Champion Concept: Alto the High Flyer (Revised)
Alto is a concept i have been working on and off on for a while now. I've been sitting on just the kit for a while now and decided to finally write up some background and generally flesh the character's story out a bit. I plan to add in a few extras such as a short overview of his game play and champions he performs best with/worst against etc
Anyways, as he stands now i feel he is a fairly interesting and unique champion but of course that's up to you to decide ;). Anyway's let me know what you think in the comments below!
#Alto The High Flyer http://pre11.deviantart.net/5d0d/th/pre/f/2014/122/0/7/shamash_ninja___regular_version_by_vladmrk-d7gssxf.jpg
Image from Here
Couldn't really find anything other then this image that was similar to this concept though it is fairly close. The main difference is that Alto's appearance and equipment are closer to modern day then futuristic.
#**Background **
Alto is a young man with his own sense of justice. As a child he wished to one day protect the citizens of Piltover believing the best way to do so would be to join the newly created police force. Shortly after achieving his dream, he witnessed the death of a young girl at the hands of a well-known criminal. Outraged he gave chase eventually catching and killing the man. Whilst considered a hero by the people for his actions, Alto was discharged from the police force and exiled from Piltover for murdering a man in cold blood. He has since traveled the world as a bounty hunter protecting those in need and bringing his own form of justice to those he hunts.
#Gameplay
##Jungling Alto is a highly mobile fighter who excels skirmishes and creating opportunities with well-timed flanks. Alto's ability to clear the jungle depends quite heavily on proper usage and placement of his drones. Alto can either utilize them in a similar manner to Elise's spiderlings splitting aggro between himself and his drones or amply place them behind to guarantee maximum damage output at the cost of a bit more health. When ganking, Alto performs best when he is able to flank the opponent, throwing down his wire to cut off their escape and taking them down when they have nowhere left to go. Alto has some interesting choices to make wit his passive. Early game it is generally better to farm to complete your quests but in the mid-game, accepting champion and Objective based quests can speed up the upgrade process immensely however they have an inherent risk associated with them in that if you are unable to pick up some kills/objectives you are unlikely to upgrade your abilities as quickly as you could of by farming the jungle. Choose wisely.
#Team fights Just like when ganking, Alto performs at his best when he can flank his targets especially in the jungle corridors, cutting off their escape and pushing them into his own team with good use of Sonic Boom. Alto is one of the best at dictating where a fight should go between his ultimate and wires. Well placed wires can cut-off the escape route of a fleeing enemy whilst well co-ordinated use when attaching to a teammate can create a mobile stun zone the enemy is forced to avoid. Whilst the enemy is forced between choosing fight or flight, Alto can cause havoc on a clumped up team dealing tons of damage through a combination of "A man's best friend' and 'Float like a butterfly'. #Short story
##Part 1
Do we have a deal?
Alto looked around the room with obvious boredom as the mayor weighed up his options.
The man sighed before finally replying: "Fine but you're not getting a single coin if you can't rescue the hostages as well."
Alto smiled at his words. "A simple enough proposition. The bandits will be removed and the women free by tonight."
"Hmph they'd better be for the price you're asking. Just please make sure no harm comes to those girls, they never deserved to be a part of something like this."
"You have my word Mayor Delkin"
There had been a rumor floating around for a few weeks now that a group of bandits had taken over a nearby town and had taken women hostage to force the locals into doing what they wanted. Of course this would be a very difficult time for the locals but this sort of situation was any bounty hunters dream.
Alto grinned to himself as he walked out of the mayor's office.
"It's not often I get a chance to earn this much from one job. Now the formalities are over, i might as well make the most of it!"
The mayor did say the bandits had taken over the local pub as their base of operations. Of course this was the most obvious place for them to take over after the mayor's office. Their raucous laughter could be heard from the other side of town. They were probably busy drinking away the afternoon whilst they waited for the locals to bring them dinner.
Strangely there was no-one guarding the building. Maybe they had grown lax from their extended time here. Pulling himself up to the window, Alto took a quick look inside.
Inside were nine men most huddled around a game of cards whilst the others were passed out on the floor. The young girls the mayor had mentioned were going back and forth serving drinks to the men as they played.
"Well this should be fun"
##Part 2
Girl, my glass is empty. Fetch me some rum already!
