Cavall, Demacian Standard-Bearer

welcome2egypt·8/17/2018, 2:32:52 AM·1 votes·856 views
https://pbs.twimg.com/media/Dhb34phWkAAvRqL.jpg

With all the mobility creep League has been suffering from lately (Looking at you, Zoe), the adc strangeness going 'round and each champ needing to have their own special CC, I'd like to add my own humble addition to the pile. Using Cavall as a prop name. Model-wise, Cavall is left handed, so her massive carbine takes up much of her silhouette. Position: ADC, maybe flexes mid Base Stats Attack Range: 525 _ This just barely outranges Lucian, because everything has to Attack Damage: 75_ This is kind of obscene for an Adc, but it will soon become sane. Attack Damage/Level: 2.5ish Slightly below average for a marksman Attack Speed: ~0.481 This is Graves' attack speed. See why her damage is so high? Base Armor: 35-40 This is decently high. Armor/Level: 3.75 Medium Magic Resist: 30-33 Medium MR/Level: 0.5 - 0.75 Also middle of the pack Movespeed: 320 Slightly slower than Caitlyn Abilities Fiery Reloading - Passive After basic attacking, a discharged shell will be thrown in a random direction. The shell deals a small amount of magic damage over 2 seconds. (It'd be interesting if the discharge was always to the right of the weapon) Cavall can melee an enemy to deal 25% increased damage. Pepper Slug - Q - ~15 second cooldown A charged ability which gains range and accuracy while charging. Locks Cavall's orientation while charging. A cone (Visible to only her or allies or all players?) made of dotted lines appears in front of her and slowly converges until it becomes a solid line. This represents the accuracy of the shot, which can be fired anywhere within the cone. The ability can be snap fired like Pyke's Q, which will also refund a small amount of cooldown. Does decent to low damage. (If anyone has played Bastion, think the Army Carbine) Smoking Shells - W - ~25 second cooldown Passively makes Pepper Slug explode for a small amount of physical damage on contact with an enemy. Cavall throws a set of fiery shells down in front of her, creating an enemy vision-obstructing puff of smoke for 1.5 seconds. The burning shells deal physical damage on impact. (Another interesting thought, You gain a smoky shell for each ability point you level the spell up with.) Radiant Standard - E - 10 second cooldown Passively makes Cavall emit a 200 range field that gives enemy champions grievous wounds. Long ranged ground-targeted ability. Gives enemies in an area Grievous wounds, deals magic damage and prevents enemies from casting movement abilities for 3 seconds. Total Havoc - R - 120 second cooldown Cavall throws a grenade that deals physical damage, knocks back enemies and creates a smoke field in a tiny area for the duration of the ultimate. She can reactivate the ability over 5/10/15 seconds to throw another grenade. item 3641

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