Lazara, the Maelstrom Vagabond

sneezing slug·7/9/2015, 5:59:20 AM·6 votes·6,715 views

Primary Role: Tank Secondary Role: Mage

http://orig15.deviantart.net/7efa/f/2014/031/b/4/frostwindzdrawing___frost_mage_by_frostwindz-d74hze5.png


#Lore

Day 14: My search down the ancient Icathian temple sites have led me to a shrine- no, a gate.....A gate way, it seems, yet theres nothing proceeding it. Just a wall.... The runes on the arch I have never seen before in my entire life. They're not originating from the void, but they aren't anything nearly recognizable. Wait.... what if I touched the runes.... maybe a reaction will occur? I'm going to test it out right now.

Day 21: Unbelievable. Nearly a week since I was last conscious, my contact with the runes transported me. The scenery is... unfathomable. But if my deductions are correct.... with this landscape, I don't believe I am on Runeterra anymore.

http://i.imgur.com/sh2H9d1.jpg

Day 25: I ventured further into the land, and I quickly caught onto somthing. I was the only living thing around me. No birds, no insects, No fish or beasts. It was just me and the nature surrounding myself. But that doesn't seem like it was always that way. No, judging by the looks of it, it seems like they were completely wiped out, whatever lived here. There's marks of civilization, but no one to live within them. It was a ghost town on a complete global scale.

I must search further, and find out what wiped them off the map.

http://i.imgur.com/WwfifqK.jpg

Day 31: I haven't eaten anything in over two weeks or so, but the good news is I think I found out a little of what happened to the people. They seemed to have a series of rune-wars on their own, and these completely obliterated them. The lands seem to be forever tainted by the strong magic used... and it's nothing like I've ever seen. I touched one of the rocks, and I was overwhelmed in that little bit of how much power the magic had. I have no food... and I really need to get out of here.... but I need to see if there is anything salvageable from this form of magic...

http://i.imgur.com/pbZECNR.jpg

Day 34: From that mere rock I touched earlier, I can almost feel a sensation of that magic farther away, yet its.... over an ocean. What quickly came to my discovery, however, was that the ocean was not moving. At all. I took a step in the water, and realized the entire thing was frozen in place. Unbelievable. Even the tides themselves were stuck in time. I'm almost there. I'll get there soon enough. Then I can head home.

http://i.imgur.com/HknB7aV.jpg

Day 39: I made it across the ocean, and deep into the land. It was..... cold. The land is cold. Its a complete frozen tundra, yet... I feel warm. As if the cold temperature isn't affecting me. I traveled further inland, and discovered a temple under the snow, down at the foot of the mountain. Whatever powerful magic is left on this world, I can sense it through there. I'm going in.

http://imgur.com/7N064bE.jpg

_Day 42: As I delved into the cave, I realized that this passage way wasn't natural, rather it was blown open. I can feel the magic all around the walls. Whatever kind of power lies down here, it can knock holes into a mountain side. But that wasn't the true wonder that lied down here, no, as I walked further, I discovered another gateway. I could go home. I could get food.... No.. no I can't. I have to find the source of this.... power. It's so close... I can feel it. It's so strong.... _

http://img13.deviantart.net/042c/i/2011/032/7/0/crystal_cave_by_yobarte-d38ky38.jpg

Day 44: As I exited the other side of the cave, the climate really changed. Had I truly entered another area of the world? It felt as if I was only on the other side of the mountain. Wherever I was, it was dry, rocky, and a paved path that only lead up. Looks like there's only one direction to head in.

http://media.wizards.com/images/magic/daily/stf/stf167_mountain.jpg

Day 46: I made it to the top. Finally. But as I slowly got to the top, the rocky path became more temple like. It quickly turned into a structure, and when I made it to the end of the walk way, a shrine. In the center, an orange, glowing obelisk shined in my face, and, it was it. That was the source of all the power I had sensed the whole time. Its..... a huge amount of power! I can't believe this! I'm taking it for my own.

http://pre05.deviantart.net/e973/th/pre/i/2012/253/d/8/shrine_of_the_rising_phoenix_by_tituslunter-d5e36bd.jpg

I've never felt so powerful.... It's almost overwhelming........... My magic was so strong I blew away the landscape..... there's magic encircling me, leaving a wake of destruction wherever it flails..... I know what to do now.

http://archive.wizards.com/mtg/images/daily/stf/stf54_The_Maelstrom.jpg

I'm going back to Runeterra.

And I'm going to show them what kind of power I've found.

I'll show them.

http://www.kucuu.com/desktop-wallpaper-home/Fantasy-Art-Planet-explosion-1680x1050.jpg


Lazara is a strong mid lane mage who dishes out large amounts of damage. He's a ranged attacker and utilizes mana for his abilities. With near uncontrollable power, Lazara yields immense levels of magic just waiting to be unleashed.

