Levia, the Druid of Runeterra
if my understanding of what a Druid is in Video Games they are protectors of nature & wild life. in most Video Games at least from what i'v seen characters that are said to be druid are a versatile class with various ways of Healing, Protecting & Attacking, what i'm getting at here is if Riot decided to make Druid themed Champion what would it be like & which of the Classes of LOL would it be under? so i made my own Druid Champion. Levia is a world traveling Druid that goes from forest to jungle & everywhere else in between trying to maintian the natural balance of Runeterra, she is not particurlly fond of other people because she thinks no one sentiant being on Runeterra cares for its well being. she was brought into the League by a Summoner who made contact with her saying that by becoming a Champion they will help her with her task of maintaing Runeterra's life flow & balance.
Primary: Support. Secondary: Mage. Additional Roles: Player Choice. Statistics: Attack Power: 3. Defense Power: 6. Ability Power: 5. Difficulty: 7. Upon Selection: the wrath of Runeterra has descended upon you.
Friends:
,
.
Enemies:
,
,
.
Health: 455(+31). Health Regen.: 2.3(+0.48) Mana: 273(+30). Mana Regen.: 2.4(+0.43) Range: 520(Melee). Attack Damage: 32(+2.0) Armor: 16(+2.1). Magic Res.: 30(+1.0) Attack Speed: 0.633(+2.1%). Move. Speed: 342.
Appearance: Levia is a 5'ft tall Caucasian woman with long flowing dark brown hair that is braided & wrapped around her neck like a scarf, both her eyes are emerald colored & she bares a strange symbol on her forehead. she wears a hefty looking cloak with sleeves & a hood with animal fur lining the outer edges, a pair of dark brown pants & boots, she also carries around a large satchel that hangs on her left waist side. as for weapons she wields a staff that is as tall as she is made from an ancient oak tree & is decorated with varies feathers, gourds & has a wolf skull on the head.
Passive: Essence Channel. Levia will distribute 3% of her Bonus Mana & Mana Regeneration within a 200-radius aura of herself to all allied Champions within the aura. When an allied Champion has reached 0 Mana Levia will Leech 10% of her Max Mana to that allied Champion.
Q-Ability: Malevolent Flock. Range: 450. Cool Down: 9. Cost: 50/60/70//80/90. Magic Damage: 45/55/65/75/85 (+40% bonus AP). Damage Reduction: 12%/14%/16%/18%/20%. Passive: with each Rank of this Ability Levia will gain a Raven Familiar that flies around her, with each Raven Familiar Levia has her Basic Attacks will deal 2% of her current Attack Damage as Magic Damage. When a Raven Familiar deals damage to the intended target they will Leech 1% of the damage dealt as Mana for Levia. Activate: after Levia has selected either herself or an allied Champion within this Abilities Casting Range then upon its activation Levia will summon forth a flock of birds to surround the target, when the target has this Ability applied to them that targets next 5 Basic Attacks within 4 seconds will deal Magic Damage as well as for the duration of the Ability the target will take reduced damage from all non-tower sources.
W-Ability: Binding Thorns. Range: 450. Cool Down: 14/13/12/11/10. Cost: 60/70/80/90/100. Physical Damage: 25/45/65/85/105(+40% bonus AD). Magic Damage: 85/105/125/145/165(+50% bonus AP). Activate: after Levia has chosen a single enemy target within this Abilities Casting Range then upon its activation she will conjure 5 thorny roots to erupt from the ground, when the roots emerge from the ground they will deal Physical Damage to affected target & apply a 1.75 second Root. If the targets receives 12% of their Max HP in Damage in 1.25 second or less while affected by this Ability then the roots will explode dealing Magic Damage to the target.
E-Ability: Wall of Bramble. Range: 550. Cool Down: 16/15/14/13/12. Cost: 100. Physical Damage: 15/25/35/45/55(+30% bonus AD). Wall Length: 300/400/500/600/700. Movement Speed Slow: 30%/35%/45%/50%/55%. Passive: every 7th Basic attack that Levia makes will have a large thorn root smack the target dealing 6% of targets Max HP as Physical Damage. Activate: after Levia has chosen a horizontal broad path within this Abilities Casting Range then upon its activation Levia will create a wall of thorny roots in that path, this wall of bramble will last for 2.5 seconds. If any Champions walk through the wall will be dealt Physical Damage & have their Movement Speed Slowed by a set percentage for 1.5 seconds, if an enemy Champion remains in the wall they will continue to take Physical Damage every 0.5 seconds.
R-Ability: Burst of Life. Range: 1200. Cool Down: 205/185/165. Cost: 110. Heal: 225/425/625(+40% bonus AP). Activate: after Levia has chosen a broad path with this Ability then upon its activation she will aim her left hand in the target direction release a surge of pure natural energy that will travel along the chosen path, after this Abilities activation any allied Champions within the path & is hit by the wave of energy they will be Healed & be Cleansed of any Crowed Control effects applied them & then making them Immune to future Crowed Control effects for 1 second.
Gameplay: as you can see from her Abilities she is HIGHLY aggressive for a Bot Lane Support Champion but with means of dealing damage herself with her Q's & E's Passive effective she can focus on helping her Lane Partner deal massive damage while also providing protection from the enemy team by forcing the enemy team to decide if they want to risk in taking damage & getting affected by Levia's Crowed Control effects.
.a great Defensive Combe of Levia's is by placing her Q on an allied so they get the Damage Reduction & then use her E to create an obsticle the enemy team either has to walk around or just charge through.
.an Offensive Combo that Levia loves to use is pop her Q on her allied target to enhance their Basic Attacks while she cast her W on the target dealing minimal Physical Damage while locking down the target so her ally can start right clicking & if the target takes enough damage the W will deal Magic Damage on top of the already dealt damage.
if Levia is placed on a team that depends a lot on their Mana her Passive Essence Channel makes her a great way for her team to remain in a fight without fear of running out of mana as long as Levia builds Items that give her bonus Mana & Mana Regeneration, in regards to Team Fights her Ultimate is a major game changer aside from the obvious Heal the Cleanse & the Immunity to future CC for a short duration can help her team make the final call in elimanating the enemy team. when Levia decides to play as a Mid Lane Mage her Abilities give her great Burst Damage & her limited CC make it easier for her to catch up to an easy kill or help her escape from enemy gank or if her team gets destroyed.