Alexander, Herald of the Flame
Primary: Fighter. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 5. Defense Power: 5. Ability Power: 6. Difficulty: 7. Place of Origins: Mount Torgon. Upon Selection: Soon I shall be awakened & then Runeterra will be mine.
Friends: None. Enemies: None.
Appearance: Alexander looks just like his normal self but after being possessed by the Flames evilness he changed slightly. his eyes becoming burning red, his hair is thick black with bits of light neon red under. as for his body he is still a mid-built man but his skin gets a little more grey but has pulsating red cracks all over his body, both his hands are now clawed & has little bit of black smoke emitting from them. he wears a large trench coat that releases bits of smoke & ash, a pair of black jeans & boots that with each step he leaves a burning foot print.
Health: 470(+35). Health Regen.: 2.1(+0.34) Mana: 0(+0). Mana Regen.: .0(+0.) Range: 1750(Melee). Attack Damage: 40(+3.2) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
Passive: Sparks of Blaze. When Alexander makes a Basic Attack he will gain 10pts of Sparks while using Abilities will grant Alexander 20pts of Sparks, when he has achieved 100pts of Sparks Alexander will be set on fire taking 10% Reduced Damage from all non-Tower sources & all of his Basic Attacks will deal 7% of his current Attack Damage as Physical Damage. While Alexander is on fire & the next use of his Q or W Ability will apply a Fire Curse to the affected enemy of that Ability that will last for 5 seconds.
Q-Ability: Burning Impact. Range: 350. Cool Down: 9. Physical Damage: 75/105/135/164/195(+50% bonus AD). Magic Damage: 60/80/100/120/140(+30% bonus AP). Passive: every 3rd Basic Attack that Alexander makes will deal 6% of his current Attack Damage as Physical Damage while also Healing Alexander by 3% of his missing HP. Activate: after Alexander has chosen a single enemy target within this Abilities Casting Range then upon its activation Alexander will slam his fire sword on the chosen target, once it makes contact with the target it will deal Physical Damage & Root the target for 1.25 seconds while also reducing the targets Magic Resist by 12% for the duration of the Root. Fire Curse: when an enemy target is applied with Burning Impact’s Fire Curse then is hit with Cindering Whiplash then the curse activates, each strike will cause the curse to create a 185-radius fire explosion that will deal Magic Damage to the initial enemy & any additional enemies within the radius.
W-Ability: Smoldering Charge. Range: 500. Cool Down: 21/19/17/15/13. Physical Damage: 45/75/105/135/165(+50% bonus AD). Magic Damage: 20/30/40/50/60(+20% bonus AD). Activate: after Alexander has chosen a broad path then upon its activation Alexander burns his own skin off then has the smoldering ashes charge in the path, when the ashes comes in contact with an enemy it will deal Physical Damage & if the ash comes in contact with an enemy Champion then that affected enemy Champion will be Feared for 1 second. Fire Curse: when an enemy target is applied with Smoldering Charge’s Fire Curse then is hit with Cindering Whiplash then the curse activates, when an enemy had the cure then when it gets activated it will create a small ball of fire above the targets head that will last for 4 seconds that will blast a bolt of fire at the target dealing Magic Damage every 0.5 seconds.
E-Ability: Cindering Whiplash. Range: Self-Cast. Cool Down: 14/13/12/11/10. Magic Damage: 40/50/60/70/80(+40% bonus AP). Activate: after Alexander has activated this Ability he will change his fire sword into a large fire whip, for the next 4 seconds Alexander will gain 300-range & his next 3 Basic Attacks will deal Magic Damage. If Alexander spends all 3 Auto-Attacks on a single target then that target will be Stunned for 1.25 seconds, this Ability can ignite an active Fire Curse that is placed on an enemy.
(To Be Announced - would like to hear an ideas that you think might fit well with Alexanders kit) R-Ability: . Range: . Cool Down: . Damage: . Passive: . Activate: .