others.

Just food for thought haha. Looking forward to the concept. If you don't do it, I will haha.

already started ;P maybe we could work together on this one? like trade ideas? Since i got the inspiration from your concept :P

maybe look at my other work to see if you like my way of thinking? My most popular works here are Sham'a, The Candle Maker and Trystain, The Fae-Knight

lCantPauseltMom1 votes

{quoted}

already started ;P maybe we could work together on this one? like trade ideas? Since i got the inspiration from your concept :P

maybe look at my other work to see if you like my way of thinking? My most popular works here are Sham'a, The Candle Maker and Trystain, The Fae-Knight

Haha okay sure, ill be happy to give a helping hand! Since we both belong to different servers, if you have a skype or some other form of comms (voice or typing, doesn't matter to me) then I'd be happy to give you a hand. Would be nice to have another creator to bounce ideas off for a change.

Ah I have seen Trystain before, Ill have a look again and give you an indepth feel about it.

Ive done quite a few pieces before, but my most common ones are Celeste - The Keep of Balance and Maeve - The Inquisitor. Feel free to give an honest opinion on them or anything else. Celeste: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/yJnNM8ua-celeste-the-keeper-of-balance-full-abilitiesloretipsstrategies Maeve: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/4lJ10Qua-maeve-the-inquisitor-full-abilities

Candurill1 votes

[deleted]

lCantPauseltMom1 votes

Alright feel free to take it down Candurill, I added you. And yeah I wish there was a messaging system on here. But dont worry it's just a means for writing to eachother, if you prefer email we can use that too.

Candurill1 votes

{quoted}

Alright feel free to take it down Candurill, I added you. And yeah I wish there was a messaging system on here. But dont worry it's just a means for writing to eachother, if you prefer email we can use that too.

Oh that is not the problem, i trust you...i just don't trust all the other people on the boards :)

lCantPauseltMom1 votes

{quoted}

Yeah the Darkin are extremely interesting. Considering they show themselves during times of conflict and war (Ehem BILGEWATER EVENT ANYONE?) it would be really cool to introduce a new darkin. My idea was to have them all use different forms of weapons, just like the 4 horsemen in darksiders.

Yeah I was going to create a lore around the Noxus/Ionia war, but it kind of ended up being too long so I shortened it into this. I love writing up lores; they are what I base my champion around in the end!

lCantPauseltMom1 votes

{quoted}

I haven't read the concept yet and I will, don't worry :) im just incredibly curious what this Darkin hype is all about...5 out of 10 champion concepts I see on this board is like "Darkin Arrow" "Darkin Blade" "Darkin everything"....Just curious, this is not critique on your champion :O

I don't know about the hype to be honest, I just saw someone post a "We need a Darkin Champion!" post and decided it was "Challenge Accepted" haha. Critique away! I won't get better unless I get good AND bad feedback.

ApexInTheCircle2 votes

I like it, I'd just change one thing. make him use either a Scythe (since it's a large sweeping attack based champion) Or a huge halberd since that too is a large sweeping weapon.

lCantPauseltMom1 votes

{quoted}

I like it, I'd just change one thing. make him use either a Scythe (since it's a large sweeping attack based champion) Or a huge halberd since that too is a large sweeping weapon.

SCYTHE! Thats the name! I had a mental blank and just said "Spear" instead... oops haha. I had an image of a two-headed scythe, not so much a spear. Thanks for that!

Shadr23691 votes

I really like the concept and the lore, however I think that this dude is extremely OP. You would need to tone down the attack damage ratios on some of his abilities to make sure he doesn't completely stomp the game like an aatrox on steroids.

lCantPauseltMom1 votes

{quoted}

I really like the concept and the lore, however I think that this dude is extremely OP. You would need to tone down the attack damage ratios on some of his abilities to make sure he doesn't completely stomp the game like an aatrox on steroids.

I wouldn't say "extremely OP", but yeah I was thinking how strong it appears. Thats why I added an attack speed cap at every level. It does encourage people to farm as Demitrox and stick to their lane or to gank a LOT, or else it isn't effective. I guess 120% is alot, but yeah.

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