Geno, The Hextech Vigilante

BlackmoreCrest·8/2/2016, 10:32:54 PM·1 votes·526 views

Geno, The Hextech Vigilante

Role: Marksman, Duelist

Stats

  • HP: 552 (+ 79)

  • HP/5: 6.675 (+ 0.65)

  • MP: none (unique Resource [Ammo Capped at 6])

  • AD: 60.25 (+ 2.35)

  • Attack Speed: .775 [Does not improve with level]

  • Movement Speed: 345

  • Armour: 25.025 (+ 2.9)

  • MR: 30

  • Range: 575


Spells

[P] Hextech Proto-Magnum

  • Hextech Six Shooter

All of Geno basic attacks and spells consume a bullet, of which he has a maximum of six. Upon consuming all of his bullets Geno will begin to reload the Magnum one bullet at a time and he can stop at any time to attack during the reloading process. Furthermore Geno's attack speed is at a set cap and does not improve with growth, items, runes and masteries, instead any bonus attack speed he gains will improve how fast he will reload his gun. If Geno has been out of Combat for more than five seconds and is missing Bullets he will Reload his missing shots.

  • Hexaburst

When Geno has loaded a full cartridge of ammo into the Magnum he gains the Buff "Hexaburst" which will cause his final bullet to critically strike if it is a basic attack, but it will not deal the regular 200% Critical damage, but instead will only deal 170% Critical damage and gain a series of effects depending on how the previous bullets were used. Basic Attacks will improve the Critical Damage of Hexaburst by 10% per bullet fired, Split Shot will apply a two second slow that improves in strength with every time it was used and Photon Spread will apply a silence that improves in duration for every time it was cast. Hexaburst can only be used when Geno has a full cartridge of ammunition after reloading.

[Q] Split Shot [Cost: One Bullet] [Cooldown: 2 seconds (Shares a Cooldown with Photon Spread)]

Geno fires a heavy projectile at a target enemy target, bouncing up to two additional targets, prioritizing Champions, dealing 40/60/80/100/120 (+ 30% AD) physical damage to every target hit.

Every Time Geno uses this spell, his next Hexaburst will slow his target for 20/30/40/50/60% for two seconds. the power of the Slow improves every time he uses this spell in the same cartridge of ammunition.

[W] Photon Spread [Cost: One bullet] [Cooldown: 2 seconds (Shares a Cooldown with Split Shot)]

Geno fires a wave of Photonic energy in a long cone in front of him dealing 90/120/150/180/210 (+ 15% AD) magic damage to everything in the area and revealing them to him and his team.

Every time Geno uses the spell, his next Hexaburst will apply a silence that will last for .5/.75/1/1.25/1.5/1.75 Seconds.

[E] Lead Cannon [Cost: All Remaining Bullets] [Cooldown: 15 seconds]

Geno Fires a Lead based projectile in a line in front of him dealing 70/110/150/190/230 (+ 60% AD) to everything it hits stopping at the first enemy champion struck and lodging itself in their body, apply Lead Poisoning which deals 10/15/20/25/30 (+ 5% AD) every .25 seconds for 1.5 seconds plus an additional .25 seconds for every bullet used by this spell.

[R] Hextech Shredder Rounds [Cost: All remaining Bullets] [Cooldown: 90 seconds]

Geno empties his current cartridge, resetting his Hexaburst modifier and replaces it with experimental Armor piercing rounds that ignore 15/20/25% of his targets Armor grant him 45/60/75% increased movement speed and finally, vastly improve the effects of his Hexaburst and Lead Cannon abilities for the next 12 seconds or until the ammunition is spent.

  • Split Shot: slowing effect now increases by 20% per shot rather than 10%
  • Photon Spread: Silence duration is increased by .5 seconds per shot instead of .25 seconds
  • Lead Cannon: Doubles the Duration of Lead Poisoning.

1 Comments

King Maruilla8/3/2016, 7:19:20 AM1 votes

Quite the strange build, but it's much better than Jhin's own style and mixes it with Karma's own.

Each bullet stacks up a linked up combo, and can chain greatly if done right...

Here's a simliar example of this, but rather than a auto, it links with the other moves and the Ult. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/E0qYKGBa-from-beyond-the-grave-an-possible-sona-rework