Syndel the Spellblade
Here's a character concept that isn't TOO ridiculous, or over power. But fits into the meta and be played as either a Hybrid Top, Jungle or a Support if played in a certain style. She is meant to be played as Hybrid Bruiser or AD Tank, or AP Tank depending on the items built.
Passive: Radiants of the Spell-Blade This champion gains a bonus +X amount of AD for every X amount of Bonus health and Bonus Armor (Should scale low on both but overall all pretty nicely) Also gains bonus +X amount of AP for every X amount of bonus Mana and Magic Resist (Same as the armor one but works with the opposite)
This is made this way so that it gives the player the opportunity to build a bit tanky, Like a Frozen Heart and a Spirit Visage and not have her damage fall off hard for rushing them. But not be high to the point where if she builds All armor and HP she is going to hit as hard as rammus who works in the same way so to speak. Since she is split between Both Health and Armor.
Q: Scorching Blade: (Say on a 5 sec CD normally, and 10 if casted as a spell for all of them Expect E.) When activated (Like a Udyr Stance) she holds her blade with one hand, gaining a bonus X% amount of bonus attack speed and moves slightly faster in cast for a short duration. After two basic attacks in casting, she deals AOE bonus magic damage (X based on AD) and burns the target struck for a moderate duration.
Q on Recast: Breath of Fire If recasted in while she has her ult, she instead can cast it twice increasing the cooldown of the spell to let out a cone of fire that deals (X amount fo damage based on AP) to all targets, and burns them for a short duration.
This is meant to play as an early chase ability, and allow a window for her to close a gap and attack to trigger her Q. But since it's not a dash or a jump, this can be easily outplayed by slowing her or applying a CC before she can auto attack. But can cast her cone at LV6 and deal abit of damage for atleast trying to close the gap, but deals very moderate damage and doesn't scale high off AP.
W: Frostbitten Blade: When activated, she holds the blade with two hands, and increases her Magic by % for moderate amount of time, and her next basic attack slows the target, and if struck 3 times once the effect has been applied is snared for 1.25 secs. And you attack deals bonus (X amount of damage based on AP) to the target only.
W on Recast: Ice caltraps When recast, she tosses ice caltraps in a target area that slow all targets in the area, and reduces their MR by X amount (Based on AD). And gains bonus movement speed if she is nearby.
This acts as a way to either keep a person down to switch your stance, or slow someone to have the chance to gap close with Q, but she has to be rather close to apply the bonus movement speed, and the caltraps should have a slight delay to allow counter play so a champion can dash or flash away.
E: Aegis Shield: She raises her buckler shield, a green like glows envelope the shield and taunts a close range target for a short duration. Taking 20% less damage, and gains bonus Armor and reduces your speed by a small amount. After being attacked three times, you gain a shield (Based on missing Health, the more the better) and slows all targets around you for a short duration.
E: Blessed Earth Passive while you have Ult: Character gains bonus attack speed if one of you abilities is on CD by a %. And decreases the CD of ult each time a spell has reset off CD by 1 Sec.
To emphasize her role as a tank or bruiser. This allows her to move in with the spell shield and tank some damage before she switches stances to close the gap, or tank damage under tower. But since she gets a move speed reduction while in the stance, it does allow her to take a bit more shots or not escape if used at the wrong time.
R: Runeic Overdrive The emblem on her hip glows, burning her as she gains the ability to completely reset her skills at the cost of 1/10 of her HP. And gains more AP and AD while in Overdrive, but reduces ARMOR, MR 1/2 and Slowly Drains HP for 5 Secs. Gaining AD based bonus Armor by 1/2, and AP by 1/2 of total MR for a moderate duration, before going on a long CD.
This also unlocks her Spell recasts after putting one point into it.
This gives her the ability to cash in on her tank, and become a sudden burst champion. But she is GLASS cannon at this point and takes MORE damage. This should be used for dueling, or to allow her to deal tons of damage in a team fight if ignored taking the aggro for a moment. But can kill her if used too early since she suffers from a sure gap closer. (And can get her killed if attacked by range champions or hard CC to stop her from attacking since she reduces her own MR and ARMOR in casting it.)
Backstory: She was is a simple swordsman, wishing to gain fortune and fame by collecting information about items that bestowed elemental power. Having gotten the Flame Gland of a Fire Dragon, the Frozen Heart of a Ice Drake, and the Earth Claw of a Griffin. She was forged a blade with the power to wield those Elements, and almost control them completely. But because they were not powers of her own, she had to have runes engraved into her skin to allow her to gain even more power and control the elements she now had.
