Made this abomination of a champion design
Name: Merkya, the dimension protector
At level 1 (not including runes)
Attack: 53 (+2.5) Armor: 23 (+3.44) Magic: 0 Magic pen: 0 Magic resist: 32.1 (+1.18) Attack speed: 0.625 (0-+15%) Mana: 423 (+48.33) Health: 503 (+78.16) mana regen: 6.5 (+.716) health regen: 5.8 Speed: 330 Range: 525
At Level 18 (no items)
Attack: 98 Armor: 85 Magic: 0 Magic pen: 0 Magic resist: 53.4 Attack speed: 0.718 Mana: 1302 Health: 1910 Mana regen: 19.4 Health regen: 14.0 Speed: 330 Range: 525
Moves (abilities)_____
Passive: Fabric of space: Whenever Merkya auto attacks a unit he becomes untargetable for .05/.1/1.5/.25 seconds. Increases at level 1/6/11/16.
First move (q): Gather Darkness: Merkya casts four dark spheres diagnally in four directions that remain 1000 units away for .25 seconds before returning to him dealing magic damage on the way out and back in. While stationary enemies that touch the spheres are slowed by 60/65/70/75/80% for .5/.625/.75/.925/1 second. Gather Darkness does increased damage against marked targets.
Damage dealt(way out): 60/80/100/120/150 (.6 ap ratio [+.25 ap ratio if target is marked]) Damage dealt(back in): 20/30/40/50/60 (.35 ap ratio [+.15 ap ratio if target is marked {+.5 ap ratio if target is below 1/5/10/15/20% health}]) missile speed(way out): 800 missile speed(back in): 4000 Mana usage: 70/68/65/63/60 Cooldown (secs): 16/14/12/10/9
Q Passive: Merkya gains 1./2./3./4./5.% ability power for every champion within 2000 range.
Second move (w): Brief transition: Merkya vanishes to a different dimension for .5 seconds becoming untargetable. After reappearing Merkya's next auto attack deals bonus magic damage. If his empowered attack kills the target his next attack will be empowered as well. If Gather Darkness travels back to Merkya and he is not there to catch them they travel to the edge of the map.
Damage increase on auto: 20/30/40/50/60 (+.45 ap ratio) Mana usage: 100 Cooldown (secs): 20/18/16/15/14
Third move (e): Soul mark: Merkya shoots a ball of darkness which marks a target enemy champion or minion for 15/20/25/30/35 seconds. After hitting a target with this ability and applying the mark this ability turns into Soul switch which is a targetted ability that applies another mark but it can be casted on allies as well as enemy champions. Soul switch will turn back into Soul mark when the mark runs out, is removed, or the target marked dies. Soul mark's cooldown will go down independent of Soul switch. Once Soul switch has been used once it is gone until a new target is hit with Soul mark. Soul switch does increased damage if it is used on an already marked target.
Damage dealt (Soul mark): 35/65/85/105/125 magic damage + (.45 ap ratio) Damage dealt (Soul switch): 45/75/95/115/135 + (.5 ap ratio [+.5 ap ratio again if used on an already marked target]) Missile speed: 1200 Distance: 1500 units Mana usage: 65/75/85/95/105 Mark duration: 15/20/25/30/35 Cooldown: 12/14/16/17/20
Ultimate (r): Merkya's ultimate becomes the last non ultimate ability one of his allies used.
Damage Dealt: special Mana usage: special Cooldown (sec): 180/160/120 (-the cooldown of the mimiced ability)
Size: slightly smaller than azir Auto animation: a blue ball of spacial magic lore: he is a celestiel being who keeps the fabric of time space save from the dark forces who try to shatter it by being scarier then them.