[GU CONCEPT] Leona, Gift of the Sun
Why Leona? No clue.
Leona - Gift of the Sun
ROLES: SUPPORT - WARRIOR
Damage: 1/3 Toughness: 2/3 Control: 3/3 Mobility: 2/3 Utility: 3/3
Basic Attacks --- --- --- --- --- --- O --- --- --- Spellcasts
HEALTH: 555 (+79 per level) ATTACK DAMAGE: 62.23 (+3.5 per level) ATTACK SPEED: 0.633 (+3% per level) MOVEMENT SPEED: 350 HEALTH REGEN: 8.0 (+0.8 per level) ARMOR: 47 (+3.6 per level) MAGIC RESIST: 31.5 (+1.25 per level) MANA: 346 (+35 per level) MANA REGEN: 5 (+1.6 per level) BASIC ATTACK RANGE: 150
PASSIVE: BLESSINGS OF THE SUN INFERNO: If Leona casts an ability and no further abilities are casted during its cooldown, the ability is supercharged, greatly enhancing its effects. Only 1 ability may be supercharged at one time. This does not affect and is not affected by Leona’s ultimate. Casting a supercharged ability affects Leona with Sunspot for 10 seconds.
If an ability is to be supercharged and there is already a supercharged ability, the first supercharged ability loses its supercharge and the new ability takes its place. This does not affect Leona’s ultimate.
If a supercharged ability is casted, the next cooldown is doubled and it cannot be supercharged again for 45 seconds. This does not affect Leona’s ultimate.
Sunspot: Leona’s basic attacks deal 10-27 bonus magic, but cannot Supercharge abilities.
STARSHINE: The first 2 basic attacks within 5 seconds against enemy champions have 75% extra Attack Speed and reduce Leona’s last used basic ability’s current cooldown by 80% (Cooldown: 45 Seconds). Leona cannot gain increased cooldown reduction from items.
Q: Solar Storm / Solar Sanctuary
Mana Cost: 40 - 45 - 50 - 55 - 60
Cast Time: Instant
Cooldown: 18 - 16.5 - 15 - 13.5 - 12
Leona emits an aura of fire around her for 3 seconds, slowing enemies in the aura by 15% and damaging them for 8 - 10 - 12 - 14 - 16 (+3.5% AP) magic damage every 0.25 seconds. After the 3 seconds pass, leona releases a final burst of fire around her, stunning nearby enemies for 0.5 seconds and dealing 40 - 50 - 60 - 70 - 80 (+20% AP) magic damage.
SUPERCHARGE (Solar Sanctuary): Leona emits an aura of light around her for 3 seconds, speeding up allies in the aura (including Leona) by 30% and healing them for 7 - 9 - 11 - 13 - 15 (+3% AP) (not including Leona) every 0.25 seconds. After the 3 seconds pass, leona releases a final burst of sunlight, granting all nearby allies (50% of Leona’s bonus armor) and (30% of Leona’s magic resist) for 2 seconds.
AOE CIRCLE ABILITY AROUND CASTER
FIRE BURST + FIRE AURA RADIUS: 425 UNITS LIGHT BURST + LIGHT AURA RADIUS: 475 UNITS
W: Solar Wave / Solar Flare
Mana Cost: 65 - 70 - 75 - 80 - 85
Cast Time: Wave: 0.25 (Leona cannot move during cast) Flare: 0.6 (Leona cannot move during cast)
Cooldown: 13 - 12 - 11 - 10 - 9
Leona releases a cone of light in the target direction, dealing 80 - 110 - 140 - 170 - 200 (+45% AP) to enemy units and slowing them by 70% for 1.25 seconds. This slow decays over time.
SUPERCHARGE (Solar Flare): Leona summons a beam of sunlight on the target area. Enemies hit take 80 - 130 - 180 - 230 - 280 (+ 65% AP). Enemies in the center of the beam are stunned for 1.25 seconds, enemies not in the center are slowed for the same duration.
AOE CONE FROM CASTER / AOE CIRCLE
SOLAR WAVE RADIUS: 475 UNITS + 70 DEGREE ANGLE SOLAR FLARE CAST RANGE: 1000 UNITS SOLAR FLARE RADIUS: 250 SOLAR FLARE CENTER RADIUS: 100
E: Zenith Blade / Apex Blade
Mana Cost: 75
Cast Time: Enemy: 0.7 (Leona cannot move during cast) Ally Dash: 0.2 ( Leona cannot move during cast) Ally Pull: 0.2 (Leona can move during cast)
Cooldown: 30 - 28 - 26 - 24 - 22
Leona extends her blade, dealing 20 - 30 - 40 - 50 - 60 (+ 15% AP) + 10% of enemy’s current health magic damage to all enemies hit. If enemy champions are hit, leona roots the last hit champion for 0.5 seconds and dashes to them. Leona can also dash to ally champions, shielding them for 25 - 30 - 35 - 40 - 45% of their missing health for 2 seconds, but does not affect any enemy units hit by the blade.
SUPERCHARGE (Apex Blade): Leona extends her blade, dealing 20 - 30 - 40 - 50 - 60 (+15% AP) + 10% of enemy’s current health magic damage to the first enemy unit hit, stunning them for 0.5 seconds and pulling them towards Leona. Leona can also pull ally champions towards her, granting them 50% increased decaying movement speed for 2 seconds but not affecting any enemy units hit by the blade.
Using Zenith Blade or Apex Blade on ally champions turns the ability into a point and click.
LINE SKILLSHOT / POINT AND CLICK
ZENITH/APEX BLADE SKILLSHOT RANGE: 875 ZENITH BLADE DASH RANGE : 875 APEX BLADE PULL RANGE: 1300
R: Solar Grace
Mana Cost: 100
Cast Time: Initial: Instant Bolt: Instant
Cooldown: 200 - 160 - 120
Leona ascends to her demigod form for 15 seconds, gaining 20% increased movement speed, disabling Sunspot and gaining 40 - 50 - 60% cooldown reduction. During this time, leona can cast Solar Bolt 3 times. If 9 or more enemies are hit by the solar bolts, Leona releases a pulse of pure light, shielding all nearby allies for 25 - 30 - 35 - 40 - 45% of their missing health for 1 second.
SOLAR BOLT: Leona launches a projection of her shield in a line, slowing enemies hit by 50% for 0.5 seconds and dealing 50 - 65 - 80 magic damage. (1.5 second cooldown between bolts)
SOLAR BOLT LENGTH: 400 SOLAR BOLT RANGE: 950 PULSE RADIUS: 625