Champion Concept: Iden
Iden is a melee mage champ who changes his body to become obstacles for the enemy team. He creates a form of utility for his team. His kit revolves around focusing the carries out of fights while also doing aoe damage to the rest of the team
Abilities
P: Remains of Change- Upon death, Iden leaves an aoe slow on the ground for 3 seconds. After 3 seconds, the aoe stuns whoever was standing in it, dealing magic damage
Q: Pillar- Iden goes underground and comes back up at a target location in which he becomes a pillar for 1 second and becomes invulnerable when in that form. once that second is up, Iden changes back to his normal self. If Iden hits an enemy with pillar, he knocks them up doing damage to them and knocking them in the direction from where he came
W: Pulse- Iden sends out a pulse in all directions dealing damage to enemy champions while healing allied champions other than himself
Passive- If the champion is below 30% health, all nearby teammate's abilities and basic attacks transform to deal bonus damage and also do 50% of that damage as magic and 50% as physical
E: Cage- Iden empowers his next attack, making it so that he can auto both allies and enemies. On contact, Iden transforms into a cage around the champion hit. When in the cage form, pulse's cool down is decreased drastically
On ally- Iden creates a protective wall around an ally. Iden absorbs all incoming damage as if he was the only one being attacked.