"Yes sir right away"
Chelsea fought back the tears as she walked over to the bar to refill the bandit captains glass. She had been stuck in here with her younger sister for weeks because of these foul men and yet still no-one had tried to save them. After this long, she began to doubt if anyone ever would. The townspeople were simply following every request the bandits had made hoping if they continued to do so the girls would be set free but from what she had overheard the captain didn't plan on giving them up anytime soon.
Reaching up to grab a bottle from the shelf, something caught the corner of her eye. There was someone peering into the room from an upper window. Realizing he had been spotted the young man began signalling for her to hide behind the bar. A little confused, Chelsea nodded in confirmation quickly grabbing her sister as she came over with a tray and ducked behind the counter just as the man jumped through the window.
The bandits were stunned for a second at the sight before they began searching for weapons but it was already too late. Small turrets floated behind the man mowing down the bandits as he propelled towards them sword in hand.
Pulling her sister to her chest, Chelsea cowered behind the counter praying that they would survive this ordeal.
"It's OK you can come out now" Surprised at these words, Chelsea raised her head over the counter to see the young man sitting on a stool on the opposite side of the bar smiling at her.
"See your safe now, all the bad guys are dealt with."
Chelsea looked around the room unable to believe what was in front of her.
You ... Wha .. How...
The young man glanced around and sighed. "Yeh I expected them to put up a fight at least. It's no fun when it's this easy."
Turning back to her with a big grin on his face he asked her if she was alright.
Unable to wrap her head around the situation , Chelsea just nodded as the young man breathed a sigh of relief.
"The mayor contracted me to take out these guys and save you two. Luckily nothing went wrong.
As he talked, the townspeople began gathering around the pub glancing in through the windows to try and see what happened. There was a big cry as Chelsea's mother ran through the door thanking the young man profusely before embracing the two girls and promising to never let them go.
##Part 3
Smiling at the scene, Alto walked over to the Mayor who was standing at the door to discuss his payment.
"The bandits have been dealt with and the girls rescued unharmed as promised."
The mayor breathed a sigh of relief. "I can't thank you enough young man, please won't you stay the night. We will have a big celebration now that our town is free of these bastards".
Alto pondered this for a moment before replying, "I will have to respectfully decline. I'm no hero, just a mercenary who works for the highest bidder."
Well you're a hero to me!
Alto turned around to see the oldest of the two girls standing behind him.
If it wasn't for you, I would still be stuck in there. Thank-you for saving us mister.
Alto couldn't help but smile at her honesty. "Well that's good to hear, just make sure you never make it onto my list" he replied winking as walked away
#Quotes
##Champ Select Quote Even hunters have a code
##Upon loading in Might as well get this over and done with. No matter how far you go, the same path lies in front of you
##Movement Judge a man by his actions not his words Only cowards prey on the weak Show them no mercy Protect the innocent, punish the guilty. Long road ahead but it'll be worth it in the end No second chances Time to make a difference
##Attacking At least make this interesting! Is this the best you've got! This is getting good! Stop resisting!
##W onto Ally Here hold this for a minute! Help me out on this!
##2 champions pushed into W A two for one special!
##3 or more champions pushed into W What a haul!
##Dodging an enemy skill shot with E roll You'll never hit me like that!
##Casting ultimate Coming through! Check this out! Round em up!
##Taunt Sticks his sword into the ground and leans on it whilst his two drones float behind him.
“I'll give you a choice. I take you out or my little friends do it for me. Which do you prefer?”
“You can't escape me. Come quietly and save me the trouble of chasing you down.”
##Joke Alto sits on the ground and tinkers with one of his drones. He tests to see if it will float and after a second it falls back into his hands. Goes back to tinkering silently until a command is issued
“Maybe if I move this here... There that should do it..... (Sighs) Guess it's back to the drawing board.”
“Can't help but feel I forgot something important.... (Sighs) Yep figured as much.”
“I wonder if I should add a bigger gun.... some lasers would be nice too... (sighs) guess I'm gonna have to fix this first.”
##Enemy Caitlyn joke: “Would you prefer the good cop or the bad cop?” ##Alto’s reply: “We both know what happens to bad cops. Why don't you try it this time?”
##Ally Vi general Anything goes right? Let's get this done
##Ally Caitlyn joke: Would you prefer the good cop or the bad cop? ##**Alto’s reply: **”Well someone's got to be the good cop or this will never work.”
##Ally Caitlyn general Guess we're together on this one.... Boss
##Killed by Caitlyn Ha now who's the bad cop... Boss
##Checking bounty board Which ones next? Anything good this time?
