Champ concept: Blaster Dark, the Forsaken Bladesman

midnight oil24··3 votes·1,634 views

Lore: There is a legendary weapon in the United Sanctuary, the mighty weapon known as Blaster Blade. It is seen as a beacon of hope, with a power fueled by the bonds between comrades. However, wherever there is light, there must be darkness. Yunos, a promising young knight in the Royal Paladins, took the test to see if he could wield the legendary weapon, only to find that it rejected him, finding him unfit to wield the power of bonds that was the base of the United Sanctuary. Instead, Yunos' childhood rival, Ahmes, took the blade and was found worthy. Unable to cope, Yunos fell into despair, which drew the attention of the mighty demon "Phantom Blaster Dragon." Phantom Blaster offered him a place in a new army, an army that rejected the ideals of the Sanctuary, and offered Yunos a new weapon, one with the capability to face off against Blaster Blade. It was the shadow of the holy weapon, Blaster Dark. Yunos took the sword and, as is customary in the Sanctuary, took the name of the blade as his own.

However, when he and his fellow Shadow Paladins went to war with the Royal Paladins, Blaster Dark and his allies realized that they had been tricked by the demon. Blaster Dark, in a moment of sadness, gave his weapon to Blaster Blade, and witnessed his old rival attain new levels of power. He swore that he would become strong enough to fight Blaster Blade on his own, wielding his own strength instead of power given to him by the demon. And then, in a shocking decision, he swore his life to his old rival, declaring that the Shadow Paladins would serve the Sanctuary until the day it crumbled.

But now his greatest ally is missing, and an increasingly paranoid Blaster Dark is left in control of a struggling faction that is going to war with itself. He has few allies left, and it was only with the aid of other clans (and some help from the very demon that led him to darkness) that he managed to defeat Claret Sword Dragon, who attempted to take Blaster Dark's position. Despite the growing threat of rebellion in his ranks, Blaster Dark stands strong with his allies, and will serve Blaster Blade- no, Ahmes- until the day he dies.

Abilities:

Passive: Emotion Engine.

Blaster Dark's signature weapon has the power of the incredibly dangerous "emotion engine," allowing him to draw from the defeat of his allies to bolster his strength Whenever an ally champion or minion dies near him, he gains a stack of "vengeance", which lasts for 5 seconds and provides him with 2/3/5/7/10% increased attack damage. A champion dying will provide him with 2/3/4/6/8 stacks depending on level, and the passive can stack up to 8 times at all levels.

Q: From the Shadows (15/14/13/12/11 second cooldown) Blaster Dark will blink to a target, and deal physical damage. He will consume 2 stacks of vengeance, if possible, to deal bonus physical damage that scales with ad. He cannot blink to a target if a unit is in between him and his target.

W: Burning hatred (20/18/16 second cooldown)

Passive: every time you gain a stack of Vengeance, Blaster Dark heals for 5% of his max health. Active: for 5 seconds, gain a stack of Vengeance each second. For 10 seconds after this effect takes place, Burning Hatred's passive is inactive.

E: Diablo (10/19/8 second cooldown)

Active: Blaster Dark holds his weapon above him, and will block the first attack to hit him for 3 seconds after this effect is activated. If he successfully blocks, he will gain a stack of Vengeance.

R: Phantom Blaster

Passive: every 10/9/8 seconds, Blaster Dark will sacrifice a random small ally minion nearby, giving gold to the last one to have attacked it in 5 seconds. Blaster Dark also gains 1% crit chance for every stack of vengeance he has at any given moment. Active: When at 8 stacks of Vengeance, consume all of them to transform into Phantom Blaster "Diablo". Your autoattacks gain increased range, attack speed, and damage, and you gain bonus armor and magic resist scaling with your ad for 10 seconds.

