(Champion Concept) Sagart, the Bloody Priest
Statistics and Bio: (at level 1) Health: 540 Health Regen: 7.0
Doesn't use Mana
Melee: 125 Attack Damage: 40 Attack Speed: 0.658 Armor: 21 Magic Res: 30 Mov. Speed: 335
Sagart, the Bloody Priest is a supportive caster mage. Equally adept in top or bottom lane, Sagart's selfless blood magic makes him just as tanky as he is supportive, thanks to his abilities to heal, cripple, and shrug off damage.
Abilities: Passive: Flow of Life – Sagart's auto attacks are modified depending on the amount of blood orbs he has floating around him. (see his Q) 1 orb: Sagart's auto attack range is incread to 450 2 orbs: Sagart's auto attacks deal bonus magic damage equal to 5% of his ability power 4 orbs: Bonus magic damage increased to 10%
Q: Bloody Tithe – Sagart extracts life force from his target, dealing [90/125/160/195/230 (+50% AP)] magic damage. The stolen life is stored as a blood orb which hovers around him. [Range: 650][Cost: NO COST][Cooldown: 8/8/7/5/4][Starting maximum orbs: 1] (Sagart must start with this skill)
W: Coagulate – Sagart consumes one of his orbs to surround an ally or himself with a defensive shield. This shield reduces incoming damage by [65/70/75/85/100]% but will break after absorbing any 3 sources of damage from enemy champions. [Range: 650][Cost: 1 BLOOD ORB][Cooldown: 25/23/20/18/16]
E:** Tides of Judgement** – Sagart releases the life force stored in a blood orb in a torrent around him. Enemies within range take [75/95/110/125/140 (+50% AP)] magic damage, and allies within range are healed for half the amount. Sagart himself is not healed. [Range: 610][Cost:_ 1 BLOOD ORB_][Cooldown: 8/7/6/5/4]
R: Unforgivable Sin – _ Passive:_ Increases the max number of Blood Orbs Sagart can maintain by [1/2/3] (1 per point of this skill). Active: Consumes all of the blood orbs Sagart currently has, then unleashes a wave of life force around Sagart. The wave deals [100/230/280(+70% AP)] magic damage and marks enemies for 3 seconds. Marked enemies deal [10/15/25]% less damage per each blood orb consumed, and take 10% increased damage from Sagart's abilities. Marked enemies that die near Sagart produce a blood orb for him. [Range: 600][Cost: AT LEAST 1 BLOOD ORB][Cooldown: 200/150/110]
“The will of the ancients must always be followed.”
“As you will it. So shall it be.”
_“I won't rest...Until you are bleeding on the ground.”
“You've got a lot going on...beneath the surface.”
“Your very existence...Is a sin.”
_
Taunting a nearby Darius
_(Ally) “You're a shining example...Of a sinless soldier.”
(Enemy) “Take away the strength...and you're but a creature of sin.”
_
Taunting a nearby Sion
(Ally) “You seek redemption...Confess your sins to me.”
(Enemy) “Your very existence...Is a sin.”
(Ally) “Your strength is immeasurable...your modesty however...”
(Enemy) “You boast and exaggerate...Like you have something to hide.”
