Briggs, The Siege Titan
So, I’ve been thinking of a Siege tank kind of champ and I got his passive and abilities I came up with with. I wanted him to be not only a good tank for a team, but a good split pusher. And I haven’t decide if he should be ranged or melee yet. INPUT IS APPRECIATED. Here we go.
Briggs, the Siege Titan
Passive: Buster Shells -
Briggs basic attacks deal bonus X (X%Armor/ X% Magic Resist) magic damage. This damage is doubled against structures and is 50% effective against epic monsters.
Q: Concussion Blast - 12s cooldown
Briggs fires concussive energy in a cone in front of him, dealing X physical damage (X% armor/ X% Attack Damage) knocking back enemy minions and stunning all enemy champions.
W: Siege Mode - 40s cooldown
For 15 seconds, Briggs slows himself by 60%, gains X range and splash damage on his basic attacks using his back cannon. Enemies on the edge of the damage are dealt 50% damage.
Briggs can use abilities during Siege Mode, but it puts it into cooldown. Basic attacks reduce the cooldown by 0.5 seconds on minions and 1 second on epic monsters, structures and enemy champions.
E: Thruster Burst - 30s cooldown
Briggs activates his jump jets, making him dash in a target direction. Before he dashes, Briggs fires off a blast of energy that damages enemies for X (X% Magic Resist/ X% Ability Power) magic damage and knocks them back.
Enemies in front of Briggs are pushed with him and are dealt damage equal to if they were behind.
R: Hex-Tech Nova Beam - 100s
Briggs braces himself, channeling for 2 seconds. After the channel, he fires a concentrated beam from his back cannon. The beam deals X ( X% Attack Damage/ X% Ability power) Magic Damage and slows all enemies hit by X%.
After firing, Briggs cannot enter Siege Mode for 5s.