[Map Mode Concept] - Juggernaut Game Mode?
So a giant arena full of five players. The arena is a forest, full of bushes and small walls. There is a relic that spawns randomly in one of five pre-set places. After channeling for 3 seconds uninterrupted, the one who captures the relic becomes the juggernaut.
The Juggernaut has massively increased size and stats, verging on double of what they originally were. However, when a juggernaut appears, all of the other players will team together and unite against them - creating a 1v4 scenario.
While playing as the juggernaut, you are granted 1 point every 4 seconds passively. Killing an enemy will grant you 5 points. While as the juggernaut, you are constantly revealed. While not playing as the Juggernaut, you gain one point for killing another non-juggernaut player. Gaining the final blow on the Juggernaut or capturing the relic grants you 5 points.
15 seconds after the juggernaut is killed, another relic will respawn in another random location. If you die, you will be granted 15 seconds to buy from the shop before you respawn in one of 5 random locations (different to the relic spawns).
First person to reach 150 points becomes the winner.