Relationships:

Friends: Charon, Blaster Blade, Macha, Mac Lir, Badabh Kahr, Darkheart Trumpeter, Fullbau, Mordred Allies: Phantom Blaster "Diablo" Enemies: Claret Sword Dragon, Gust Blaster Dragon (probably a mistranslation. People think that it's originally "Ghast Blaster Dragon"

Quotes:

Blaster Blade: I will prove my strength. Ally Macha: What strategies have you whipped up today, Macha? Ally Charon: I need you to help Macha formulate strategies. We're all depending on you. Ally Mac Lir: Your shield represents our bond of trust. Ally Badabh Kahr: Get back to work. We don't pay you to slack off Ally Darkheart Trumpeter: What songs shall you play today? Ally Mordred: When you left the Shadow Paladins... It all began to all apart... Why, Mordred? Claret Sword Dragon: You want my position? Then strike me down. Gust Blaster Dragon: You don't know the strength of the sanctuary! Alfred: I did not swear allegiance to a king. Riven: You feel abandoned by your kingdom. I know the feeling. But what you are doing is not right!

http://i.imgur.com/8bcJeMq.png

All image credit goes to Bushiroad

8 Comments

Cresmont3 votes

just my 2 cents to give

1)little broken in theory but also awful

the w passive is insane. if he heals for 5 percent per minion, thats 30 percent back in lane for doing absolutely nothing. after he hits level 6, he can deny so many minions its not even funny. if the scaling on his ult is good, it would be insanely overpowered... IF his ulti wasnt so unreliable and weird to time with

  1. from a thematic standpoint, really well done, gameplay, not so much.

the whole, vengeance will be mine kind of thing is unique but his gameplay is a bit lack luster. is he a skirmisher like jax? how bad will he be without minions around him? what if hes alone and theres no one to "avenge"?

  1. fix. his. e.

no offense, this one is just bad. its like a worse jax e that heals him a bit... -_-

good work tho, ill try to give feedback whenever i can :D

midnight oil241 votes

I'll look at his stuff, but his point is to be a bully in-lane. He's not a teamfighter, to tie into the theme of the shadow paladins. As opposed to the royal paladins, who call more allies and rely on "the power of friendship" to solve their problems, the shadow paladins call their allies and then gut them for more power. So he needs minions nearby to actually do stuff, it's what I used as his thing to make him unique. I did actually forget to include that the gold on minions goes to the one who dealt damage to it last, but it's also random so it's not like he can specifically target a minion to deny. His E was originally gonna give him a ton of armor in the original suggestion, so I had to dial it back. I'll tone down the healing though.

What's the problem with the ult, if I may ask? He's set up to get more stacks of vengeance, and when he's at max he's got time to turn it on, and it then gives him some time to be more powerful.

Cresmont2 votes

because of the minion passive on his ult it makes it very hard to keep track off and not very satisfying to just sit on stacks waiting to go in hello annie

i guess the lane bully theme makes sense but still, it seems very VERY oppressive. like, worse than jayce in the right hands oppressive

midnight oil241 votes

That's fair, but also keep in mind that he's basically limited to top lane and if there are no allies around to die, he loses a lot of his power. This is a guy who actually wants his enemies to kill his minions so he can get stronger. So he could be oppressive, but he also needs minions to actually draw aggro away from him so that he's not suddenly facing three waves of minions on his own.

Cresmont2 votes

there we go, youve hit the main problem

the enemy has to hit his minions to be useful

riots main design problems are mechanics that are fun and cool like this but also fair to play against. punishing you for getting gold and doing waht ur supposed to do for 10 minutes is pretty counter intuitive

midnight oil241 votes

How is he getting punished for getting gold? He doesn't get gold for minion sacrifices. He interacts with minions normally outside of his ult, it's his ally minions getting killed that fuels his passive.

Cresmont2 votes
  1. who the fuck downvoted you lol
  2. he is referring to the enemy laner, bad wording on my part. his LANING OPPENENT has to farm to be useful but if he farms, hes getting punished for it by fueling his enemy (blaster dark) for just farming. THAT was what i was saying was counter intuitive
midnight oil241 votes

Oh, okey doke. I'll see how I can change it to be less oppressive, I'm just trying to find a way to get the poster child of shadow paladin to fit with the theme of "sacrifice your allies"

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