So much to do.. So little time... After 5 seconds at the board after saying this quote Guess I'll take my time..
##Accepting contract for monster champions (Void creatures, Rek'Sai etc) Monster hunting? My specialty
##Accepting Demacian contract
Ha, Guess they aren't as good as they make themselves out to be.
##Accepting Noxian/ Zaunite/ Bilgewater contract
Another one? Why am I not surprised...
##Accepting Jhin contract The golden demon... I'm going to enjoy this one.
Hunting down a murderer again... This feels nostalgic.
##Taunting Enemy Jhin I've finally found you monster. I won't be as merciful as that old man was.
##Killing Jhin “You reap what you sow... monster.”
“How's it feel to be your own final masterpiece..”
#Alto's Kit
Role: Jungle Secondary: Top
##Base Stats Health: 549 + 85 per level Health Regen: 7.3 + 0.7 per level Mana: 303 + 44 per level Mana Regen: 6.755 + 0.45 per level Attack Damage: 55.6 + 3.1 per level Attack Speed: 0.625 + 3.1 per level Armor: 24.2 + 3.2 per level Magic Resist: 32.1 + 1.25 per level Movement Speed: 340 Range: 150
#Abilities
http://www.hiveworkshop.com/data/ratory-images/82/82692-36ec1cb0692139cc51bfc7d7e30de545.jpg Passive: Bounty Board Complete contracts to earn gold and items
A bounty board is posted at the base. Alto can interact with the board to receive contracts (Max 3 at a time). After unlocking a new tier, Alto can upgrade 1 basic ability. At Tier 5 Alto can upgrade his ultimate.
##Tier 2 upgrade Requirements -Level 3+ -Complete 2 contracts -50 gold
##Tier 3 upgrade requirements -Tier 2 upgraded -Level 9+ -10 contracts completed -500 gold
##Tier 4 Upgrade Requirements -Tier 3 upgraded -Level 13+ -18 contracts completed -1000 gold
##Tier 5 Upgrade Requirements Tier 4 upgraded** -Level 16+ -3 Achievements unlocked**_
Contracts are randomized. The bounty board will show a maximum of 3 contracts at a time. Higher tier contracts can only be accepted after you unlock that tier.
##Tier 1 Contracts- 25 gold each
Starter Quests (Guaranteed to show up at the beginning of the game. Can only be given once.) -Kill a large monster -Kill 4 little monsters
Other Tier 1 contracts: -Kill or assist in killing an objective (Dragon, Tower Baron, Inhibitor) -Kill or assist in killing an enemy champion -Clear a full monster camp in the opposing jungle
##Tier 2- 50 gold each
-Kill or Assist in killing 2 enemy champions -Champion specific contracts: Kill X champion -Kill 10 large monsters -Kill 20 monsters total (Small,Large,Epic) -Kill 3 large monsters in the opposing jungle -Kill 3 scuttle crabs -Kill or assist in killing an epic monster (Dragon, Rift Herald, Baron) -Killed a champion after using smite on them
##Tier 3 Contracts- 100 gold each
-Fully clear 5 camps in the opposing jungle -Fully clear 15 monster camps -Kill 30 monsters (Small,Large,Epic) -Kill 5 scuttle crabs -Champion Specific contracts -Kill or assist in killing an epic monster
#Achievements
##Double Digits Reached 10 kills or assists
##Anybody know a chiropractor? Score a triple kill or higher
##Catch of the Day! Hit a 5 man ultimate
##King of the rift Slay Baron Nashor
##Dragon-slayer Slay 5 dragons
##Everyone gets a turn! Slay 1 of each of the enemy team at least once
##Picking on the lil guy Killed the same champion 3 times in a row
##This is my turf! Kill the large monster in every camp of the opposing jungle at least once
http://www.hiveworkshop.com/forums/resource_images/7/icons_6874_btn.jpg _ ** Q: A Man's Best Friend**_
Upgrade: Alto gains a 10% movement speed boost per active drone.
Spawns a drone at a target location. Drones follow Alto but always remain at a fixed distance. Drones attack the closest target to them or whoever Alto is attacking if they are range.
Drones fire a shot every 0.25 seconds dealing 8/11/14/17/20 (+0.05 AD) physical damage per shot. Drones remain in combat until they are destroyed or run out of ammo. Drones regenerate 4 ammo per second whilst out of combat.
