Shmancy... Fancy Shmancy

SoberToaster·12/18/2014, 3:23:57 AM·1 votes·511 views

In the lore this dude would be Hiemers old college rival or something.

passive: bonus armor grants him added AP (didn't work out ratio)

Q: Laser beam, shoots a continues laser in the desired direction, moving is possible while laser is firing, laser cannot change directions. (can be toggled off) laser damage ticks every .5 seconds

  1. laser duration 2 seconds (damage starts at around 35 damage or so, adjustments probably required)
  2. laser duration 3 seconds added damage
  3. laser duration 4 seconds added damage
  4. laser duration 5 seconds added damage
  5. laser duration 5 seconds added damage and slight slowing effect

W: Homing grenade (global grenade similar to Hiemers stun grenade with no stun effect)

after brief delay in air, the grenade hits a small circle where it was targeted the circle wouldn't be as large as Hiemers grenade in between the outer and inner ring roughly. starts with reletively high CD compared to most skills

  1. increase in damage and lower cd
  2. increase in damage and lower cd
  3. increase in damage and lower cd
  4. increase in damage and lower cd

E: Telekinetic system malfunction

briefly stuns and damages the last person to do physical damage to Shmancy (yes persistent even if died or hasn't been attacked for minutes) cd med-high

  1. stun duration .30 2 stun .60 slight increase in dmg
  2. stun .90 slight increase in dmg
  3. stun 1.20 slight increase in dmg
  4. stun 1.50 slight increase in dmg

R: Bad seafood poops out a tower, only one tower can be placed for entire game. tower can be placed in any location it's model fits (for reference "normal tower" is not inner base tower but outer lane towers

  1. at rank 1 he poops out a tower in target location equal to 1/3 the stats of a normal tower
  2. at rank 2 he poops out a tower 2/3 stats of normal tower
  3. poops out normal tower normal stats

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