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New Tanking Items stat - Damage Reduction - few items thought up give demo

Cupicakie··4 votes·4,699 views

lately when i play a tank and buiild tanks in team fights feel its lack luster. what does "damage reduction" do how is it different to armor/mr

well frankly its stronger - it does what armor/mr does only better - and stacks with either. however that is why their is cap at 25% and 30% damage reduction

give demo of this is all current MR and Armor items will have this stat. some lower then others highiest is 5%

so lets say you have frozen heart 110 armor + 5% damage reduction

way it works is damage reduction then armor vs your damage

4 Comments

FakeGravity2 votes

i think seeing how armor and mr scale, damage reduction needs more than a cap it needs a conditioning, maybe something like "if you have 200 armor and magic resist gain X% damage reduction" making it an item that scale with armor and magic resist on top of needing those stats already so it be clearly a late game item, not a second or third item, imagine you needing at least four defensive focus items before this one starts to be really good bur being able to build it after 1 armor and one magic resist maybe? but being too low to do that much

Cupicakie1 votes

just dont like tanks meltin like butter

FakeGravity1 votes

no one likes it, but also no one wants bruisers and assasins building damage reduction and being way too tanky, a tank should survive all the burst, and die to the hyper carries, but also a tank should not just survive all damage and 1v1 jinx like it is nothing

Malfectious1 votes

Um...item 3047 ...i think they already have damage reduction. I'm pretty sure there was another item at some point.

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