She now wonders, seeking other elements to forge into her blade, and become the master of all elements that are in Runeterra. She had heard of a league of champions that had elements that she had yet to master. The wind, the light, darkness, and other elements she had wanted in her blade. She now seeks to win these elements and powers as she fights the other champions to achieve her goal.
Spawning In: Stretches and draws sword from back and rolls shoulder "It's show time..."
Quotes: Attacking (While In Q Stance) "This is gonna burn!" "You're really making this to easy!" "Show me what you got nooby!" "You call that an attack?" "Don't pester me..." "Incinerate~!" "Oops, did I burn ya?" (While in W stance) "Stay cool" "Chill-out for a second." "You're moving, way too fast" "Slow your role, don't get too excited." "Take the time to enjoy this." "Don't be so over-confident." (While in E Stance) "STAND BEHIND ME!" "Hold the ranks!" "Don't let them pass!" "You will not come through!" "You hit like a... Boy?" "Don't stand in the way!"
Movement: (Doesn't matter the stance) "Alright." "If you say so..." "I walked this road before." "Don't overstep your bounds." "It's alright to ask for help sometimes." "Not all roads, are easy." "Think before you leap." "You sure?" "Don't over do it." "Be sure to remember where you been."
Joke: Scratches the back of her neck and shifts her weight to one leg, closing one eye, and pushing her lips to one side (While in any stance) "I don't think you're ready to fight me..." "You sure you want to test my blade?" "I foughten things bigger than you before..."
Joking around: Shyvanna "What did your mom look like Shy?" "I hope your still not mad at me Shy..."
Riven "Why did you break that sword Riv?" "What can a broken do exactly, Riv?"
Garen "You yell alot, don't you Gare?" "Don't you ever get dizzy, Gare?"
Nocturn "Could you alittle less spooky Noc." "What kinda creature are you Noc?"
Taunt: Rolls her shoulders, and neck before flicking her thumb across her nose and spins sword ready to fight "You ever mess with a spellblade?" "At least you get die by my blade..." "If you're in such a hurry... CMON THEN!"
Taunt around: Riven "You have an element I want..." "Show me what you got has-been" "You barely a breeze, let alone a fight"
Yasuo "You're all talk and flash with no substance." "You couldn't hit the broadside of a baron." "That sword of yours, is already mine."
Leona "Warrior of the Sun? How dull." "Wanna know what a real burn feels like Leo?" "Hope you don't mind be shown up Leo."
Laughs: Places hand on face and leans head back slightly in a light chuckle
Upon Casting Q: "BURN UP!" "FEEL THE FLAMES!" "TO SINDERS!" (Recasting Q) "TO ASHES!" "BEGONE, NAIVE!" "GET OUT OF HERE!"
Upon Cast W" "Cool down" "Don't get cocky..." "Slow it down!" (Recasting W) "Where are you going?" "Don't move!" "There's no escape!"
Upon Casting E: "Cmon! HIT ME!" "Call that an attack!?" "Show me what you're made of!"
Upon casting R: "THIS IS GONNA HURT ME, MORE THAN YOU CAN!" "RUNEIC OVERDRIVE! ACTIVATE" "THERE IS NO GOING BACK FOR ME NOW!"
Upon Dying: Flies back sword skidding away from her, landing on her back gripping her chest trying to stand, before falling over "DARNITTTT!...I don't want to die..."
Upon Responding: "Hmph, that won't happen again!"
When you buy this item:
:
"How exactly does this work against marksmen?"
"Those are alot of spikes... Pretty cool."
:
"I always wanted another one!"
"Wait... Is this mine?"
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"This is pretty cozy..."
"TIME BURN THINGS UP!"
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"A bit too big for my taste...But it will have to do."
"I prefer small shields to towers shields."
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"I feel a dark presence in this sword..."
"I don't like using this weapon... Gives me chills."
:
"Ew... Why is this a weapon?"
"I should give this back after I am done with it."
:
"This is gonna take awhile..."
"More like Tear of my foes!"
:
"So this is the power of Divinity?"
:
"This sword, is pretty sweet..."
:
"This is going to be amazing here in a minute"
:
"They ain't gonna run from me anytime soon."
:
"This sword.... It's so evil... I don't like it..."
"It wants something, that I am not willing to give..."
(Build Paths I would think)
Vs Heavy AP
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Vs Heavy AD
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Vs Rounded Teams:
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For a Mana Version of Her going more AP:
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For a more AD Version
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(Or anything, to fit the roll as a tank or bruiser)