[Champion Concept] Alrg, the Giant Germ

Jellycake Demon·6/9/2015, 8:54:09 PM·1 votes·262 views

Primary: Fighter. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 3. Defense Power: 5. Ability Power: 5. Difficulty: 7. Place of Origins: Unknown. Upon Selection: Blarg blarg.

Health: 480(+29). Health Regen.: 2.1(+0.38) Mana: 379(+28). Mana Regen.: 2.0(+0.37) Range: 125(Melee). Attack Damage: 31(+2.5) Armor: 15(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.

Friends: Twitch. Enemies: Zac.

Appearance: Alrg is a massive living green germ (...yes yes we have Zac) in the center of it's "head" is a bright red nucleus eye that has strands of pulsating red veins coursing through out its body, it has chunks of dirt & other earthy materials inside its body. it's body release small amounts of black smoke when it moves around the ground.

Summoner Spells: summoner 4 & summoner 12.

Item Builds: Starting Items: item 2003/item 1054/item 3340. Essential Items: item 3255/item 3003/item 3100. Offensive Items: item 3285/item 3165/item 3089/item 3152. Defensive Items: item 3065/item 3068/item 3025/item 3800.

Passive: Bacterial Growth. When an enemy has Auto-Attacked Alrg a piece of its body will stick to the attacker apply a Debuff to the target for 3 seconds, this Debuff will reduce the target HP Regeneration by 3% while lowering the targets Magic Resist & Attack Damage by 15%. If an enemy affected by this Passive continues to attack Alrg then the Debuff is Refreshed. This Passive is applied to enemies automatically when they are within his Infected Landscape.

Q-Ability: Diseased Belch. Range: 400. Cool Down: 15/14/13/12/11. Cost: 40/60/80/100/120. Magic Damage: 35/65/95/125/155(+30% bonus AP). Activate: after Alrg has chosen a 70-degree cone with this Ability then upon its activation Alrg will release a cloud of toxic gas from its body, any enemies within this cone will continue to take Magic Damage every 0.5 seconds for 1.5 seconds. if an enemy Champion is affected by this Ability then they will be Silenced for 1 second while having their Movement Speed Slowed by 40% for duration of the D.O.T.

W-Ability: Corrosive Slime. Range: 350. Cool Down: 20/19/18/17/16. Cost: 50/60/70/80/90. Magic Damage: 70/110/150/190/230(+30% bonus AP). Activate: after Alrg has chosen a single enemy target within this Abilities Casting Range then upon its activation Alrg will slap its body against its target, after the initial cast Alrg will deal Magic Damage to the target while also Reducing the target Armor by 10% for 1.5 seconds.

E-Ability: Germ Goon. Range: 450. Cool Down: 9. Cost: 100. Magic Damage: 30/50/70/90/110(+30% bonus AP). Passive: Alrg will have a piece of its body separate from himself & will act as a Melee Minion that will follow Alrg & stay at its side but it will start attacking any enemy that comes within Alrg’s Attack-Rang, this Germ Goon will 300(+15% bonus AP) HP, have 70 Armor & Magic Resist & its Auto-Attacks will deal 40(+10% bonus AP) Magic Damage. When this Germ Goon dies it will release a toxic cloud within in 150-radius of itself that will apply a D.O.T dealing its current Damage output every 0.5 seconds for 1.5 seconds, Alrg will respawn another Germ Goon after an 11.75 seconds Delay. Activate: after Alrg has chosen a single enemy target within this Abilities Casting Range then upon its activation Alrg will throw a Germ Goon at the target, after throwing the goon at the target it will deal Magic Damage while also applying a 1.5 second Root.

R-Ability: Infected Landscape. Range: Self-Cast. Cool Down: 140/120/100. Cost: 130. Magic Damage: 65/85/105(+40% bonus AP). Heal: 50/70/90(+40% bonus AP). Activate: after Alrg has activated this Ability will expand its body to cover a 240-radius for 2 seconds, for the duration of this Ability Alrg will be able to move around at 20% reduced Speed & will be unable to use Auto-Attacks or Abilities. While enemies are within Alrg’s radius they will continue to take magic Damage every 0.5 seconds while Alrg is Healed every 0.5 seconds for the duration of the Ability, however while this Ability is active Alrg cannot be targeted by Auto-Attacks or Abilities.

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