Taking Champion Concept Requests!

Flay and Pray··1 votes·385 views

One of my hobbies is creating champion concepts and reworks and posting my best ones on the boards. I want to enhance my game designing techniques and so I am challenging myself to make innovative balanced ideas with time limits. If you have a base champion idea or just something you think would be cool, leave a comment of it, and I will turn it into a full idea.

5 Comments

Akenero1 votes

hyper-mobility yordle, ranged attacks and basically uncatchable

Flay and Pray1 votes

{quoted}

hyper-mobility yordle, ranged attacks and basically uncatchable

Tristana. And done. :) Just kidding im starting on it in a second!

Flay and Pray1 votes

{quoted}

hyper-mobility yordle, ranged attacks and basically uncatchable

Gilmantri - Sorry im bad with names, anyway, I timed myself for 7 minutes to make this and I think its decent. Just far from perfect. Tell me what you think!

I picture him as a small yordle with goggles and a glider suit. Based around well, gliding!

Passive - Gilmantri uses air as a resource (same as yasuo) he gains air for moving in normal form.

Q- Sweeping Glider Gilmantri dashes to a target location, damaging all enemies along the way. This ability does more damage for every target it hits.

Flying form: The dash is faster and can be reactivated mid flight to change directions back to the starting point.

W- Gilmantri channels a "air blower". This ability costs massive ammounts of air over time, but blows back enemies.

Flying Form: Gilmantri uses the "air blower" as thrusters pushing him faster giving him increased MS for the duration

E- Passive: Gilmantris auto attacks do bonus damage based on a %of the enemies AD

Active: Gilmantri fires an exploding "glider" doing AOE damage in a come in front of him. This ability has an ammo system and stacks up to 3 times. However if all 3 gliders are gone he cannot use Q or R until it comes back.

R- Active: Gilmantri takes to the air gaining movement speed and becoming ranged for the duration. This form costs air per second. This form modifies his basic abilities slightly

Akenero1 votes

not bad XD

Tamur1 votes

Saiyan Rakkor that switches between range (ki) and melee (unarmed) via an item

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