Gangplank Gold Generation --> Silver Serpent Generation + Additional uses

Onwodori·10/4/2016, 3:28:52 PM·5 votes·855 views

Hey there, Onwodori here.

People are still wanting to nerf GP after he hasn't seen even a pick or ban in worlds thus far to my knowledge. He's still good but it's uncomfortable to use him in his present state. So I thought perhaps a resolution is in order that addresses one of two main gripes people still have with him, 'Gold generation' and 'Barrels.' Because the latter is *super core to his kit, the former should be evaluated. Here's the idea:

ACTIVE: Gangplank shoots the target enemy with his pistol, dealing physical damage and applying on-hit effects, though not Trial by Fire.png Trial by Fire. Parrrley can Critical strike icon critically strike. PHYSICAL DAMAGE: 20 / 45 / 70 / 95 / 120 (+ 100% AD) If Parrrley kills its target, Gangplank plunders gold and Silver Serpents.png Silver Serpents, the latter of which can be spent to upgrade Cannon Barrage.png Cannon Barrage. PLUNDER: 「 2 / 3 / 4 / 5 / 6 Gold 」

NEW - Gangplank's Parrrley no longer plunders gold, but rather exclusively Silver Serpents at a rate of 「 4 / 5 / 6 / 7 / 8 Silver Serpents 」Gangplank additional receives a new passive as part of Parrrley.

New - Passive: Plunder Priority - All gold that Gangplank would receive that does not come from Kills, Assists, last hitting minions or monsters (of any sort) or destroying structures is converted in a 1 : 1 ratio of Silver Serpents. Gangplank also has additional items only he can by at the shop with these serpents, as well as additional upgrades to certain abilities. This includes the Bandit passive that so many people are unhappy about

The items only GP can buy would be the Martyr's Gambit, Flesheater, Typhoon Claws, Mirage Blade and Puppeteer, all, if you remember, being items from the Black Market Brawler's event that seem suitable for him.

http://leagueoflegends.wikia.com/wiki/Black_Market_Brawlers

Gangplank could also use small amounts of serpents to increase the base values of some abilities or perhaps alter the scaling, something like:

200 Silver Serpents - Runic Shot - Gangplank's Parrley now deals an additional MAGICAL DAMAGE: 20 / 35 / 50 / 75 / 90 (+ 30% AP) and applies both on-hit and spell effects.

I think this could be a good final destination for Gangplank - Unique in his diversity of play and not all about how quickly he can or can't get to 4 items to blow up entire teams.

-Onwodori

4 Comments

BastionKross10/4/2016, 3:45:38 PM3 votes

I would say the barrels are the bigger problem, with gold gen being secondary. There's so much power placed into the kegs that GP essentially becomes (and I'm borrowing another poster's phrase here) an ABC; or Attack Barrel Carry.

That's not a healthy identity, and it makes his mechanics super high risk/reward with little fallback. If a GP lands a barrel explosion, his team basically just won that teamfight. If GP can't get off a good barrel proc, he doesn't contribute all that much to the battle.

Taking some power out of his barrels to distribute to the rest of his kit (or removing the minigame altogether for a new E) would be a better focus toward making GP less of a binary and aggravating champion to play as and against.

However, I do like the idea of giving GP some other uses for serpents, and I think allowing him to buy special items that no one else can purchase is in line with GP's character since if anyone would know where to get smuggled goods, it would be Gangplank. At least then, the balance team can buff and nerfs the stats of those items with no worries about them impacting other champions item balance.

Unpermabannable 10/4/2016, 9:16:17 PM2 votes

This is a great idea