Freyal, the Honorary Scout

Terakali··2 votes·754 views

Freyal, The Honorary Scout (Legitimate) HP: 475 (+47 per level) HP Regen: 8 (+2 per 5 seconds per level) MP: 328 (+26 per level) MP Regen: 6 (+2 per 5 seconds per level) AD: 67 (+2.7 per level) Movement Speed: 325 Attack Speed: .625 (+9% per level) Attack Range: 475 Armor: 29 (+3 per level) Magic Resist: 31 (+4 per level) Passive: Every 2.5 minutes a spy drone flies over the map, taking 7 seconds to travel. All champions are made aware of this with a status effect and audible queue. If an enemy champion is not dead, invisible, or in brush sometime within those 7 seconds they are revealed until the next pass-over. This effect is removed when they die, and doesn’t reveal whenever they are in a brush or for 7 seconds afterward. This does not reveal stealthed champions. If a champion is not revealed by this effect for 20 seconds, it is removed from them. Q: Freyal swaps an attachment to her pistol. After a .25 second delay, Freyal gains 5/15/25/35/45 AD and 125 attack range for 5 seconds. During this time, she attacks 10% slower. There is another .25 second delay to re-swap. This ability has a 9/8/7/6/5 second cooldown after it’s over. Cooldown reduced by 1 second on hit. This ability costs 50/55/60/65/70 mana. W: Freyal gains invisibility for 7 seconds. The duration is refreshed any time Freyal enters brush. This ability cannot be used if Freyal took damage in the last 7 seconds. Dealing damage, recalling, or using an ability will purge the invisibility. Turrets will not reveal her outside a 700 unit radius of themselves. True sight does not remove the effect, merely showing her while within the radius. This ability costs 50 mana, plus 5 mana per second beyond the first 7 while also removing mana regen for the duration. E: Passively Freyal marks an enemy every 7/6/5/4/3 auto attacks. Whenever Freyal auto’s a marked target within 125 units of her she instead does a melee attack, dealing 110/130/150/170/190% AD, resetting her auto attack timer, and slowing the target by 50% for 1 seconds. The mark lasts for 5 seconds. Whenever a target dies from the melee attack this ability permanently does 1% more damage. The melee attack cannot be done on a target twice within 7 seconds. R: Freyal tosses away her gun to a random location within 200 units, and pulls out two knives. She attacks 50% faster, and deals 50% increased damage with her E for 15 seconds. Freyal gains 50% movement speed for 1 second whenever she hits an enemy, which doesn’t stack, as long as these knives are out. After 15 seconds she can pick up her gun again, and she loses the attack speed bonus and movement speed steroid on hit. During this time her auto attack range changes to 125 units and she cannot cast her Q, but she gains the Q bonus AD passively. This has a 120/90/60 second cooldown, which triggers on cast, and a 100 mana cost. While this ability is active the cooldown for her E per target is removed. Lore: Freyal was raised as part of the gangs Vi and Jinx were known to, but she left for a personal vacation shortly before their stories got out of hand. Where did she go on vacation? Bandle city of course. One day, while exploring the wilderness surrounding the city, Freyal got lost and wandered into a military encampment. Being a human and carrying weapons onto a Yordle military base was way beyond suspicious, so they captured her. When Teemo and Rumble caught wind of this, Teemo and the rather reluctant compatriot vouched that she was an allied spy. This action basically forced her into the Yordle military. Over the months she had to prove herself to the group, and knowing that she wasn’t actually a military operative Teemo took it upon himself to train her in stealth and sharpshooting. After a couple years she was a fully functional killing machine, although she wasn’t as remorseless as her teacher, and as such she stook to the original lie, becoming a spy. Eventually she found herself in the good graces of Rumble, who helped her create her own hextech device: The M.A.T.A, a flying device she could use to keep track of enemies in the field. She grew up this way, reaching adulthood before being sent on her first real mission, which unfortunately took years to complete. She returned to Bandle City only to find Teemo and Rumble both had entered into the League of Legends. Thinking it would be amusing to join as well, she followed her commanders into battle.

