[Champion Creation] Deno- The Strayed Daemon
Passive- God's Handicap Deno takes % more damage than normal.
Q- Holy Smite Passive- When a unit reaches a certain percent of HP Deno's auto attack or spell will execute it. Active- Deno shoots lightning from his fingertips. Deals % damage to enemy units in the line of fire and slows them for a short duration. _AWAKENED: Thor's Thunder Active- Deno chooses a target and smites them with Zeus's Thunderbolt. After channeling, lightning strikes the targeted unit dealing massive damage to the target and units nearby. Targeted unit is also slowed by a big % for a long duration. _
W- Valhalla/ Awakening Soul Carriage- Every minion grants one lost soul. Deno holds onto the lost souls and uses them to battle. Awakening- Every lost soul allows Deno's awakening to last for one more half second. While awakening, all units around him are slowed, when Deno awakens, he remembers his past and who he is. Deno then goes to battle, gaining % move speed. All of his abilities change to fit Deno.
E- Wander Deno dashes to a target location, during his dash he can use Holy Smite, Awakening, and Valkyrie Storm. He deals magic damage to location he dashed to. _AWAKENED: Heaven Walk When Deno is done channeling, he jumps to a target location fearing enemy units around him. _
R- Road to Valhalla When an enemy champion or large monster dies, Deno calls a group of Valkyries take their soul to Valhalla. Deno gains attack damage, ability power, armor, magic resist and move speed based on the enemy champion's corresponding stats. _AWAKENED: Valkyrie Storm Deno calls a storm of Valkyries to aid him in battle, they fly around Deno dealing damage to enemy units around him. _
> Deno's Kit Explained Deno's Holy Smite is like Jhin's Deadly Flourish except it doesn't stun, less range, and deals more damage. Deno's Wander is a regular dash, he can cast his Q mid dash similar to how Lucian can still fire his ultimate when he dashes, when Deno does cast his Q when dashing, there is no cast time. In addition, the cooldown is intended to be rather long, to make up for this it has massive range to the point where it can go over every wall in the game. Deno's Heaven Walk is similar to Pantheon's ultimate, however, it has considerably less range and channel time. Deno's Road to Valhalla is similar to Mordekaiser's ultimate ghost, except instead of having it as an ally, Deno would partially absorb stats and use it himself. Furthermore, Deno's Valkyrie Storm is like Fiddlesticks's ultimate, but not as much damage and has less range.
Deno=Oden=Odin in Norse Mythology. The lore behind him is that he somehow lost his memory, he realizes he has this godly power but it only brings destruction. Deno chooses not to harm others, he only awakens when he wants to protect something or accomplish an important goal. He wanders around looking for anyone that can help him understand his identity, many strange anomalies in Runeterra have been caused by Deno.