Ammo: 8/12/16/20/24 Mana Cost: 30 per charge Charge Refresh rate: 12 seconds at all ranks Maximum charges: 3 Maximum Active Drones: 2 Max placement range: 200 Drone Attack Range: 400 Drone Health: 120 + (10x level) (100% bonus AD) (take 75% damage from AoE)
http://www.hiveworkshop.com/forums/resource_images/7/icons_6674_btn.jpg ** W: Catch and Don't Release!**
Upgrade: Enemies stunned by Catch and Don't Release! take an additional 20/40/60/80/100 Magic Damage over 2 seconds
Alto throws out a line of wire between himself and the target ally or terrain for 4 seconds. When an enemy comes into contact with the wire, it becomes electrified dealing 65/90/115/140/165 (+0.4 AD) Physical Damage and stunning enemies hit for 1.1/1.2/1.3/1.4/1.5 seconds.
Range; 800 Wire Max Length: 1000 Mana Cost: 60 at all ranks Cool down: 15/14/13/12/11 seconds
http://www.hiveworkshop.com/forums/resource_images/3/icons_2469_btn.jpg E: Float Like a Butterfly
Upgrade: Alto avoids unit collision and can travel over small walls whilst the rocket pack is active
Passive: If Alto and at least one drone are attacking the same target whilst the rocket pack is active, Alto's basic attacks deal an additional 3/4/5% of the opponents missing health on-hit.
(Damage scales with level 1/7/13)
Active: Alto dashes a short distance activating his rocket pack for the next 5 seconds. The rockets pulse with every auto attack dealing 15/25/35/45/55 (+0.15 AD) Physical Damage in AoE around Alto.
Dash Range: 400 Pulse Radius:300 Mana Cost: 60/65/70/75/80 Cool down: 12/11/10/9/8 seconds (cooldown begins at end of duration)
http://www.hiveworkshop.com/forums/resource_images/7/icons_6864_btn.jpg Ultimate: Sonic Boom
**Upgrade: ** The shock wave now immediately knocks enemies within the ultimate towards Alto's location.
Alto breaks the sound barrier blinking to a target location. After a 0.5second delay, a shock wave is emitted from the starting point dealing 150/250/350 (+0.5 AD) physical damage and knocking all enemies hit to Alto's location at end of cast.
Range: 800 Mana Cost: 100 at all ranks Cool down: 140/120/100 seconds
#Recommended Items
##Starting Items

##Offensive

##Defensive

#Champion Synergy
##Performs well with
Gnar
Gnar is the perfect partner for Alto. Whilst in Mega, Gnar can push an entire team into a flanking Alto's wires and can act as the perfect dive buddy in team fights stacking CC and allowing Alto to shred through his targets. Even in mini Gnar is a big help, slowing down targets with boomerangs and having the mobility to stick with Alto thanks to Hyper and Hop.
** Taliyah**
Taliyah is a fantastic partner for Alto due to her excellent zone control. Between them, Taliyah and Alto can make escape practically impossible for the enemy team and can assist each other in pushing targets into their respective kill-zones with well placed knock-backs.
Tahm Kench
Tahm is a great champion at supporting Alto's playstyle. With Tahm's help, Alto finds it much easier to flank the enemy and access their backline and with the added protection can feel safe knowing that Tahm can bring him to safety if things go awry.
##Struggles against
Ezreal
Alto struggles to stick to the prodigal explorer wo can kite him with ease whilst also being able to avoid his wires and ultimate with a well-timed arcane shift. On top of this, Ezreal can take out Alto's drone from safety with relative ease with Mystic shot lowering Alto's damage output and movement speed significantly.
Lissandra
Lissandra's combination of AoE makes Alto's job much more difficult. He struggles to stick to her with her constant slows and she can easily avoid his CC with Glacial Path. Her AoE abilities allow her to deal with both Alto and his drones at once whlst her ultimate keeps him in one place long enough to allow her team to take gim ot before he has an impact.
** Leblanc**
Simply put Alto has lot of trouble even touching Leblanc. Leblanc's extreme mobility is a nightmare for Alto who struggles to keep up with her constant movement. To make matters worse, once Alto finally reaches her, he is likely to be hit by Etheral Chains and be left dead in the water.
#Changelog: 13/09/16: Added a gameplay overview and Champion synergy section!
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Ur Champ=
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Also thats busted as fuck
Stats need to be reworked a bit but still gj
Also the story sounds alot like vaynes in essence, like CAIT+VAYNE

