Jal, The Heaven's Anguish [Complete Concept]

Arakadia·11/25/2016, 8:54:17 AM·4 votes·1,119 views

https://s-media-cache-ak0.pinimg.com/564x/f4/bf/85/f4bf8569df9d11e06d44d71b4faa1483.jpg ^^^ Not my art ^^^

http://imgur.com/a/Dhf6q

The pain of parting is nothing to the joy of meeting again.

#Opening: Jal is a supportive fighter with an enchanter facet to her kit. She is able to go top lane and support. She is forced to decide powerful decisions with her abilities, mainly Perseverance and Legendary Endurance. In the world of Runeterra however, Jal is an angel caught between the war of her people. Unwilling to fight her brothers and sisters, she was persecuted and attacked for her actions. However with indomitable will Jal survived. Now she meets a strange visitor, one who she hopes can aid her in unifying Jal's home.


Gameplay: Before you read the abilities I think it is important you understand how Jal plays. She's a melee supportive fighter who has the option of top lane or bot lane support as her roles. She provides buffs to her allies when in the support role that naturally pass onto herself in top lane. Her healing isn't wasted if an ally isn't near and she can still generate Pain Unyielding stacks efficiently alone. As a support she won't be auto attacking often enough to use Strength of Eternities passive efficiently, however she will be auto attacking more in top lane where she would be lacking an ally to help generate stacks of Pain Unyielding.

Additionally, due to her kit requiring her to fight if she wants to heal, she won't be over bearing and create passive laning. Similar to Kled, she has to start a battle if she wants to heal.

Her kit includes most of its decision making in how and when she wants to use her Q, Perseverance. If she uses it early for a quick heal and MS buff for re-positioning, she can help someone get out of trouble. However if she waits and generates more stacks she will have a stronger burst of MS and heal for chasing or escaping enemies at the end of a fight.

Upon reaching maximum stacks of Pain Unyielding Jal becomes a slippery foe, but not a frustrating one either. Unlike recent champions Jal's mobility isn't tied to visually interesting dashes or blinks, but she gains significant movement speed. The challenge for Jal is too survive the fight long enough to reach this speed with her lower-then-average-base-defensive stats and not need the heal. Jal's Q Perseverance forces the player to make the trade off of mobility or sustain.

Additionally, Jal has a another decision to make. Her ultimate, Legendary Endurance can be used on a tank to create an unstoppable force and generate many stacks of Pain Unyielding. However using it on a squishy ally who can't take many attacks before dieing has its trade offs. It might be enough to save the ally, but due to an ally usually being targeted by bursty characters won't generate many stacks.

Finally, Jal has clear weaknesses. She has minimal mobility without her stacks of Pain Unyielding and doesn't have any poke. She lacks significant burst but in turn has sustain, crowd control, and waveclear. Enemies who are fighting Jal should play aggressive once she has consumed her stacks of Pain Unyielding. Additionally, Jal has trouble against bursty champions who don't leave Jal with many stacks of Pain Unyielding before her she reaches her demise.

That's the problem with being the strong one. No one can offer you a hand.



Passive: Pain Unyielding: Nearby allies grant Jal 4 points of Pain Unyielding every time they take a source of damage. Jal gains 8 points per instance of damage she takes. Pain Unyielding stacks can only be generated by damage from champions.

Jal gains movement speed based on her points of Pain Unyielding up to a maximum of 100 Pain Unyielding. Pain Unyielding is Jal's mana bar and dissipates slowly but increasingly after not being damage for 4.5 seconds.

(Note: This passive would likely have a minor cooldown per target ally so DoT abilities aren't hard countered by Jal. You can also think of her gaining about .5 movement speed per point of Pain Unyielding. Of course she would be very fast at maximum amounts of Pain Unyielding but she would be missing out on her heal and Dominate ability).


Q: Perseverance: Consume all points of Pain Unyielding to heal Jal and a nearby ally based on each point consumed. The healing is split upon Jal and the ally, so if no there is no nearby ally she will heal the entire amount. For 2 seconds after, the bonus movement speed from the passive is doubled and granted to the nearby ally and Jal. Jal must have 30 points of Pain Unyielding to cast this ability.

Activation Quote: "Make your wounds into wisdom for future times." Activation Quote 2: "Wisdom is gained, through the survival of pain"


Q2: Dominate: If Jal does not have over 30 points of Pain Unyielding or Perseverance is on cooldown she will activate Dominate to finish a winning fight. Upon activation Jal thrusts her spear forward dealing physical damage and marking enemies. Marked enemies take a percentage of their missing health when auto attacked, which consumes the mark.


W: Strength of Eternity: Jal swipes her spear out in a cone, knocking enemies back and dealing physical damage.

Passively, Every 3 seconds the next attack will grant 5 Pain Unyielding.


E: Indomitable Will: Jal channels her will power for up to 2.5 seconds generating energy. Upon charging for maximum duration or reactivating, Jal fires a cone of light dealing physical damage and slowing enemies hit. Charging this ability during the first 1.5 seconds increases the range but reduces the width.


R: Legendary Endurance: Jal selects an ally champion, reducing the damage they take by X% and directing the damage they would have taken into Pain Unyielding stacks for 5.5 seconds. Pain Unyielding can overflow during this time up to a maximum of 150 total stacks.

120/110/100 second cooldown.


Selection Quote: “The marks people leave are too often scars.”


------------------------------------------------------------------------------------------Lore:-------------------------------------------------------------------------


The veiled women sat, tucked in a corner. Every so often she would jump, when the carriage hit a rock or bump. The gravel meeting wheel filled the silence. She waited, alone, ignoring the driver in front.