I created this character not only because I really like the concept and idea behind it, but I wanna add champs to the games with potentially diverse playstyles with a variety of different counterplay options. I love your game, and would do a lot to help improve it if I could. Expect more from me in the future. -TheTerakali

9 Comments

ExecutorDill2 votes

Well thought out, may I give my feedback:

  1. No champion is both passively tanky and ranged. That is overpowered and not vert role focus as she will be able to build tank items. I suggest reduce armor to 25.

  2. Nothing is wrong to give a champ high AD, especially if your balancing it with a low atk speed. My problem is although your base AS is low, she gains too much per lvl, make it 2% (2.2% at most). Jhin is this type of ADC although way burstier and has a reload mechanic riot still balances him by making him unable to increase his attack rate outside his per lvl bonus. Freyal will still benefit from attack speed items.

  3. Freyal Seems more like a military woman than a scout to me. But if you insist on giving her stealth (since she is a scout). Make it 6 seconds and have brush only refresh 3 seconds. Balance.

  4. I REALLY REALLY like her E. A marksman that has to go into melee range every now and then for bonus damage. Very unique and I'm quite surprise Riot has not implemented deviation of this. Infact, I usta play a Mobile Moba named Call of Champions and they had a shooter guy who would have to get in melee range to Gunbut someone, stunning them and dealing dmg I'd make it a bit stronger early game while toning down the late game damage... 120/135/150/165/180% AD.

Ult seems fine. Goodjob overall :)

Terakali1 votes

Thanks for the feedback. I agree with everything, now that I look at it, besides the stealth nerf. While I admit that the 7-infinity stealth sounds pretty bogus, the point is the mana drain that cannot be stopped. This either forces her to function with basically no mana for her assassination tactics, or makes her have to purchase mana, reducing her overall damage in the game. Thinking back though, I think the drain should be buffed to 10.
Again, thanks for the feedback.[slayer-pantheon-thumbs]

ExecutorDill1 votes

{quoted}

Thanks for the feedback. I agree with everything, now that I look at it, besides the stealth nerf. While I admit that the 7-infinity stealth sounds pretty bogus, the point is the mana drain that cannot be stopped. This either forces her to function with basically no mana for her assassination tactics, or makes her have to purchase mana, reducing her overall damage in the game. Thinking back though, I think the drain should be buffed to 10.
Again, thanks for the feedback.[slayer-pantheon-thumbs]

Check out one of my concepts and tell me what you think.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/E69LEFvE-champion-concept-moguoi-the-lonely-phantom

Terakali2 votes

So, after being inspired by EbonyBlade, I decided to add in her quotes.

While moving with no visible enemies nearby: Where are they? Crap, lost em again. Here I come to... Uh... Line? ("Here I come to" in a voice mimicking Vi.)

While moving with visible enemies nearby: Hi, just wanted to meet you. Don't mind me, or my knives. What have we here.

Attacking: Did I do that? I purposely did that, on purpose. (In a voice mimicking Jinx.) Not dead yet?

Critical Strike: BOOM! Headshot.

On Q cast: One step closer. I really need a new gun... Or a better one. ("I really need a new gun" in a voice mimicking Jinx.)_ Now this is a weapon.

On W cast: I'm everywhere. Tee hee, I did it. ("I'm everywhere" mimicking Omega Squad Teemo specifically.) Infiltration or assassination? Let's play Hide and Seek. Catch me if you can.

On E mark consumption: Shank. Might wanna get that looked at. Yeesh, glad I'm not (Insert correct gender pronoun here).

On R cast: Come back here! Doom, doom doom, doom doom. I guess I didn't need a new gun.

On kill: Mission complete. Was I supposed to kill that guy? One down... Crap, I forgot how many are left.

On death: Whoops. Tell my commander... He's a psychopath. Kill em for me.

Joke: Nope, nope. I refuse to make a joke while this close to those clowns.

Taunting: How many ways can I kill you? HAHAHAHAHAHA! Sorry, just saw you. Oh no, it's Doomsday. I meant me.

