New Champion Idea

MyTeamSuc YouWin·4/29/2017, 3:01:07 PM·1 votes·629 views

Ok so i've been playing shacoShaco lately and watching champs like urgotUrgot and leblancLeblanc . all of these champs are VERY tricky but mostly out to trick and treat themselves. Just recently League made a duo for bot lane 1 focused more on supportRakan and the other adcXayah

And this gave me and idea. What if they came up with a new champ that's is VERY tricky, he could maybe be supportive, i dunno, but my idea is this.

What if they created a champ that's mainly focus is to completely manipulate the other team, like he has the ability to switch bodies with a team for 5 seconds as an ultimate, or maybe take over and enemy teams body during a fight or after death like mordekieserMordekaiser does with dead things, or my favorite CLONE and enemy champ to confused the other team.

Maybe the clone temporarily sends the original somewhere or stuns him and makes him invisible or something, somehow it REALLY jacks the minds of the other team up for a few seconds either for a getaway or a tide turner if used right.

Also what if his other abilities, like maybe his E could force his enemy to attack his own partner. Just something i was thinking about

What do you guys think?

6 Comments

CobaltTheMadMage4/29/2017, 3:54:35 PM1 votes

I have a Void support due for a bit of a rework whose ult lets him momentarily take over enemy champs and whose passive lets him take minions, monsters, and/or the corpses of champs he finishes off as host bodies that serve as shields and armor/MR buffs.

Kalikko4/29/2017, 5:52:07 PM1 votes

There was an item in the special event for gangplank's rework, in the "Black Market Brawler's" game mode.

Tricker's Glass: UNIQUE – DISGUISE: Teleports to the target allied champion (550 range) and takes on their appearance for 30 seconds. The disguise includes the target's current health, mana and emotes. The disguise is broken upon casting a spell or attacking, or upon your or the disguise's health being dropped to 0. 90 second cooldown

Sounds like it fits into your concept, but as an ability instead of an item.