Base Stats--------------------------------------Growth per/level-------------------------------Stats @ 18 Health: 456--------------------------------------------------(+45.5-----------------------------------------1129 Mana: 389--------------------------------------------------------(+71-----------------------------------------1569 AD: 62--------------------------------------------------------------(+2.4----------------------------------------102.8 AP: 0---------------------------------------------------------------------(+4---------------------------------------------68 HP/5: 7.55----------------------------------------------------(+0.69----------------------------------------19.28 MP/5: 5------------------------------------------------------------(+0.8------------------------------------------18.6 Range: 450 (Ranged)---------------------------------------(+0-------------------------------------------450 AS: 0.585---------------------------------------------------------(+2%---------------------------------------0.838 Armor: 35.21---------------------------------------------------(+3.5-------------------------------------105.33 Magic Resist: 30------------------------------------------------(+0---------------------------------------------30 Movement Speed: 335------------------------------------(+0-------------------------------------------335



#Passive: Overwhelming Power


"Don't test me, weakling."

Lazara gets bonus ability power equal to 1.5% of his max health and max mana at level 1, 2% at level 6, 2.5% at level 11, and 3% at level 16



Q: Arc Blast Cost: 50/60/70/80/90 Mana Cooldown: 3.5 seconds Casting Range: 700 units AOE Radius: 125 units


"Now you will know true power."

Lazara causes target area to instantly explode with magic, dealing 15/25/35/45/55 (+50% AP) magic damage. After 1.5 seconds, the area explodes again, dealing an additional 25/45/65/85/105 (+50% AP) magic damage. If an enemy is hit by both blasts, they take 50/60/70/80/90 (+25% AP) magic damage over the course of 5 seconds and are slowed for 2 seconds.

Killing an enemy with the first blast gives Lazara a permanent 2 AP, while killing an enemy with the second blast give Lazara a permanent 1 AP.



#W: Otherworldly Shout Cost: 100/110/120/130/140 Mana Cooldown: 14/13/12/11/10 seconds Casting Range: 350 units


"Kneel in the presence of my wrath."

Passive: While out of combat, Lazara gains +20% bonus mana regeneration.

Lazara additionally generates a stack of Otherworldly Power for every time an enemy champion deals damage to him, capping at 4.

Active: Lazara consumes 4 stacks of Power and yells words of unknown origins, silencing all nearby enemies for 1.5 seconds and dealing 40/50/60/70/80 (+60% AP) magic damage.



#E: Rift Shock Cost: 80/90/100/110/120 Mana Cooldown: 10/9.5/9/8.5/8 seconds Casting Range: 700 units Skillshot Width: 150 units


"You're nothing to me."

Lazara tears open a rift in the ground infront of him, dealing 30/45/60/75/90 (+45% AP) magic damage each second to enemies standing inside of it. If an enemy is inside the rift for 2 or more seconds, they are stunned for 1 second. The rift lasts for 4 seonds before disappearing.



#R: World Splitter Cost: 50/60/70/80/90 Mana Cooldown: 3.5 seconds Casting Range: 700-1000 units Cone Size: 90 degrees


"Face the reality that is oblivion."

Lazara unleashes a storm of magics in a large cone towards his cursor, dealing 50/75/100 (+50% AP) magic damage per second, which slowly shrinks into a beam and extends the range over the course of 5 seconds and increases the damage to 100/125/150 per second.



Criticism is always welcomed!

Like this concept? Be sure to check out my other champion concepts, as well as other featured champion concepts here.

19 Comments

The Anagram King7/9/2015, 8:15:52 AM4 votes

Okay, so say you have 2k Hp, 2k Mana and 1k other stats by level 18. Your passive only provides 25 AP. That's pretty darned lacklustre. ;p The problem with scaling off all your stats is that the smaller ones can't really contribute while still remaining balanced unless you want to spend multiple lines defining all the different values.

I didn't read the lore because I'm a dirty lore-skipper, but unless it contradicts in some way, perhaps you could scale solely off've HP and Mana. Maybe even granting 1% of the current value to all your other stats. Ala: 4k combined Mana + health = 40 AD, AP, MR, Armour, etc. Movement speed should only be like half of this, though - for obvious reasons. :P

That's just a random suggestion among a million others though.

Maelstrom lacks counterplay. Damaging everyone; or damaging one guy without fail is painful. I LIKE the concept of unleashing wild magic that your character struggles to focus, though. Maybe.... MAYBE.... you could introduce a channel effect? Ie: Holding R while the storm is in effect could cause you to slowly condense it into a cone, then a single beam; raising damage the smaller the Area of Effect gets.

Again, random thought. ;p

I also like his Q and W. Not much more to say. Seems interesting. In another universe, the guy could function as a fun tank.item 1054

Gloom Shroom7/9/2015, 6:12:26 AM2 votes

Damn.

Catastrop7/11/2015, 1:34:45 AM1 votes

Cool. I like how much thought was put into the champion over all. I would said a bit more, but what I wanted to point has already been covered by a few before me.

sneezing slug5/21/2016, 8:08:19 PM1 votes

Also going to be remastering this with specific stats soon, and swipe the dust off this son of a bitch haha

sneezing slug5/21/2016, 10:11:53 PM1 votes

Fixed! Completely remastered, and even changed his ultimate ability.

