Agolatha or I wanted a wierder marksman

Yolo Hat·7/23/2018, 1:09:49 AM·1 votes·819 views
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Agolatha or I wanted a weirder marksman

  • is an immortal being at the bottom of the ocean taking the form of a giant anthropomorphic jellyfish. Agolatha is very old and knowledgeable so many scholarly types go to him for the vast library of information he has accumulated over the millennium. It is said that Agolatha's catalog is so vast that any normal person would go mad trying to take in even a fraction of it. For the proper payment (usually a treasured possession) one may have any one question they have answered. Despite all of this Agolatha is far from all knowing and far from all powerful. When asked how he came to be he responded that he was once a normal Vastaya, one of the first in fact. When on an Omat (a right of passage ritual done by Agolatha's Vastaya tribe. In an Omat when the Vastaya reach the age of 14 they are sent into uncharted waters in groups of 3.) Agolatha was separated from his other tribesmen after being sucked into a whirl pool. Agolatha had no clue where he ended up, it was cold and pitch black with no indication of which was up or down, left or right. A voice spoke to Agolatha. Something unknown, something unseen. Whoever or whatever it was offered Agolatha immortal life and the ability to gather knowledge through the dreams of others. And in return Agolatha could never leave the oceans depths. Where as the other children in his group only wanted to become adults Agolatha was more excited about discovering new things in the uncharted waters. So Agolatha exepted the offer without hesitation. Agolatha in his old age now longs to see the sun. And continues to gather knowledge in hopes that one day he will learn how to leave the ocean floor. Luckily if Agolatha is one thing it's patient.

"Good things come to those who wait... hopefully" - Agolatha


Passive- If Agolatha does nothing for 5 seconds (no move, attack or abilities) an invisible mine is dropped beneath him granting vision of the area. There can be at most 5 mines (drops afterward remove the oldest mine). Mines are untargetable.


Q- Detonate all mines laid about. Mines create puddle patches on the ground when detonated. Puddles slow and deal magic damage over time to all enemies above them (slow scales with level)(and damage over time scales with AP). Puddles last up to 7 seconds at max rank. If any magnetic force is applied to a puddle than all enemies on the puddle are stunned and receive magic damage (damage scales with AP). In addition any pellet effects will be applied to the puddles through magnetic force.


W- Empowers Agolatha's next 2 auto attacks to fire a blue pellet on the ground at the end of the auto attack (Xayah). When pellets of the same color land near each other they get repelled in the opposite directions of each other and gain magnetic force. Where as pellets with opposite colors will be pulled in the a direction that is toward each other and gain magnetic force. Pellets of the same color explode and disappear upon collision dealing AoE Damage and applying both pellet effects (damage scales with AP). Pellets with magnetic force pierce through all enemy units until hitting a wall or straying to far from Agolatha. Pellets apply magnetic force to enemy units and puddles that it pierces through. When an enemy receives magnetic force they will receive magic damage and a pellet effect depending on the pellet they received the magnetic force from (damage scales with AP).

Blue Pellet Effect- Enemies with the blue pellet effect applied to them will become shocked (this means they gain blue electrical energy around them) taking more damage form all sources for the duration (% damage increase from all sources scales with AP).

W Passive- Crits increase Agolatha's AP by +1%. Upon criting a timer will appear above the W ability representing it's passive. Criting between 0-2 seconds on the timer will refresh any buffs gained from Agolatha's passives. However criting between 2-3 seconds on the timer not only refreshes but stacks passive buffs. This effect can stack up to 20 times yielding +20% AP. Timer ends after 3 seconds removing all passive buffs.

E- Empowers Agolatha's next 2 auto attacks to fire a red pellet on the ground at the end of the auto attack (like the previous ability).

Red Pellet Effect- Enemies with the red pellet effect applied to them will become poisoned (this creates purple bubbles around them) recieving magic damage over time for the duration (damage over time scales with AP)

E Passive- Crits cause Agolatha to regenerate +1% of his maximum health per second. Upon criting a timer will appear above the E ability representing it's passive. This works out the same as the previous ability except this effect can stack up to 20 times yielding +20% of maximum health regenerated per second.

R- Upon activating Agolatha's W or E ability he becomes magnetized turning him whatever the color of the pellet ability chosen. In this state he gain bonus movement speed and AP for the duration. Upon directly autoing and enemy in this form with a pellet auto he magnetizes them to that color. If Agolatha and the Enemy targeted are the same color than they are pulled away from each other (both units can go over walls with this) and the enemy receives magic damage (damage scales with both AP and AD). If Agolatha and the Enemy targeted are the opposite color than they are pulled toward from each other (both units can go over walls with this) and the enemy receives magic damage (damage scales with both AP and AD).


I am open to any feedback you may have and look forward to anything you may have to say.

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