[Champion Concept] Nikolaj- The Archetech (it's a pun)

yardnoc·12/10/2017, 4:53:19 AM·2 votes·637 views

https://i.pinimg.com/564x/b0/76/c1/b076c12311de5d99411c4a55a72ff906.jpg

(not my art, credit goes to the owner.)

> Gender - Male > Race - Human > Residence - Zaun > Weapons: ? > Roles: Mid, Supp

Lore: (still working on it)

Abilities:

P- Work of Art: Nikolaj cannot deal damage to enemy structures. If Nikolaj is standing by a turret he will gain Attack Speed and Damage.

Q- Nikolaj targets a turret (enemy, ally, heimer, or Azir) and it gains on of the following effects: Ally- Increased range and attack speed for 5 seconds. Enemy- Momentarily stops firing for 3 seconds.

W- Passive: While standing near ally structures regeneration will quicken (still figuring out how much.)

E-

R- Nikolaj temporarily removes his negative passive for 10/15/20 seconds and gains increased damage to structures.

Notes: Decided to write down what I had before I forgot. Trying to build a guy that could lock down a lane even if he can't do damage.

3 Comments

Rustling Bush12/10/2017, 5:54:52 AM1 votes

so basically hes just a glorified item 3056 + item 2053

i know you're going with an anti-siege supporty champion but that passive and ult needs serious work

yardnoc12/24/2017, 1:36:31 AM1 votes

Yeah, I'm stuck