Made a mage guy
Deathpelt the dimensional psychopath
Passive: Dark flames: Deathpelt's auto attacks deal 12/36/48/90 bonus magic damage and mark enemies hit with black flames for 3 seconds. Enemies marked with dark flames take 12/36/48/90 + 10/15/20/25% bonus magic damage from Deathpelt's abilities. Increasing at levels 1/6/11/16.
Q: Spherical darkness beam: Deathpelt channels for .75 seconds before launching a ball of dark energy which deals magic damage and marks the target hit with black flames for 3 seconds and slows the target by 30/35/40/45/50% for 1/1.5/2/2.5/3 seconds and if the target was an enemy champion Deathpelt also gains 30/35/40/45/50% movement speed for 1 second.
Damage: 80/120/140/160/180 + 65% ap ratio magic damage missile speed: 1500 Range: 2000 Channel time: .75 seconds Mana cost: 50/65/80/105/120 Cooldown: 16 seconds
Q Passive: Spherical darkness beam's cooldown is refunded if it kills a champion and is reduced by 1 second if it kills a minion.
W: Spacial mastery: Deathpelt marks himself or an allied minion. Once Deathpelt has applied a mark to himself or an allied minion he is able to activate his W2.
Mark duration: 10 seconds Cooldown: 12/10/8/6/4 seconds Mana cost: 45/50/55/60/65 range: 600
W2: Spacial mastery: Deathpelt marks another allied minion or himself depending on which unit his first mark was applied. After this mark is applied the two units instantly switch places. Mark duration: 10 seconds or until the two marked targets are 2000 units away from each other Cooldown: .1 seconds Mana cost: 15/20/25/30/35 range: 600
W Passive: Deathpelt is about to mark enemy champions and minions who are marked with Dark flames.
E: Rift in space: Deathpelt creates a tear in the fabric of reality at his location which remains for 2 seconds or until coming in contact with an enemy champion then it will detonate within .25 seconds dealing magic damage. Deathpelt gains 12/14/16/18/20% attack speed while within 750 units of the rift.
Damage: 125/150/175/200/225 + 85% ap ratio magic damage Duration: 2 seconds Detonation duration: .25 seconds Cooldown: 15 seconds Mana cost: 80/90/100/110/120
R: Infernal darkness wave: Deathpelt channels for 2 seconds making a massive shockwave shoot across the map warning everyone before he fires a massive wave of dark fire in a target direction which travels across the map dealing magic damage to everthing in its path and marking every target with black flames. For the next (lesser value of [until all units are not marked with dark flames or 10 seconds]) Deathpelt is able to teleport to any enemy unit marked with black flames.
R passive: Deathpelt gains 10/20/30% movement speed away from enemy champions marked with black flames.
Infernal darkness wave damage: 100/150/200 + 45% ap ratio Channel time: 2 seconds Warning shock wave missile speed: 10000 Infernal darkness wave missile speed: 1800