Just an Idea for a new champ

Gibberwatt··1 votes·506 views

Updated Champion I know mana drain champs have been tried in the past, and failed. However, I think this dude would balance that:

Lore: you know, in the Hobbit movie, that old naturey wizard? I forgo this name, but this guy would have a lore like him. maybe related to maokai in some way.

Passive (more complicated than jhin's):
1 - His autoattacks use mana (think jinx rockets), and deal a percentage of AP (30%?) 2 - his mana pool has infinite capacity, but no regen 3 - He passively absorbs 25% of mana used for spells in his vicinity, both his allies and enemy's, and deposits it in his mana pool (half as effective for energy and other non-mana spells)

Q - Sets a visible, untargetable 'trap' that drains mana from champions/minions that cross over it. If the champions/minions have <50% of their mana, drains health at half effectiveness. lasts for maybe two minutes, and can have a max of five at a time

W - A slowing skillshot.

E - Sets up a turret that will do his autoattacks for him (like Azir), at half the mana cost. last 30 sec.

R - A massive AOE, that drains 25% of everyone's mana, and deals all that in damage, equally over every entity in it's region, including minons. So it is basically trahs inlane, but when there are teamfights near, say, dragon, it becomes rather helpful

*All of his spells are free, Garen style. long cooldown, though, on Q/E.

I was thinking this guy could serve as an anti-healer supp, or a mid-laner. He could also mildly counter mid-laners that use resources for spells (so, everyone but Katarina), and encourage weird matchups (like a Garen mid. Haven't seen that in a while, have you?)

9 Comments

Traxicus2 votes

Mana drains are a mechanic that used to exist but were completely removed because they are horrible to play/build against. There's basically no counterplay other than "be a manaless champion", in which case your champion would be useless.

Gibberwatt1 votes

True. However, if my champ doesn't use mana for spells, and only uses it for aa's, then he would be like a ranged manaless champ, only depending on mana for AA's. Also, The passive would only affect the mana used for spells, so adc's would work fine against him Also, his q is visible, so easily dodged by champions, and his ult is the only other way for him to get mana. I think there are many ways to play against this champion, and also many ways for this champion to succeed.

Traxicus2 votes

I don't want to waste time explaining why mana burning abilities in the context of league is simply bad game design, so I'll let the VP of Riot's game design do it in a post from 2010. http://forums.na.leagueoflegends.com/board/showthread.php?t=293417&page=1#post3470475

Important quote:

On the other hand, a strong mana burn is NOT desirable -- if you drain someone to 0 you feel kinda good, and they feel TERRIBLE -- so the anti-fun is exceeded by the fun. This is important because the goal of the game is for players to have fun, so designers should seek abilities that result in a net increase of fun in the game. Basic design theory, yes?

Gibberwatt1 votes

That is true. A strong sucking of all mana is bad for the game. I get that. But the thing about my dude is it is literally impossible for him to do this complete mana drain, unless the other team is totally unskilled: his passive doesn't actually drain mana, but instead just takes it in when the enemy uses it. His Q is completely visible, so the enemies would have to stand on it for a long time, while full well knowing that it is there, for it to drain them. and his ult drains them of 25% of their current mana, so there is no exhausting of mana stores with his ult either. He is simply taking advantage of all that wasted mana that people use/have.

Gibberwatt1 votes

And, also, couldn't mana drains be considered magic, and be affected by MR? Then he would be just like everyone else, only he takes away mana as well as health.

Kjørn1 votes

Seems pretty cool, like maybe a Ryze buster.

Gibberwatt1 votes

I had him planned to be kind of a mage killer (especially mages that didn't get lots of mana), and be countered by anyone without mana.

Gibberwatt1 votes

I just edited this, to refine some of the stuff, incorporate some ideas, and deal with some of the comments (thanks, traxicus)

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