A small addition to the new patch.

SolidPooh·5/9/2016, 9:01:08 PM·0 votes·738 views
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As of late we've been introduced to a new form of LoL.

Personally I find the meta to be evolving into an overall better paced game with a better management of team awareness and understanding.{{summoner:2}} (the new pre-season and season 6 intro lacking somewhat)

Any how; I've thought of a new mechanic, which reminds me of someone's post I saw here on the boards: "Let's invent a new CC" or something like that

Take dragon and add an effect to each one, or at least a few of them. here's some examples to summoner 14 the mind!

item 3116 Earth dragon has an constant and very large AoE slow in a large radius. every third hit from Earth dragon bumps away for 0.5 seconds item 3124 Fire dragon will have a trail of fire on a basic attack targeted victim, dealing (x) damage over (x) seconds, doing Aoe to who are in that team mates trail. item 3046 Air dragon will attack faster for each nearby champion, increase other's attack speed by X while near, and Push Away (-X ms when approaching, +X ms when retreating from. item 3113 Water dragon grants champions standing in water (+X) cooldown and, every 2 hits on a champion pushes them away at (X=far enough away that most attacks or spells cannot connect) for X (2.5 seconds?)

There's a few idea's, if you wanna sit and think, please drop your thoughts. Why I'm wrong, why I'm right or any different concepts you can think of Yasuo

`J. SolidPooh

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