Nikushimi Zero7/10/2015, 12:14:34 PM1 votes

The kit design is good. I just really think that the whole numbers and ranges need to be addressed.

Depending on your base stats and then subsequent items.....that thing can be insanely OP. I imagine builds much like this one on this guy: item 3027 item 3027 item 3116 item 3068 item 3143 item 3110 and several variations with a lot of health based items and defense inducing items making that passive extremely OP. 2% of 2000 hp and mana would be 40 AP for both for a total of 80 AP, and with the rods as well as other defenses the passive can give more. Hell give this guy all the item 3027 and he becomes a beast.

I suggest scaling it with mana and make it something like for every XXX amount of mana he gains X amount of AP. Or something similar so there is a fixed amount he can get up to a maximum. I just imagine people building this guy with 4000-5000 HP and Mana, and trust me it's possible. I built a Ryze once with 2 rods and a bunch of other health items and mana items and had about 5000 HP and almost 3000 mana. I just checked it too for Ryze with a quick build. Taking a lot of health options WITH ability powers....I also just did another test just to check and on a Ryze all slots as Rods give him over 5000 health and mana and with your passive that would be over 100 AP for health and mana and that would be 200 combined. Ability power with Ryze's stats give 480 with the rods and so that would make your passive give about 600-700 total AP.

That is one strong ass tank.

Combine that with a constant Vel'Koz attack Q but with more chances of damage, an unavoidable silence with absolutely no counter besides not being in the area, and an E that makes that AP go ballistic with the permanent magic penetration for a steroided Karthus Q. Especially with what the ranges are? And that Maelstrom.....extremely strong. That's like a Viktors ult and a Nunu's ult had a baby and it's name was "F U, AoE targeted Nuke!"

My suggestions?

Passive: Make it for one stat and make it something like for every X amount of stat you get X amount of AP so it doesn't get crazy broken.

Q: Decrease the duration. Specify how big the rift is and how often it damages. If it's constant then that thing is strong as all hell.

W: Make it a channeled ability. This allows people to adjust and allow for some counter play. Currently I see no counter play to this besides never being near him. Clarify the silence duration and clarify the range. An AoE silence even without damage is an extremely powerful ability. Garen has an AoE silence, but it is small and you can tell when it's coming cause he shouts like crazy "DEMACIA" so you know it's coming. Yours is just "I shouted and now you're silenced. Haha."

E: Make the passive if he "Kills" an enemy with it, and specify how much and a cap. This way you can use it on minions and it has a set amount it can get. If this is like a Nasus stack or something where there is an infinite amount of stacks...that gets to be INSANE damage because it would completely null any magic resist people have and with the raw damage your guy has.....there'd be no counter to him. He's tanky and hits like crazy. I see no counter to this guy besides constant silence. His high HP and armor and magic resist make him nigh untouchable.

Specify cast range for it. It should be short to medium range. Otherwise and instant BAM in someones face....and how often it can be cast. If it's like Karthus then it's nothing but a mine field for people. You'd get off one cast and then another right before the last one went off and would have nothing but mines everywhere for people.

Maelstrom: Viktors ult but with steroids and mixed with Nunu. Is this thing channeled? Is it instant up? How "large" of an area are we talking? How often does the damage hit? This thing can be a complete team shredder. Couple that with the magic penetration and the AP bonus mixed with a tanks defenses....this dude is untouchable as is. Couple that with it being able to target a champion...that's dangerous.

Overall: I like the kit, but right now without numbers, ranges, and things being instant and unavoidable with constant damage from his Q and R.....this guy can't be touched. Place up his Q so no one can get near for 5s at max range, mixed with AP out the ass from items and magic pen from just hitting with both on a champion which wouldn't be hard since you could just bombard them while keeping them near you with the Q blocking their way and damaging them.

Q>E>W>R is very strong. The Q keeps people at bay or from retreating. The E bombards those who can't get close or can't escape. The W nullifies all champions abilities in an unavoidable shout and for those too close the R will rip through them due to the magic pen and ap.

As I said, I love the kit, but some changes will be needed and things specified for it to be balanced in my eyes.

GoodHotFreshFly7/10/2015, 11:17:44 AM1 votes

HI hi hi!

Passive: I think this is my favorite ability in his kit. :) It seems like it would work really well.

Q: I don't understand this haha. Is there anyway you could word this for me a bit better? :D

W: Great passive and good active. No further questions.

E: How large an area? If it's larger than Vel'Koz E, then it's fine. Any smaller, uh-uh.

R: I think this also really accomplishes his Mage/fighter theme, but I kinda agree with @TheAnagramKing. However, I'm sure there could be a way to balance it.

So ye it's amazing. By the way, I didn't read the lore, but skimming over it, it looks pretty legit. :D And those images? Where did they come from? :O

Also, one more thing. I'm trying to gather champions designers for something that I think you might be interested in. If you have any time, please please plase e-mail me at [email protected] so that we can discuss it privately, even if you don't want to have anything to do with it.