She thought about the women she would be meeting shortly. She flipped through notes and letters from Jal, skimming them. The veiled lady thought about the other women's terrible past and prepared to play upon it. Desperate people are more willing to drastic change.

When one has watched their family's death and suffering, unable to help, they look at the world in a new Light. Jal, the veiled women's client, struggled to see the good of the world. The veiled women recalled how Jal's clan took no side in the war. But when tension built up too far, the family was forced to side with the Ournn, the tyrannical fiends of Kayle. Time and time again, Jal's family was punished for their unwillingness to fight their brothers of the Syll. The Ourrn branded Jal's family heretics and traitors, killing all but Jal. Jal watched as her family was tied down, and bowls were placed on each member's chest. Then rats were placed under each bowl and unable to climb out from under the bowl, ate their way out.

Jal lived one year as a prisoner of the Ournn, experiencing terrible events and horrific acts. On the last day of that year, Jal fled. She'd broken her families choice to not take part in the war. Now an outcast from Ournn, Jal, a desperate young women, was gladly accepted into the Syll. Jal found family there, and despite the Syll's immoral decisions, Jal lived once more. She found a handsome spouse, whom she would marry she hoped. Jal grew under Syll law, finding the Syll's freedom as a beautiful blessing.

Suddenly, the carriage jerked forward and stopped in a rough manner. The Veiled Women threw her arms forward in an effort to catch herself. "Fool!" She screamed at her driver. The Veiled Women missed the Syll where the pathetic mistakes of mortals weren't made. He yelped in apology before the Veiled Women continued her train of thought.

Jal's lover was salt who appeared sugar. Upon the discovery of Jal's infertility their love disipated. Jal clung to her friend who cared not for their love. Jal soon sat alone once more, sorrow and silence sharp against her heart. Jal, persuaded by her forlorn past, decided to leave the Syll.

In her lost wandering, Jal really understood a middle ground was necessary. Neither extreme of the Ournn or Syll was reasonable. But Jal had seen and felt too much. She saw the world as ugly and terrible.

The carriage stopped. The driver opened the door for a young women. Jal stepped into the carriage room where the Veiled Women sat. "Terrific meeting you after all this time Jal", said Morgana, prepared to show Jal the world in a new Light.



Thanks for your taking your time with Jal, please comment below your thoughts.

4 Comments

GerAvos11/25/2016, 4:27:29 PM1 votes

Hmm, the kit is nice and sounds balanced, but nothing too spectacular. The Q is a bit weird, because it uses all stacks and then makes the passive speed stronger? Without stacks there will be no speed so whats the point of that

ready for combat11/25/2016, 9:28:27 PM1 votes

i like the character as you made her with the lore in mind, give the character a drive and purpose in Runeterra. having a support fighter that builds AD is quite a hard balancing act, but i guess it rellys on numbers for scaling.

i think their needs to be numbers and ratios to understand the effects of some of the ability, as i might be reading the passive wrong. if the passive give 0.5 movement speed would it be a % or a flat amount? i feel the passive and Q could be reworded to bring clarity:

Passive - Pain Unyielding: Jal uses Pain Unyielding as a resource. She gains 4 Pain Unyielding every time an ally takes damage ( _ second cooldown) and gains 8 Pain Unyielding per instance of damage she takes. Pain Unyielding stacks can only be generated by damage from champions and can only gain a maximum of 100.

Jal gains (0.5 % or flat) movement speed for every point of **Pain Unyielding **she has. points dissipate slowly for _ seconds then increasingly after not being damage for 4.5 seconds.

and

Q - Perseverance: Jal consume's all points of Pain Unyielding to heal Jal and a nearby ally based on each point consumed, splitting the amount between them. so if there is no nearby ally around she will heal the entire amount. after activation her and they effected ally gain the bonus movement speed from Pain Unyielding and is doubled for 2 seconds. Jal must have 30 points of Pain Unyielding to cast this ability.

If Jal does not have over 30 points of Pain Unyielding or** Perseverance** is on cooldown she can (re)activate this ability to cast Dominate.

Dominate: Upon activation Jal thrusts her spear forward dealing physical damage and marking enemies hit. her next basic attack against the target consumes the mark dealing percentage of the marked targets missing health.

Activation Quote: "Make your wounds into wisdom for future times." Activation Quote 2: "Wisdom is gained, through the survival of pain"

also a typo in the original

The healing is split upon Jal and the ally, so if no there is no nearby ally she will heal the entire amount

thoughts passive: i feel that the maximum is pretty high, but that depends on how the enemy fights her and for how long. it could be a bit of a negative effect on her since an enemy can quickly poke and completely back of for 4.5 seconds, denying her a Q heal and increase to speed. she maybe should also slowly gain points from Pain Unyielding while in combat with a enemy champion (maybe like 2 every 1.5 seconds). i feel you could make the passive on the W instead double the amount every time she autos an enemy champion with a cooldown of 3 seconds

thoughts Q: the double movement speed is a bit strong. i think it should only give a % of the bonus from Pain Unyielding and have the bonus only work when moving towards enemy champions.

the W active i feel could be something different giving her more utility to work with. the ability is quite straight forward not truly adding much to the character and her story, but other champions in league also have ability's that may not make sense story wise.

the only question i have with the E is if she would be able to move using this and if its a slowed rate?

the ultimate is quite powerful considering Knight's Vow item 3109 and Bond of Stone exist. on top of that the damage being transferred has no effect on her as its more of an ability meant for tanks as its better balanced (they can give it, but at the cost of some of the damage being dealt to them). Lore wise it could be somewhat thematic to her story, but it still needs a way of balance and unique play if it where to stay.

hope this helps out