Taunting with an enemy nearby: Don't worry, I'm just here to watch. Let's play hide and seek. (Near champion with stealth ability) It takes a lot of effort to move like this at all. (Near Evelynn) I remember you and your sister. Pfff, noobs. (Near Vi+Jinx) Senior or not, I will complete my mission. (Near Yordle military members) Not breaking any laws here, I have a murder license. (Near Vi+Caitlyn)

Dance: She starts juggling her weapons as circus music plays very quietly in the background. If Freyal dances for 10 seconds she drops one of the knives, kicking it back into the motion like a soccer player.

LichKing2341 votes

hmm i like the champ pretty well thought out but i have a few ?s if you dont mind

  1. the W so tower can see everything in a 600 true sight raadius but they cant see her when shes W no matter what thatcs kinds of broken unless i miss read that.

  2. with her ablities i see her more as a top laner and a ranged tank kind of like gnar in terms of being a ranged tank so i dont know if she would be played as an adc or a tank or a ranged bruiser (like gnar again) i mean she can work either way but i think she would be played more like straight up tank with lots of ad unless your going for adc then yeah.

Terakali1 votes

Okay, she is invisible without true sights while its active, but its disabled from basically anything she can do. Besides that, its a 700 true sight range, which is still longer than any of her abilities or auto attacks. Also, while it wouldn't reveal her, if she's the only thing in the radius the turret would still attack her, giving an idea of where she is but still not canceling the ability. As for position, I totally saw her as a jungler or top laner from the start. She wasn't meant to be an adc, as she was supposed to act by herself. She can adc, but it would require vast coordination because she has no escapes.

LichKing2341 votes

ah ok now with her E ablitily the passive gain its pretty strong i can see her working as a top laner but that passive E can make her a strong pick in bot lane do to the huge amount of bonus ad dmg it does meaning at max rank every 3 autos shes dealing plus 190% and since its only 7 secs she can win trades with most other adcs if not all of them if played right that is if shes put in the bot lane top lane its good for early dmg since most top laners are melee.

now with the pistol reswap you only listed one reswap like does she has more than one or is it just between her standard pistol then she switches to anthor that does more dmg but attacks slower now this ablitily along with her E can make her a pretty strong duelest as an adc with the Q plus her base range giver her a range of 600 thats the same as ashe meaning while that ablitliy is active (atleast i think its active like you know you can turn it on and off) she can our range majorty of the adcs only people who out ranger is jinc with max ranked Q, cait, twitch ult and tristiana lvl 11 or 12 plus she gets alot of bonus ad at max rank meaning her lvling would be max Q, E, R and W in that order and her R is just strong for what it does yeah she looses her range but she becomes a dueling queen bot lane it effective but not the best adc ult, top lane though shit thats strong

overall as an adc she is a very strong one as a top laner same thing but shes just annoying top lane put her in bot lane though and dam she becomes a very opressive bot laner the only thing she doesnt really have any team fightting ablitly since shes more of a 1 v 1 duelest if she goes adc, top lane shes a 1 v 2 or a 1 v 3 with her R and some tank

Terakali1 votes

I think you misread some things. She only does 190%, not 190% more. Second, she isn't swapping out pistols. She is swapping out an attachment to her pistol. Lastly, the range upgrade is temporary. She has a fairly low base range and unlike Jinx she has to pay a consistent cost which is actually fairly substantial. I expect most people to max E Q R W (W doesn't really have a good rank up thing, need to change that) simply to avoid using her very limited mana resource.

LichKing2341 votes

low base range its only 475 i think its the same as greaves unless it was changed to 500 but the pistol attachment give her a 600 range again she will be able to out range the other adcs mostly the ones with out any range increases plus she can get item 3043 and it would pretty much null her mana cost item 3508 will make her mana costs basicly non exsistance. item 3094 increases her base range for 1 auto and then just Q and hit with the increased range so yeah.

that E dmg is still pretty good but i guess it will depend where you at if its bot lane i see maxing Q. E. R, W top lane then it would be E Q R W.

her bot lane build would have item 3004 , item 3094 , item 3508 . item 3031 , item 3006 , item 3153

her top lane would be item 3071 , item 3022 , item 3153 , item 3156 , item 3142 , item 3078

item 3047

she has a pretty ok build paths mostly consisting of tank and dmg

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